195 lines
14 KiB
C++
195 lines
14 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "AnimNodes/AnimNode_PoseSnapshot.h"
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#include "Animation/PoseSnapshot.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimNode_PoseSnapshot() {}
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// ********** Begin Cross Module References ********************************************************
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ANIMGRAPHRUNTIME_API UEnum* Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode();
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ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseSnapshot();
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UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ESnapshotSourceMode *******************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESnapshotSourceMode;
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static UEnum* ESnapshotSourceMode_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ESnapshotSourceMode.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ESnapshotSourceMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("ESnapshotSourceMode"));
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}
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return Z_Registration_Info_UEnum_ESnapshotSourceMode.OuterSingleton;
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}
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template<> ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API UEnum* StaticEnum<ESnapshotSourceMode>()
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{
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return ESnapshotSourceMode_StaticEnum();
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}
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struct Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "Comment", "/** How to access the snapshot */" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" },
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{ "NamedSnapshot.Comment", "/** \n\x09 * Refer to an internal snapshot by name (previously stored with SavePoseSnapshot). \n\x09 * This can be more efficient than access via pin.\n\x09 */" },
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{ "NamedSnapshot.Name", "ESnapshotSourceMode::NamedSnapshot" },
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{ "NamedSnapshot.ToolTip", "Refer to an internal snapshot by name (previously stored with SavePoseSnapshot).\nThis can be more efficient than access via pin." },
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{ "SnapshotPin.Comment", "/** \n\x09 * Use a snapshot variable (previously populated using SnapshotPose).\n\x09 * This is more flexible and allows poses to be modified and managed externally to the animation blueprint.\n\x09 */" },
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{ "SnapshotPin.Name", "ESnapshotSourceMode::SnapshotPin" },
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{ "SnapshotPin.ToolTip", "Use a snapshot variable (previously populated using SnapshotPose).\nThis is more flexible and allows poses to be modified and managed externally to the animation blueprint." },
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{ "ToolTip", "How to access the snapshot" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "ESnapshotSourceMode::NamedSnapshot", (int64)ESnapshotSourceMode::NamedSnapshot },
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{ "ESnapshotSourceMode::SnapshotPin", (int64)ESnapshotSourceMode::SnapshotPin },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
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nullptr,
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"ESnapshotSourceMode",
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"ESnapshotSourceMode",
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Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode()
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{
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if (!Z_Registration_Info_UEnum_ESnapshotSourceMode.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESnapshotSourceMode.InnerSingleton, Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ESnapshotSourceMode.InnerSingleton;
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}
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// ********** End Enum ESnapshotSourceMode *********************************************************
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// ********** Begin ScriptStruct FAnimNode_PoseSnapshot ********************************************
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struct Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_PoseSnapshot); }
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static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_PoseSnapshot); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintInternalUseOnly", "true" },
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{ "BlueprintType", "true" },
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{ "Comment", "/** Provide a snapshot pose, either from the internal named pose cache or via a supplied snapshot */" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" },
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{ "ToolTip", "Provide a snapshot pose, either from the internal named pose cache or via a supplied snapshot" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SnapshotName_MetaData[] = {
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{ "Category", "Snapshot" },
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{ "Comment", "/** The name of the snapshot previously stored with SavePoseSnapshot */" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" },
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{ "PinShownByDefault", "" },
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{ "ToolTip", "The name of the snapshot previously stored with SavePoseSnapshot" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Snapshot_MetaData[] = {
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{ "Category", "Snapshot" },
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{ "Comment", "/** Snapshot to use. This should be populated at first by calling SnapshotPose */" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" },
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{ "PinHiddenByDefault", "" },
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{ "ToolTip", "Snapshot to use. This should be populated at first by calling SnapshotPose" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mode_MetaData[] = {
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{ "Category", "Snapshot" },
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{ "Comment", "/** How to access the snapshot */" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" },
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{ "PinHiddenByDefault", "" },
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{ "ToolTip", "How to access the snapshot" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FAnimNode_PoseSnapshot constinit property declarations ************
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static const UECodeGen_Private::FNamePropertyParams NewProp_SnapshotName;
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static const UECodeGen_Private::FStructPropertyParams NewProp_Snapshot;
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static const UECodeGen_Private::FBytePropertyParams NewProp_Mode_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_Mode;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FAnimNode_PoseSnapshot constinit property declarations **************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_PoseSnapshot>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics
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static_assert(std::is_polymorphic<FAnimNode_PoseSnapshot>() == std::is_polymorphic<FAnimNode_Base>(), "USTRUCT FAnimNode_PoseSnapshot cannot be polymorphic unless super FAnimNode_Base is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot;
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class UScriptStruct* FAnimNode_PoseSnapshot::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_PoseSnapshot"));
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}
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return Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.OuterSingleton;
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}
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// ********** Begin ScriptStruct FAnimNode_PoseSnapshot Property Definitions ***********************
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_SnapshotName = { "SnapshotName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_PoseSnapshot, SnapshotName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SnapshotName_MetaData), NewProp_SnapshotName_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Snapshot = { "Snapshot", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_PoseSnapshot, Snapshot), Z_Construct_UScriptStruct_FPoseSnapshot, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Snapshot_MetaData), NewProp_Snapshot_MetaData) }; // 4261289235
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Mode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Mode = { "Mode", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_PoseSnapshot, Mode), Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mode_MetaData), NewProp_Mode_MetaData) }; // 1118160120
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_SnapshotName,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Snapshot,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Mode_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Mode,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FAnimNode_PoseSnapshot Property Definitions *************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
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Z_Construct_UScriptStruct_FAnimNode_Base,
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&NewStructOps,
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"AnimNode_PoseSnapshot",
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Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::PropPointers),
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sizeof(FAnimNode_PoseSnapshot),
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alignof(FAnimNode_PoseSnapshot),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.InnerSingleton);
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}
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// ********** End ScriptStruct FAnimNode_PoseSnapshot **********************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics
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{
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static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
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{ ESnapshotSourceMode_StaticEnum, TEXT("ESnapshotSourceMode"), &Z_Registration_Info_UEnum_ESnapshotSourceMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1118160120U) },
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};
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FAnimNode_PoseSnapshot::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewStructOps, TEXT("AnimNode_PoseSnapshot"),&Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_PoseSnapshot), 3875839993U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_2240971408{
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TEXT("/Script/AnimGraphRuntime"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics::EnumInfo),
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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