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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioPlatformConfiguration/UHT/AudioCompressionSettings.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

46 lines
2.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AudioCompressionSettings.h"
#ifdef AUDIOPLATFORMCONFIGURATION_AudioCompressionSettings_generated_h
#error "AudioCompressionSettings.generated.h already included, missing '#pragma once' in AudioCompressionSettings.h"
#endif
#define AUDIOPLATFORMCONFIGURATION_AudioCompressionSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FPlatformRuntimeAudioCompressionOverrides *************************
struct Z_Construct_UScriptStruct_FPlatformRuntimeAudioCompressionOverrides_Statics;
#define FID_Engine_Source_Runtime_AudioPlatformConfiguration_Public_AudioCompressionSettings_h_114_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPlatformRuntimeAudioCompressionOverrides_Statics; \
AUDIOPLATFORMCONFIGURATION_API static class UScriptStruct* StaticStruct();
struct FPlatformRuntimeAudioCompressionOverrides;
// ********** End ScriptStruct FPlatformRuntimeAudioCompressionOverrides ***************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AudioPlatformConfiguration_Public_AudioCompressionSettings_h
// ********** Begin Enum ESoundwaveSampleRateSettings **********************************************
#define FOREACH_ENUM_ESOUNDWAVESAMPLERATESETTINGS(op) \
op(ESoundwaveSampleRateSettings::Max) \
op(ESoundwaveSampleRateSettings::High) \
op(ESoundwaveSampleRateSettings::Medium) \
op(ESoundwaveSampleRateSettings::Low) \
op(ESoundwaveSampleRateSettings::Min)
enum class ESoundwaveSampleRateSettings : uint8;
template<> struct TIsUEnumClass<ESoundwaveSampleRateSettings> { enum { Value = true }; };
template<> AUDIOPLATFORMCONFIGURATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ESoundwaveSampleRateSettings>();
// ********** End Enum ESoundwaveSampleRateSettings ************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS