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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AnimGraphRuntime/UHT/AnimNode_HandIKRetargeting.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

170 lines
15 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BoneControllers/AnimNode_HandIKRetargeting.h"
#include "Animation/BoneReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimNode_HandIKRetargeting() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference();
UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FAnimNode_HandIKRetargeting ***************************************
struct Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_HandIKRetargeting); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_HandIKRetargeting); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Node to handle re-targeting of Hand IK bone chain.\n * It looks at position in Mesh Space of Left and Right FK bones, and moves Left and Right IK bones to those.\n * based on HandFKWeight. (0 = favor left hand, 1 = favor right hand, 0.5 = equal weight).\n * This is used so characters of different proportions can handle the same props.\n */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
{ "ToolTip", "Node to handle re-targeting of Hand IK bone chain.\nIt looks at position in Mesh Space of Left and Right FK bones, and moves Left and Right IK bones to those.\nbased on HandFKWeight. (0 = favor left hand, 1 = favor right hand, 0.5 = equal weight).\nThis is used so characters of different proportions can handle the same props." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightHandFK_MetaData[] = {
{ "Category", "HandIKRetargeting" },
{ "Comment", "/** Bone for Right Hand FK */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
{ "ToolTip", "Bone for Right Hand FK" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftHandFK_MetaData[] = {
{ "Category", "HandIKRetargeting" },
{ "Comment", "/** Bone for Left Hand FK */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
{ "ToolTip", "Bone for Left Hand FK" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightHandIK_MetaData[] = {
{ "Category", "HandIKRetargeting" },
{ "Comment", "/** Bone for Right Hand IK */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
{ "ToolTip", "Bone for Right Hand IK" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftHandIK_MetaData[] = {
{ "Category", "HandIKRetargeting" },
{ "Comment", "/** Bone for Left Hand IK */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
{ "ToolTip", "Bone for Left Hand IK" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IKBonesToMove_MetaData[] = {
{ "Category", "HandIKRetargeting" },
{ "Comment", "/** IK Bones to move. */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
{ "ToolTip", "IK Bones to move." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PerAxisAlpha_MetaData[] = {
{ "Category", "HandIKRetargeting" },
{ "Comment", "// Alpha values per axis to apply on the resulting retargeting translation\n" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
{ "PinHiddenByDefault", "" },
{ "ToolTip", "Alpha values per axis to apply on the resulting retargeting translation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HandFKWeight_MetaData[] = {
{ "Category", "HandIKRetargeting" },
{ "Comment", "/** Which hand to favor. 0.5 is equal weight for both, 1 = right hand, 0 = left hand. */" },
{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
{ "PinShownByDefault", "" },
{ "ToolTip", "Which hand to favor. 0.5 is equal weight for both, 1 = right hand, 0 = left hand." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimNode_HandIKRetargeting constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_RightHandFK;
static const UECodeGen_Private::FStructPropertyParams NewProp_LeftHandFK;
static const UECodeGen_Private::FStructPropertyParams NewProp_RightHandIK;
static const UECodeGen_Private::FStructPropertyParams NewProp_LeftHandIK;
static const UECodeGen_Private::FStructPropertyParams NewProp_IKBonesToMove_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_IKBonesToMove;
static const UECodeGen_Private::FStructPropertyParams NewProp_PerAxisAlpha;
static const UECodeGen_Private::FFloatPropertyParams NewProp_HandFKWeight;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimNode_HandIKRetargeting constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_HandIKRetargeting>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics
static_assert(std::is_polymorphic<FAnimNode_HandIKRetargeting>() == std::is_polymorphic<FAnimNode_SkeletalControlBase>(), "USTRUCT FAnimNode_HandIKRetargeting cannot be polymorphic unless super FAnimNode_SkeletalControlBase is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting;
class UScriptStruct* FAnimNode_HandIKRetargeting::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_HandIKRetargeting"));
}
return Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimNode_HandIKRetargeting Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandFK = { "RightHandFK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, RightHandFK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightHandFK_MetaData), NewProp_RightHandFK_MetaData) }; // 1102615820
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandFK = { "LeftHandFK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, LeftHandFK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftHandFK_MetaData), NewProp_LeftHandFK_MetaData) }; // 1102615820
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandIK = { "RightHandIK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, RightHandIK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightHandIK_MetaData), NewProp_RightHandIK_MetaData) }; // 1102615820
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandIK = { "LeftHandIK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, LeftHandIK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftHandIK_MetaData), NewProp_LeftHandIK_MetaData) }; // 1102615820
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove_Inner = { "IKBonesToMove", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(0, nullptr) }; // 1102615820
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove = { "IKBonesToMove", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, IKBonesToMove), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IKBonesToMove_MetaData), NewProp_IKBonesToMove_MetaData) }; // 1102615820
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_PerAxisAlpha = { "PerAxisAlpha", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, PerAxisAlpha), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PerAxisAlpha_MetaData), NewProp_PerAxisAlpha_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_HandFKWeight = { "HandFKWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, HandFKWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HandFKWeight_MetaData), NewProp_HandFKWeight_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandFK,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandFK,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandIK,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandIK,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_PerAxisAlpha,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_HandFKWeight,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimNode_HandIKRetargeting Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase,
&NewStructOps,
"AnimNode_HandIKRetargeting",
Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers),
sizeof(FAnimNode_HandIKRetargeting),
alignof(FAnimNode_HandIKRetargeting),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton);
}
// ********** End ScriptStruct FAnimNode_HandIKRetargeting *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAnimNode_HandIKRetargeting::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewStructOps, TEXT("AnimNode_HandIKRetargeting"),&Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_HandIKRetargeting), 408850644U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_854872429{
TEXT("/Script/AnimGraphRuntime"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS