// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimNodes/AnimNode_PoseSnapshot.h" #include "Animation/PoseSnapshot.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_PoseSnapshot() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPHRUNTIME_API UEnum* Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseSnapshot(); UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ESnapshotSourceMode ******************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESnapshotSourceMode; static UEnum* ESnapshotSourceMode_StaticEnum() { if (!Z_Registration_Info_UEnum_ESnapshotSourceMode.OuterSingleton) { Z_Registration_Info_UEnum_ESnapshotSourceMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("ESnapshotSourceMode")); } return Z_Registration_Info_UEnum_ESnapshotSourceMode.OuterSingleton; } template<> ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ESnapshotSourceMode_StaticEnum(); } struct Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/** How to access the snapshot */" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" }, { "NamedSnapshot.Comment", "/** \n\x09 * Refer to an internal snapshot by name (previously stored with SavePoseSnapshot). \n\x09 * This can be more efficient than access via pin.\n\x09 */" }, { "NamedSnapshot.Name", "ESnapshotSourceMode::NamedSnapshot" }, { "NamedSnapshot.ToolTip", "Refer to an internal snapshot by name (previously stored with SavePoseSnapshot).\nThis can be more efficient than access via pin." }, { "SnapshotPin.Comment", "/** \n\x09 * Use a snapshot variable (previously populated using SnapshotPose).\n\x09 * This is more flexible and allows poses to be modified and managed externally to the animation blueprint.\n\x09 */" }, { "SnapshotPin.Name", "ESnapshotSourceMode::SnapshotPin" }, { "SnapshotPin.ToolTip", "Use a snapshot variable (previously populated using SnapshotPose).\nThis is more flexible and allows poses to be modified and managed externally to the animation blueprint." }, { "ToolTip", "How to access the snapshot" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ESnapshotSourceMode::NamedSnapshot", (int64)ESnapshotSourceMode::NamedSnapshot }, { "ESnapshotSourceMode::SnapshotPin", (int64)ESnapshotSourceMode::SnapshotPin }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_AnimGraphRuntime, nullptr, "ESnapshotSourceMode", "ESnapshotSourceMode", Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode() { if (!Z_Registration_Info_UEnum_ESnapshotSourceMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESnapshotSourceMode.InnerSingleton, Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_ESnapshotSourceMode.InnerSingleton; } // ********** End Enum ESnapshotSourceMode ********************************************************* // ********** Begin ScriptStruct FAnimNode_PoseSnapshot ******************************************** struct Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_PoseSnapshot); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_PoseSnapshot); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "Comment", "/** Provide a snapshot pose, either from the internal named pose cache or via a supplied snapshot */" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" }, { "ToolTip", "Provide a snapshot pose, either from the internal named pose cache or via a supplied snapshot" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SnapshotName_MetaData[] = { { "Category", "Snapshot" }, { "Comment", "/** The name of the snapshot previously stored with SavePoseSnapshot */" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" }, { "PinShownByDefault", "" }, { "ToolTip", "The name of the snapshot previously stored with SavePoseSnapshot" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Snapshot_MetaData[] = { { "Category", "Snapshot" }, { "Comment", "/** Snapshot to use. This should be populated at first by calling SnapshotPose */" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "Snapshot to use. This should be populated at first by calling SnapshotPose" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mode_MetaData[] = { { "Category", "Snapshot" }, { "Comment", "/** How to access the snapshot */" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseSnapshot.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "How to access the snapshot" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_PoseSnapshot constinit property declarations ************ static const UECodeGen_Private::FNamePropertyParams NewProp_SnapshotName; static const UECodeGen_Private::FStructPropertyParams NewProp_Snapshot; static const UECodeGen_Private::FBytePropertyParams NewProp_Mode_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Mode; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_PoseSnapshot constinit property declarations ************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_PoseSnapshot cannot be polymorphic unless super FAnimNode_Base is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot; class UScriptStruct* FAnimNode_PoseSnapshot::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_PoseSnapshot")); } return Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_PoseSnapshot Property Definitions *********************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_SnapshotName = { "SnapshotName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_PoseSnapshot, SnapshotName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SnapshotName_MetaData), NewProp_SnapshotName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Snapshot = { "Snapshot", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_PoseSnapshot, Snapshot), Z_Construct_UScriptStruct_FPoseSnapshot, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Snapshot_MetaData), NewProp_Snapshot_MetaData) }; // 4261289235 const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Mode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Mode = { "Mode", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_PoseSnapshot, Mode), Z_Construct_UEnum_AnimGraphRuntime_ESnapshotSourceMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mode_MetaData), NewProp_Mode_MetaData) }; // 1118160120 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_SnapshotName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Snapshot, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Mode_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewProp_Mode, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_PoseSnapshot Property Definitions ************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, Z_Construct_UScriptStruct_FAnimNode_Base, &NewStructOps, "AnimNode_PoseSnapshot", Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::PropPointers), sizeof(FAnimNode_PoseSnapshot), alignof(FAnimNode_PoseSnapshot), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot.InnerSingleton); } // ********** End ScriptStruct FAnimNode_PoseSnapshot ********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ESnapshotSourceMode_StaticEnum, TEXT("ESnapshotSourceMode"), &Z_Registration_Info_UEnum_ESnapshotSourceMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1118160120U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_PoseSnapshot::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_PoseSnapshot_Statics::NewStructOps, TEXT("AnimNode_PoseSnapshot"),&Z_Registration_Info_UScriptStruct_FAnimNode_PoseSnapshot, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_PoseSnapshot), 3875839993U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_2240971408{ TEXT("/Script/AnimGraphRuntime"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseSnapshot_h__Script_AnimGraphRuntime_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS