1027 lines
85 KiB
C++
1027 lines
85 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "AnimationStateMachineLibrary.h"
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#include "Animation/AnimExecutionContext.h"
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#include "Animation/AnimNodeReference.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimationStateMachineLibrary() {}
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// ********** Begin Cross Module References ********************************************************
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ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_UAnimationStateMachineLibrary();
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ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_UAnimationStateMachineLibrary_NoRegister();
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ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationStateMachineReference();
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ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationStateResultReference();
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ENGINE_API UClass* Z_Construct_UClass_UBlendProfile_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
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ENGINE_API UClass* Z_Construct_UClass_UCurveFloat_NoRegister();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAlphaBlendOption();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_ETransitionLogicType();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimUpdateContext();
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UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FAnimationStateResultReference ************************************
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struct Z_Construct_UScriptStruct_FAnimationStateResultReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FAnimationStateResultReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FAnimationStateResultReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "DisplayName", "Animation State Reference" },
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{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FAnimationStateResultReference constinit property declarations ****
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// ********** End ScriptStruct FAnimationStateResultReference constinit property declarations ******
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimationStateResultReference>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FAnimationStateResultReference_Statics
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static_assert(std::is_polymorphic<FAnimationStateResultReference>() == std::is_polymorphic<FAnimNodeReference>(), "USTRUCT FAnimationStateResultReference cannot be polymorphic unless super FAnimNodeReference is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimationStateResultReference;
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class UScriptStruct* FAnimationStateResultReference::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimationStateResultReference.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FAnimationStateResultReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimationStateResultReference, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimationStateResultReference"));
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}
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return Z_Registration_Info_UScriptStruct_FAnimationStateResultReference.OuterSingleton;
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}
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimationStateResultReference_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
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Z_Construct_UScriptStruct_FAnimNodeReference,
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&NewStructOps,
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"AnimationStateResultReference",
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nullptr,
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0,
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sizeof(FAnimationStateResultReference),
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alignof(FAnimationStateResultReference),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationStateResultReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimationStateResultReference_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FAnimationStateResultReference()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimationStateResultReference.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimationStateResultReference.InnerSingleton, Z_Construct_UScriptStruct_FAnimationStateResultReference_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimationStateResultReference.InnerSingleton);
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}
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// ********** End ScriptStruct FAnimationStateResultReference **************************************
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// ********** Begin ScriptStruct FAnimationStateMachineReference ***********************************
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struct Z_Construct_UScriptStruct_FAnimationStateMachineReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FAnimationStateMachineReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FAnimationStateMachineReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "DisplayName", "Animation State Machine" },
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{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FAnimationStateMachineReference constinit property declarations ***
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// ********** End ScriptStruct FAnimationStateMachineReference constinit property declarations *****
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimationStateMachineReference>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FAnimationStateMachineReference_Statics
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static_assert(std::is_polymorphic<FAnimationStateMachineReference>() == std::is_polymorphic<FAnimNodeReference>(), "USTRUCT FAnimationStateMachineReference cannot be polymorphic unless super FAnimNodeReference is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimationStateMachineReference;
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class UScriptStruct* FAnimationStateMachineReference::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimationStateMachineReference.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FAnimationStateMachineReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimationStateMachineReference, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimationStateMachineReference"));
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}
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return Z_Registration_Info_UScriptStruct_FAnimationStateMachineReference.OuterSingleton;
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}
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimationStateMachineReference_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
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Z_Construct_UScriptStruct_FAnimNodeReference,
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&NewStructOps,
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"AnimationStateMachineReference",
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nullptr,
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0,
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sizeof(FAnimationStateMachineReference),
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alignof(FAnimationStateMachineReference),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationStateMachineReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimationStateMachineReference_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FAnimationStateMachineReference()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimationStateMachineReference.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimationStateMachineReference.InnerSingleton, Z_Construct_UScriptStruct_FAnimationStateMachineReference_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimationStateMachineReference.InnerSingleton);
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}
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// ********** End ScriptStruct FAnimationStateMachineReference *************************************
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// ********** Begin Class UAnimationStateMachineLibrary Function ConvertToAnimationStateMachine ****
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struct Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics
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{
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struct AnimationStateMachineLibrary_eventConvertToAnimationStateMachine_Parms
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{
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FAnimNodeReference Node;
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FAnimationStateMachineReference AnimationState;
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EAnimNodeReferenceConversionResult Result;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "BlueprintThreadSafe", "" },
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{ "Category", "State Machine" },
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{ "Comment", "/** Get an anim state machine from an anim node reference */" },
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{ "DisplayName", "Convert to Animation State Machine" },
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{ "ExpandEnumAsExecs", "Result" },
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{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
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{ "ToolTip", "Get an anim state machine from an anim node reference" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function ConvertToAnimationStateMachine constinit property declarations ********
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static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
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static const UECodeGen_Private::FStructPropertyParams NewProp_AnimationState;
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static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function ConvertToAnimationStateMachine constinit property declarations **********
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function ConvertToAnimationStateMachine Property Definitions *******************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateMachine_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::NewProp_AnimationState = { "AnimationState", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateMachine_Parms, AnimationState), Z_Construct_UScriptStruct_FAnimationStateMachineReference, METADATA_PARAMS(0, nullptr) }; // 1521375729
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateMachine_Parms, Result), Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult, METADATA_PARAMS(0, nullptr) }; // 981738679
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::NewProp_Node,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::NewProp_AnimationState,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::NewProp_Result_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::NewProp_Result,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::PropPointers) < 2048);
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// ********** End Function ConvertToAnimationStateMachine Property Definitions *********************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "ConvertToAnimationStateMachine", Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::AnimationStateMachineLibrary_eventConvertToAnimationStateMachine_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::AnimationStateMachineLibrary_eventConvertToAnimationStateMachine_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UAnimationStateMachineLibrary::execConvertToAnimationStateMachine)
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{
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P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
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P_GET_STRUCT_REF(FAnimationStateMachineReference,Z_Param_Out_AnimationState);
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P_GET_ENUM_REF(EAnimNodeReferenceConversionResult,Z_Param_Out_Result);
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P_FINISH;
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P_NATIVE_BEGIN;
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UAnimationStateMachineLibrary::ConvertToAnimationStateMachine(Z_Param_Out_Node,Z_Param_Out_AnimationState,(EAnimNodeReferenceConversionResult&)(Z_Param_Out_Result));
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P_NATIVE_END;
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}
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// ********** End Class UAnimationStateMachineLibrary Function ConvertToAnimationStateMachine ******
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// ********** Begin Class UAnimationStateMachineLibrary Function ConvertToAnimationStateMachinePure
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struct Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics
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{
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struct AnimationStateMachineLibrary_eventConvertToAnimationStateMachinePure_Parms
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{
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FAnimNodeReference Node;
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FAnimationStateMachineReference AnimationState;
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bool Result;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "BlueprintThreadSafe", "" },
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{ "Category", "State Machine" },
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{ "Comment", "/** Get an anim state machine from an anim node reference (pure) */" },
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{ "DisplayName", "Convert to Animation State Machine" },
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{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
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{ "ToolTip", "Get an anim state machine from an anim node reference (pure)" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function ConvertToAnimationStateMachinePure constinit property declarations ****
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static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
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static const UECodeGen_Private::FStructPropertyParams NewProp_AnimationState;
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static void NewProp_Result_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_Result;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function ConvertToAnimationStateMachinePure constinit property declarations ******
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function ConvertToAnimationStateMachinePure Property Definitions ***************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateMachinePure_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::NewProp_AnimationState = { "AnimationState", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateMachinePure_Parms, AnimationState), Z_Construct_UScriptStruct_FAnimationStateMachineReference, METADATA_PARAMS(0, nullptr) }; // 1521375729
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void Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::NewProp_Result_SetBit(void* Obj)
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{
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((AnimationStateMachineLibrary_eventConvertToAnimationStateMachinePure_Parms*)Obj)->Result = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationStateMachineLibrary_eventConvertToAnimationStateMachinePure_Parms), &Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::NewProp_Result_SetBit, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::NewProp_Node,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::NewProp_AnimationState,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::NewProp_Result,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::PropPointers) < 2048);
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// ********** End Function ConvertToAnimationStateMachinePure Property Definitions *****************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "ConvertToAnimationStateMachinePure", Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::AnimationStateMachineLibrary_eventConvertToAnimationStateMachinePure_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::AnimationStateMachineLibrary_eventConvertToAnimationStateMachinePure_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure()
|
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UAnimationStateMachineLibrary::execConvertToAnimationStateMachinePure)
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{
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P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
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P_GET_STRUCT_REF(FAnimationStateMachineReference,Z_Param_Out_AnimationState);
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P_GET_UBOOL_REF(Z_Param_Out_Result);
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P_FINISH;
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P_NATIVE_BEGIN;
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UAnimationStateMachineLibrary::ConvertToAnimationStateMachinePure(Z_Param_Out_Node,Z_Param_Out_AnimationState,Z_Param_Out_Result);
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P_NATIVE_END;
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}
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// ********** End Class UAnimationStateMachineLibrary Function ConvertToAnimationStateMachinePure **
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// ********** Begin Class UAnimationStateMachineLibrary Function ConvertToAnimationStateResult *****
|
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struct Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics
|
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{
|
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struct AnimationStateMachineLibrary_eventConvertToAnimationStateResult_Parms
|
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{
|
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FAnimNodeReference Node;
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FAnimationStateResultReference AnimationState;
|
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EAnimNodeReferenceConversionResult Result;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "State Machine" },
|
|
{ "Comment", "/** Get an anim state reference from an anim node reference */" },
|
|
{ "DisplayName", "Convert to Animation State" },
|
|
{ "ExpandEnumAsExecs", "Result" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Get an anim state reference from an anim node reference" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function ConvertToAnimationStateResult constinit property declarations *********
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_AnimationState;
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function ConvertToAnimationStateResult constinit property declarations ***********
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function ConvertToAnimationStateResult Property Definitions ********************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateResult_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::NewProp_AnimationState = { "AnimationState", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateResult_Parms, AnimationState), Z_Construct_UScriptStruct_FAnimationStateResultReference, METADATA_PARAMS(0, nullptr) }; // 1503525706
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateResult_Parms, Result), Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult, METADATA_PARAMS(0, nullptr) }; // 981738679
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::NewProp_Node,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::NewProp_AnimationState,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::NewProp_Result_Underlying,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::NewProp_Result,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::PropPointers) < 2048);
|
|
// ********** End Function ConvertToAnimationStateResult Property Definitions **********************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "ConvertToAnimationStateResult", Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::AnimationStateMachineLibrary_eventConvertToAnimationStateResult_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::AnimationStateMachineLibrary_eventConvertToAnimationStateResult_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UAnimationStateMachineLibrary::execConvertToAnimationStateResult)
|
|
{
|
|
P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
|
|
P_GET_STRUCT_REF(FAnimationStateResultReference,Z_Param_Out_AnimationState);
|
|
P_GET_ENUM_REF(EAnimNodeReferenceConversionResult,Z_Param_Out_Result);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
UAnimationStateMachineLibrary::ConvertToAnimationStateResult(Z_Param_Out_Node,Z_Param_Out_AnimationState,(EAnimNodeReferenceConversionResult&)(Z_Param_Out_Result));
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UAnimationStateMachineLibrary Function ConvertToAnimationStateResult *******
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary Function ConvertToAnimationStateResultPure *
|
|
struct Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics
|
|
{
|
|
struct AnimationStateMachineLibrary_eventConvertToAnimationStateResultPure_Parms
|
|
{
|
|
FAnimNodeReference Node;
|
|
FAnimationStateResultReference AnimationState;
|
|
bool Result;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "State Machine" },
|
|
{ "Comment", "/** Get an anim state reference from an anim node reference (pure) */" },
|
|
{ "DisplayName", "Convert to Animation State" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Get an anim state reference from an anim node reference (pure)" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function ConvertToAnimationStateResultPure constinit property declarations *****
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_AnimationState;
|
|
static void NewProp_Result_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_Result;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function ConvertToAnimationStateResultPure constinit property declarations *******
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function ConvertToAnimationStateResultPure Property Definitions ****************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateResultPure_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::NewProp_AnimationState = { "AnimationState", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventConvertToAnimationStateResultPure_Parms, AnimationState), Z_Construct_UScriptStruct_FAnimationStateResultReference, METADATA_PARAMS(0, nullptr) }; // 1503525706
|
|
void Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::NewProp_Result_SetBit(void* Obj)
|
|
{
|
|
((AnimationStateMachineLibrary_eventConvertToAnimationStateResultPure_Parms*)Obj)->Result = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationStateMachineLibrary_eventConvertToAnimationStateResultPure_Parms), &Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::NewProp_Result_SetBit, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::NewProp_Node,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::NewProp_AnimationState,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::NewProp_Result,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::PropPointers) < 2048);
|
|
// ********** End Function ConvertToAnimationStateResultPure Property Definitions ******************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "ConvertToAnimationStateResultPure", Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::AnimationStateMachineLibrary_eventConvertToAnimationStateResultPure_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::AnimationStateMachineLibrary_eventConvertToAnimationStateResultPure_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UAnimationStateMachineLibrary::execConvertToAnimationStateResultPure)
|
|
{
|
|
P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
|
|
P_GET_STRUCT_REF(FAnimationStateResultReference,Z_Param_Out_AnimationState);
|
|
P_GET_UBOOL_REF(Z_Param_Out_Result);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
UAnimationStateMachineLibrary::ConvertToAnimationStateResultPure(Z_Param_Out_Node,Z_Param_Out_AnimationState,Z_Param_Out_Result);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UAnimationStateMachineLibrary Function ConvertToAnimationStateResultPure ***
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary Function GetRelevantAnimTimeRemaining ******
|
|
struct Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics
|
|
{
|
|
struct AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemaining_Parms
|
|
{
|
|
FAnimUpdateContext UpdateContext;
|
|
FAnimationStateResultReference Node;
|
|
float ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "State Machine" },
|
|
{ "Comment", "/** Returns the remaining animation time of the state's most relevant asset player */" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Returns the remaining animation time of the state's most relevant asset player" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpdateContext_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function GetRelevantAnimTimeRemaining constinit property declarations **********
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_UpdateContext;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function GetRelevantAnimTimeRemaining constinit property declarations ************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function GetRelevantAnimTimeRemaining Property Definitions *********************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::NewProp_UpdateContext = { "UpdateContext", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemaining_Parms, UpdateContext), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpdateContext_MetaData), NewProp_UpdateContext_MetaData) }; // 2269866161
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemaining_Parms, Node), Z_Construct_UScriptStruct_FAnimationStateResultReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1503525706
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemaining_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::NewProp_UpdateContext,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::NewProp_Node,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::PropPointers) < 2048);
|
|
// ********** End Function GetRelevantAnimTimeRemaining Property Definitions ***********************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "GetRelevantAnimTimeRemaining", Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemaining_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemaining_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UAnimationStateMachineLibrary::execGetRelevantAnimTimeRemaining)
|
|
{
|
|
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_UpdateContext);
|
|
P_GET_STRUCT_REF(FAnimationStateResultReference,Z_Param_Out_Node);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(float*)Z_Param__Result=UAnimationStateMachineLibrary::GetRelevantAnimTimeRemaining(Z_Param_Out_UpdateContext,Z_Param_Out_Node);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UAnimationStateMachineLibrary Function GetRelevantAnimTimeRemaining ********
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary Function GetRelevantAnimTimeRemainingFraction
|
|
struct Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics
|
|
{
|
|
struct AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemainingFraction_Parms
|
|
{
|
|
FAnimUpdateContext UpdateContext;
|
|
FAnimationStateResultReference Node;
|
|
float ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "State Machine" },
|
|
{ "Comment", "/** Returns the remaining animation time as a fraction of the duration for the state's most relevant asset player */" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Returns the remaining animation time as a fraction of the duration for the state's most relevant asset player" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpdateContext_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function GetRelevantAnimTimeRemainingFraction constinit property declarations **
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_UpdateContext;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function GetRelevantAnimTimeRemainingFraction constinit property declarations ****
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function GetRelevantAnimTimeRemainingFraction Property Definitions *************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_UpdateContext = { "UpdateContext", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemainingFraction_Parms, UpdateContext), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpdateContext_MetaData), NewProp_UpdateContext_MetaData) }; // 2269866161
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemainingFraction_Parms, Node), Z_Construct_UScriptStruct_FAnimationStateResultReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1503525706
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemainingFraction_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_UpdateContext,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_Node,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::PropPointers) < 2048);
|
|
// ********** End Function GetRelevantAnimTimeRemainingFraction Property Definitions ***************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "GetRelevantAnimTimeRemainingFraction", Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemainingFraction_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::AnimationStateMachineLibrary_eventGetRelevantAnimTimeRemainingFraction_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UAnimationStateMachineLibrary::execGetRelevantAnimTimeRemainingFraction)
|
|
{
|
|
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_UpdateContext);
|
|
P_GET_STRUCT_REF(FAnimationStateResultReference,Z_Param_Out_Node);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(float*)Z_Param__Result=UAnimationStateMachineLibrary::GetRelevantAnimTimeRemainingFraction(Z_Param_Out_UpdateContext,Z_Param_Out_Node);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UAnimationStateMachineLibrary Function GetRelevantAnimTimeRemainingFraction
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary Function GetState **************************
|
|
struct Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics
|
|
{
|
|
struct AnimationStateMachineLibrary_eventGetState_Parms
|
|
{
|
|
FAnimUpdateContext UpdateContext;
|
|
FAnimationStateMachineReference Node;
|
|
FName ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "State Machine" },
|
|
{ "Comment", "/** Returns the name of the current state of this state machine */" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Returns the name of the current state of this state machine" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpdateContext_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function GetState constinit property declarations ******************************
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_UpdateContext;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
|
static const UECodeGen_Private::FNamePropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function GetState constinit property declarations ********************************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function GetState Property Definitions *****************************************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::NewProp_UpdateContext = { "UpdateContext", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetState_Parms, UpdateContext), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpdateContext_MetaData), NewProp_UpdateContext_MetaData) }; // 2269866161
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetState_Parms, Node), Z_Construct_UScriptStruct_FAnimationStateMachineReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1521375729
|
|
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventGetState_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::NewProp_UpdateContext,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::NewProp_Node,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::PropPointers) < 2048);
|
|
// ********** End Function GetState Property Definitions *******************************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "GetState", Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::AnimationStateMachineLibrary_eventGetState_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::AnimationStateMachineLibrary_eventGetState_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UAnimationStateMachineLibrary::execGetState)
|
|
{
|
|
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_UpdateContext);
|
|
P_GET_STRUCT_REF(FAnimationStateMachineReference,Z_Param_Out_Node);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(FName*)Z_Param__Result=UAnimationStateMachineLibrary::GetState(Z_Param_Out_UpdateContext,Z_Param_Out_Node);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UAnimationStateMachineLibrary Function GetState ****************************
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary Function IsStateBlendingIn *****************
|
|
struct Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics
|
|
{
|
|
struct AnimationStateMachineLibrary_eventIsStateBlendingIn_Parms
|
|
{
|
|
FAnimUpdateContext UpdateContext;
|
|
FAnimationStateResultReference Node;
|
|
bool ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "State Machine" },
|
|
{ "Comment", "/** Returns whether the state the node belongs to is blending in */" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Returns whether the state the node belongs to is blending in" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpdateContext_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function IsStateBlendingIn constinit property declarations *********************
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_UpdateContext;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function IsStateBlendingIn constinit property declarations ***********************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function IsStateBlendingIn Property Definitions ********************************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::NewProp_UpdateContext = { "UpdateContext", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventIsStateBlendingIn_Parms, UpdateContext), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpdateContext_MetaData), NewProp_UpdateContext_MetaData) }; // 2269866161
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventIsStateBlendingIn_Parms, Node), Z_Construct_UScriptStruct_FAnimationStateResultReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1503525706
|
|
void Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
|
{
|
|
((AnimationStateMachineLibrary_eventIsStateBlendingIn_Parms*)Obj)->ReturnValue = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationStateMachineLibrary_eventIsStateBlendingIn_Parms), &Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::NewProp_UpdateContext,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::NewProp_Node,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::PropPointers) < 2048);
|
|
// ********** End Function IsStateBlendingIn Property Definitions **********************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "IsStateBlendingIn", Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::AnimationStateMachineLibrary_eventIsStateBlendingIn_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::AnimationStateMachineLibrary_eventIsStateBlendingIn_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UAnimationStateMachineLibrary::execIsStateBlendingIn)
|
|
{
|
|
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_UpdateContext);
|
|
P_GET_STRUCT_REF(FAnimationStateResultReference,Z_Param_Out_Node);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(bool*)Z_Param__Result=UAnimationStateMachineLibrary::IsStateBlendingIn(Z_Param_Out_UpdateContext,Z_Param_Out_Node);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UAnimationStateMachineLibrary Function IsStateBlendingIn *******************
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary Function IsStateBlendingOut ****************
|
|
struct Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics
|
|
{
|
|
struct AnimationStateMachineLibrary_eventIsStateBlendingOut_Parms
|
|
{
|
|
FAnimUpdateContext UpdateContext;
|
|
FAnimationStateResultReference Node;
|
|
bool ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "State Machine" },
|
|
{ "Comment", "/** Returns whether the state the node belongs to is blending out */" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Returns whether the state the node belongs to is blending out" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpdateContext_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function IsStateBlendingOut constinit property declarations ********************
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_UpdateContext;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function IsStateBlendingOut constinit property declarations **********************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function IsStateBlendingOut Property Definitions *******************************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::NewProp_UpdateContext = { "UpdateContext", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventIsStateBlendingOut_Parms, UpdateContext), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpdateContext_MetaData), NewProp_UpdateContext_MetaData) }; // 2269866161
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventIsStateBlendingOut_Parms, Node), Z_Construct_UScriptStruct_FAnimationStateResultReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1503525706
|
|
void Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
|
{
|
|
((AnimationStateMachineLibrary_eventIsStateBlendingOut_Parms*)Obj)->ReturnValue = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimationStateMachineLibrary_eventIsStateBlendingOut_Parms), &Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::NewProp_UpdateContext,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::NewProp_Node,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::PropPointers) < 2048);
|
|
// ********** End Function IsStateBlendingOut Property Definitions *********************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "IsStateBlendingOut", Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::AnimationStateMachineLibrary_eventIsStateBlendingOut_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::AnimationStateMachineLibrary_eventIsStateBlendingOut_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UAnimationStateMachineLibrary::execIsStateBlendingOut)
|
|
{
|
|
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_UpdateContext);
|
|
P_GET_STRUCT_REF(FAnimationStateResultReference,Z_Param_Out_Node);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(bool*)Z_Param__Result=UAnimationStateMachineLibrary::IsStateBlendingOut(Z_Param_Out_UpdateContext,Z_Param_Out_Node);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UAnimationStateMachineLibrary Function IsStateBlendingOut ******************
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary Function SetState **************************
|
|
struct Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics
|
|
{
|
|
struct AnimationStateMachineLibrary_eventSetState_Parms
|
|
{
|
|
FAnimUpdateContext UpdateContext;
|
|
FAnimationStateMachineReference Node;
|
|
FName TargetState;
|
|
float Duration;
|
|
TEnumAsByte<ETransitionLogicType::Type> BlendType;
|
|
UBlendProfile* BlendProfile;
|
|
EAlphaBlendOption AlphaBlendOption;
|
|
UCurveFloat* CustomBlendCurve;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "AdvancedDisplay", "4" },
|
|
{ "BlueprintThreadSafe", "" },
|
|
{ "Category", "State Machine" },
|
|
{ "Comment", "/** Manually set the current state of the state machine\n\x09\x09NOTE: Custom blend type is not supported */" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Manually set the current state of the state machine\n NOTE: Custom blend type is not supported" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpdateContext_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function SetState constinit property declarations ******************************
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_UpdateContext;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
|
|
static const UECodeGen_Private::FNamePropertyParams NewProp_TargetState;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_Duration;
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_BlendType;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_BlendProfile;
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_AlphaBlendOption_Underlying;
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_AlphaBlendOption;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_CustomBlendCurve;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function SetState constinit property declarations ********************************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function SetState Property Definitions *****************************************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_UpdateContext = { "UpdateContext", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventSetState_Parms, UpdateContext), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpdateContext_MetaData), NewProp_UpdateContext_MetaData) }; // 2269866161
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventSetState_Parms, Node), Z_Construct_UScriptStruct_FAnimationStateMachineReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1521375729
|
|
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_TargetState = { "TargetState", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventSetState_Parms, TargetState), METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_Duration = { "Duration", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventSetState_Parms, Duration), METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_BlendType = { "BlendType", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventSetState_Parms, BlendType), Z_Construct_UEnum_Engine_ETransitionLogicType, METADATA_PARAMS(0, nullptr) }; // 2223762721
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_BlendProfile = { "BlendProfile", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventSetState_Parms, BlendProfile), Z_Construct_UClass_UBlendProfile_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_AlphaBlendOption_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_AlphaBlendOption = { "AlphaBlendOption", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventSetState_Parms, AlphaBlendOption), Z_Construct_UEnum_Engine_EAlphaBlendOption, METADATA_PARAMS(0, nullptr) }; // 3149799478
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_CustomBlendCurve = { "CustomBlendCurve", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationStateMachineLibrary_eventSetState_Parms, CustomBlendCurve), Z_Construct_UClass_UCurveFloat_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_UpdateContext,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_Node,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_TargetState,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_Duration,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_BlendType,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_BlendProfile,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_AlphaBlendOption_Underlying,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_AlphaBlendOption,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::NewProp_CustomBlendCurve,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::PropPointers) < 2048);
|
|
// ********** End Function SetState Property Definitions *******************************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationStateMachineLibrary, nullptr, "SetState", Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::AnimationStateMachineLibrary_eventSetState_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::AnimationStateMachineLibrary_eventSetState_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UAnimationStateMachineLibrary::execSetState)
|
|
{
|
|
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_UpdateContext);
|
|
P_GET_STRUCT_REF(FAnimationStateMachineReference,Z_Param_Out_Node);
|
|
P_GET_PROPERTY(FNameProperty,Z_Param_TargetState);
|
|
P_GET_PROPERTY(FFloatProperty,Z_Param_Duration);
|
|
P_GET_PROPERTY(FByteProperty,Z_Param_BlendType);
|
|
P_GET_OBJECT(UBlendProfile,Z_Param_BlendProfile);
|
|
P_GET_ENUM(EAlphaBlendOption,Z_Param_AlphaBlendOption);
|
|
P_GET_OBJECT(UCurveFloat,Z_Param_CustomBlendCurve);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
UAnimationStateMachineLibrary::SetState(Z_Param_Out_UpdateContext,Z_Param_Out_Node,Z_Param_TargetState,Z_Param_Duration,ETransitionLogicType::Type(Z_Param_BlendType),Z_Param_BlendProfile,EAlphaBlendOption(Z_Param_AlphaBlendOption),Z_Param_CustomBlendCurve);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UAnimationStateMachineLibrary Function SetState ****************************
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary ********************************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationStateMachineLibrary;
|
|
UClass* UAnimationStateMachineLibrary::GetPrivateStaticClass()
|
|
{
|
|
using TClass = UAnimationStateMachineLibrary;
|
|
if (!Z_Registration_Info_UClass_UAnimationStateMachineLibrary.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("AnimationStateMachineLibrary"),
|
|
Z_Registration_Info_UClass_UAnimationStateMachineLibrary.InnerSingleton,
|
|
StaticRegisterNativesUAnimationStateMachineLibrary,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_UAnimationStateMachineLibrary.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_UAnimationStateMachineLibrary_NoRegister()
|
|
{
|
|
return UAnimationStateMachineLibrary::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_UAnimationStateMachineLibrary_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "Comment", "// Exposes operations to be performed on anim state machine node contexts\n" },
|
|
{ "DevelopmentStatus", "Experimental" },
|
|
{ "IncludePath", "AnimationStateMachineLibrary.h" },
|
|
{ "ModuleRelativePath", "Public/AnimationStateMachineLibrary.h" },
|
|
{ "ToolTip", "Exposes operations to be performed on anim state machine node contexts" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class UAnimationStateMachineLibrary constinit property declarations ************
|
|
// ********** End Class UAnimationStateMachineLibrary constinit property declarations **************
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
|
{ .NameUTF8 = UTF8TEXT("ConvertToAnimationStateMachine"), .Pointer = &UAnimationStateMachineLibrary::execConvertToAnimationStateMachine },
|
|
{ .NameUTF8 = UTF8TEXT("ConvertToAnimationStateMachinePure"), .Pointer = &UAnimationStateMachineLibrary::execConvertToAnimationStateMachinePure },
|
|
{ .NameUTF8 = UTF8TEXT("ConvertToAnimationStateResult"), .Pointer = &UAnimationStateMachineLibrary::execConvertToAnimationStateResult },
|
|
{ .NameUTF8 = UTF8TEXT("ConvertToAnimationStateResultPure"), .Pointer = &UAnimationStateMachineLibrary::execConvertToAnimationStateResultPure },
|
|
{ .NameUTF8 = UTF8TEXT("GetRelevantAnimTimeRemaining"), .Pointer = &UAnimationStateMachineLibrary::execGetRelevantAnimTimeRemaining },
|
|
{ .NameUTF8 = UTF8TEXT("GetRelevantAnimTimeRemainingFraction"), .Pointer = &UAnimationStateMachineLibrary::execGetRelevantAnimTimeRemainingFraction },
|
|
{ .NameUTF8 = UTF8TEXT("GetState"), .Pointer = &UAnimationStateMachineLibrary::execGetState },
|
|
{ .NameUTF8 = UTF8TEXT("IsStateBlendingIn"), .Pointer = &UAnimationStateMachineLibrary::execIsStateBlendingIn },
|
|
{ .NameUTF8 = UTF8TEXT("IsStateBlendingOut"), .Pointer = &UAnimationStateMachineLibrary::execIsStateBlendingOut },
|
|
{ .NameUTF8 = UTF8TEXT("SetState"), .Pointer = &UAnimationStateMachineLibrary::execSetState },
|
|
};
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachine, "ConvertToAnimationStateMachine" }, // 752549567
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateMachinePure, "ConvertToAnimationStateMachinePure" }, // 4145334635
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResult, "ConvertToAnimationStateResult" }, // 3329077942
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_ConvertToAnimationStateResultPure, "ConvertToAnimationStateResultPure" }, // 3567866700
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemaining, "GetRelevantAnimTimeRemaining" }, // 2548051212
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_GetRelevantAnimTimeRemainingFraction, "GetRelevantAnimTimeRemainingFraction" }, // 486701470
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_GetState, "GetState" }, // 2180792609
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingIn, "IsStateBlendingIn" }, // 523487210
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_IsStateBlendingOut, "IsStateBlendingOut" }, // 1998403039
|
|
{ &Z_Construct_UFunction_UAnimationStateMachineLibrary_SetState, "SetState" }, // 3743866169
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<UAnimationStateMachineLibrary>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_UAnimationStateMachineLibrary_Statics
|
|
UObject* (*const Z_Construct_UClass_UAnimationStateMachineLibrary_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationStateMachineLibrary_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationStateMachineLibrary_Statics::ClassParams = {
|
|
&UAnimationStateMachineLibrary::StaticClass,
|
|
nullptr,
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
FuncInfo,
|
|
nullptr,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
UE_ARRAY_COUNT(FuncInfo),
|
|
0,
|
|
0,
|
|
0x000800A0u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationStateMachineLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationStateMachineLibrary_Statics::Class_MetaDataParams)
|
|
};
|
|
void UAnimationStateMachineLibrary::StaticRegisterNativesUAnimationStateMachineLibrary()
|
|
{
|
|
UClass* Class = UAnimationStateMachineLibrary::StaticClass();
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimationStateMachineLibrary_Statics::Funcs));
|
|
}
|
|
UClass* Z_Construct_UClass_UAnimationStateMachineLibrary()
|
|
{
|
|
if (!Z_Registration_Info_UClass_UAnimationStateMachineLibrary.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationStateMachineLibrary.OuterSingleton, Z_Construct_UClass_UAnimationStateMachineLibrary_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_UAnimationStateMachineLibrary.OuterSingleton;
|
|
}
|
|
UAnimationStateMachineLibrary::UAnimationStateMachineLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationStateMachineLibrary);
|
|
UAnimationStateMachineLibrary::~UAnimationStateMachineLibrary() {}
|
|
// ********** End Class UAnimationStateMachineLibrary **********************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimationStateMachineLibrary_h__Script_AnimGraphRuntime_Statics
|
|
{
|
|
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
|
|
{ FAnimationStateResultReference::StaticStruct, Z_Construct_UScriptStruct_FAnimationStateResultReference_Statics::NewStructOps, TEXT("AnimationStateResultReference"),&Z_Registration_Info_UScriptStruct_FAnimationStateResultReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimationStateResultReference), 1503525706U) },
|
|
{ FAnimationStateMachineReference::StaticStruct, Z_Construct_UScriptStruct_FAnimationStateMachineReference_Statics::NewStructOps, TEXT("AnimationStateMachineReference"),&Z_Registration_Info_UScriptStruct_FAnimationStateMachineReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimationStateMachineReference), 1521375729U) },
|
|
};
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_UAnimationStateMachineLibrary, UAnimationStateMachineLibrary::StaticClass, TEXT("UAnimationStateMachineLibrary"), &Z_Registration_Info_UClass_UAnimationStateMachineLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationStateMachineLibrary), 731270948U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimationStateMachineLibrary_h__Script_AnimGraphRuntime_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimationStateMachineLibrary_h__Script_AnimGraphRuntime_204856173{
|
|
TEXT("/Script/AnimGraphRuntime"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimationStateMachineLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimationStateMachineLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimationStateMachineLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimationStateMachineLibrary_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|