45 lines
2.2 KiB
C++
45 lines
2.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "BoneControllers/AnimNode_OrientationWarping.h"
|
|
|
|
#ifdef ANIMATIONWARPINGRUNTIME_AnimNode_OrientationWarping_generated_h
|
|
#error "AnimNode_OrientationWarping.generated.h already included, missing '#pragma once' in AnimNode_OrientationWarping.h"
|
|
#endif
|
|
#define ANIMATIONWARPINGRUNTIME_AnimNode_OrientationWarping_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin ScriptStruct FAnimNode_OrientationWarping **************************************
|
|
struct Z_Construct_UScriptStruct_FAnimNode_OrientationWarping_Statics;
|
|
#define FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_BoneControllers_AnimNode_OrientationWarping_h_35_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FAnimNode_OrientationWarping_Statics; \
|
|
ANIMATIONWARPINGRUNTIME_API static class UScriptStruct* StaticStruct(); \
|
|
typedef FAnimNode_SkeletalControlBase Super;
|
|
|
|
|
|
struct FAnimNode_OrientationWarping;
|
|
// ********** End ScriptStruct FAnimNode_OrientationWarping ****************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_BoneControllers_AnimNode_OrientationWarping_h
|
|
|
|
// ********** Begin Enum EOrientationWarpingSpace **************************************************
|
|
#define FOREACH_ENUM_EORIENTATIONWARPINGSPACE(op) \
|
|
op(EOrientationWarpingSpace::ComponentTransform) \
|
|
op(EOrientationWarpingSpace::RootBoneTransform) \
|
|
op(EOrientationWarpingSpace::CustomTransform)
|
|
|
|
enum class EOrientationWarpingSpace : uint8;
|
|
template<> struct TIsUEnumClass<EOrientationWarpingSpace> { enum { Value = true }; };
|
|
template<> ANIMATIONWARPINGRUNTIME_NON_ATTRIBUTED_API UEnum* StaticEnum<EOrientationWarpingSpace>();
|
|
// ********** End Enum EOrientationWarpingSpace ****************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|