44 lines
2.0 KiB
C++
44 lines
2.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "AnimNodes/AnimNode_PoseSnapshot.h"
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#ifdef ANIMGRAPHRUNTIME_AnimNode_PoseSnapshot_generated_h
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#error "AnimNode_PoseSnapshot.generated.h already included, missing '#pragma once' in AnimNode_PoseSnapshot.h"
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#endif
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#define ANIMGRAPHRUNTIME_AnimNode_PoseSnapshot_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FAnimNode_PoseSnapshot ********************************************
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struct Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics;
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h_34_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics; \
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ANIMGRAPHRUNTIME_API static class UScriptStruct* StaticStruct(); \
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typedef FAnimNode_Base Super;
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struct FAnimNode_PoseSnapshot;
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// ********** End ScriptStruct FAnimNode_PoseSnapshot **********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h
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// ********** Begin Enum ESnapshotSourceMode *******************************************************
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#define FOREACH_ENUM_ESNAPSHOTSOURCEMODE(op) \
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op(ESnapshotSourceMode::NamedSnapshot) \
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op(ESnapshotSourceMode::SnapshotPin)
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enum class ESnapshotSourceMode : uint8;
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template<> struct TIsUEnumClass<ESnapshotSourceMode> { enum { Value = true }; };
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template<> ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API UEnum* StaticEnum<ESnapshotSourceMode>();
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// ********** End Enum ESnapshotSourceMode *********************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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