170 lines
15 KiB
C++
170 lines
15 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "BoneControllers/AnimNode_HandIKRetargeting.h"
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#include "Animation/BoneReference.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimNode_HandIKRetargeting() {}
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// ********** Begin Cross Module References ********************************************************
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ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting();
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ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase();
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COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference();
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UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FAnimNode_HandIKRetargeting ***************************************
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struct Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_HandIKRetargeting); }
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static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_HandIKRetargeting); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintInternalUseOnly", "true" },
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{ "BlueprintType", "true" },
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{ "Comment", "/**\n * Node to handle re-targeting of Hand IK bone chain.\n * It looks at position in Mesh Space of Left and Right FK bones, and moves Left and Right IK bones to those.\n * based on HandFKWeight. (0 = favor left hand, 1 = favor right hand, 0.5 = equal weight).\n * This is used so characters of different proportions can handle the same props.\n */" },
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{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
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{ "ToolTip", "Node to handle re-targeting of Hand IK bone chain.\nIt looks at position in Mesh Space of Left and Right FK bones, and moves Left and Right IK bones to those.\nbased on HandFKWeight. (0 = favor left hand, 1 = favor right hand, 0.5 = equal weight).\nThis is used so characters of different proportions can handle the same props." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightHandFK_MetaData[] = {
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{ "Category", "HandIKRetargeting" },
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{ "Comment", "/** Bone for Right Hand FK */" },
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{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
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{ "ToolTip", "Bone for Right Hand FK" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftHandFK_MetaData[] = {
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{ "Category", "HandIKRetargeting" },
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{ "Comment", "/** Bone for Left Hand FK */" },
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{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
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{ "ToolTip", "Bone for Left Hand FK" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightHandIK_MetaData[] = {
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{ "Category", "HandIKRetargeting" },
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{ "Comment", "/** Bone for Right Hand IK */" },
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{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
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{ "ToolTip", "Bone for Right Hand IK" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftHandIK_MetaData[] = {
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{ "Category", "HandIKRetargeting" },
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{ "Comment", "/** Bone for Left Hand IK */" },
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{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
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{ "ToolTip", "Bone for Left Hand IK" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IKBonesToMove_MetaData[] = {
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{ "Category", "HandIKRetargeting" },
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{ "Comment", "/** IK Bones to move. */" },
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{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
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{ "ToolTip", "IK Bones to move." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PerAxisAlpha_MetaData[] = {
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{ "Category", "HandIKRetargeting" },
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{ "Comment", "// Alpha values per axis to apply on the resulting retargeting translation\n" },
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{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
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{ "PinHiddenByDefault", "" },
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{ "ToolTip", "Alpha values per axis to apply on the resulting retargeting translation" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HandFKWeight_MetaData[] = {
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{ "Category", "HandIKRetargeting" },
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{ "Comment", "/** Which hand to favor. 0.5 is equal weight for both, 1 = right hand, 0 = left hand. */" },
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{ "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" },
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{ "PinShownByDefault", "" },
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{ "ToolTip", "Which hand to favor. 0.5 is equal weight for both, 1 = right hand, 0 = left hand." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FAnimNode_HandIKRetargeting constinit property declarations *******
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static const UECodeGen_Private::FStructPropertyParams NewProp_RightHandFK;
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static const UECodeGen_Private::FStructPropertyParams NewProp_LeftHandFK;
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static const UECodeGen_Private::FStructPropertyParams NewProp_RightHandIK;
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static const UECodeGen_Private::FStructPropertyParams NewProp_LeftHandIK;
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static const UECodeGen_Private::FStructPropertyParams NewProp_IKBonesToMove_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_IKBonesToMove;
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static const UECodeGen_Private::FStructPropertyParams NewProp_PerAxisAlpha;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_HandFKWeight;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FAnimNode_HandIKRetargeting constinit property declarations *********
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_HandIKRetargeting>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics
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static_assert(std::is_polymorphic<FAnimNode_HandIKRetargeting>() == std::is_polymorphic<FAnimNode_SkeletalControlBase>(), "USTRUCT FAnimNode_HandIKRetargeting cannot be polymorphic unless super FAnimNode_SkeletalControlBase is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting;
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class UScriptStruct* FAnimNode_HandIKRetargeting::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_HandIKRetargeting"));
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}
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return Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton;
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}
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// ********** Begin ScriptStruct FAnimNode_HandIKRetargeting Property Definitions ******************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandFK = { "RightHandFK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, RightHandFK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightHandFK_MetaData), NewProp_RightHandFK_MetaData) }; // 1102615820
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandFK = { "LeftHandFK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, LeftHandFK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftHandFK_MetaData), NewProp_LeftHandFK_MetaData) }; // 1102615820
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandIK = { "RightHandIK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, RightHandIK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightHandIK_MetaData), NewProp_RightHandIK_MetaData) }; // 1102615820
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandIK = { "LeftHandIK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, LeftHandIK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftHandIK_MetaData), NewProp_LeftHandIK_MetaData) }; // 1102615820
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove_Inner = { "IKBonesToMove", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(0, nullptr) }; // 1102615820
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove = { "IKBonesToMove", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, IKBonesToMove), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IKBonesToMove_MetaData), NewProp_IKBonesToMove_MetaData) }; // 1102615820
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_PerAxisAlpha = { "PerAxisAlpha", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, PerAxisAlpha), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PerAxisAlpha_MetaData), NewProp_PerAxisAlpha_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_HandFKWeight = { "HandFKWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, HandFKWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HandFKWeight_MetaData), NewProp_HandFKWeight_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandFK,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandFK,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandIK,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandIK,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_PerAxisAlpha,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_HandFKWeight,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FAnimNode_HandIKRetargeting Property Definitions ********************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
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Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase,
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&NewStructOps,
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"AnimNode_HandIKRetargeting",
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Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers),
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sizeof(FAnimNode_HandIKRetargeting),
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alignof(FAnimNode_HandIKRetargeting),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton);
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}
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// ********** End ScriptStruct FAnimNode_HandIKRetargeting *****************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FAnimNode_HandIKRetargeting::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewStructOps, TEXT("AnimNode_HandIKRetargeting"),&Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_HandIKRetargeting), 408850644U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_854872429{
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TEXT("/Script/AnimGraphRuntime"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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