// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BoneControllers/AnimNode_HandIKRetargeting.h" #include "Animation/BoneReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_HandIKRetargeting() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting(); ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference(); UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAnimNode_HandIKRetargeting *************************************** struct Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_HandIKRetargeting); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_HandIKRetargeting); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "Comment", "/**\n * Node to handle re-targeting of Hand IK bone chain.\n * It looks at position in Mesh Space of Left and Right FK bones, and moves Left and Right IK bones to those.\n * based on HandFKWeight. (0 = favor left hand, 1 = favor right hand, 0.5 = equal weight).\n * This is used so characters of different proportions can handle the same props.\n */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" }, { "ToolTip", "Node to handle re-targeting of Hand IK bone chain.\nIt looks at position in Mesh Space of Left and Right FK bones, and moves Left and Right IK bones to those.\nbased on HandFKWeight. (0 = favor left hand, 1 = favor right hand, 0.5 = equal weight).\nThis is used so characters of different proportions can handle the same props." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightHandFK_MetaData[] = { { "Category", "HandIKRetargeting" }, { "Comment", "/** Bone for Right Hand FK */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" }, { "ToolTip", "Bone for Right Hand FK" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftHandFK_MetaData[] = { { "Category", "HandIKRetargeting" }, { "Comment", "/** Bone for Left Hand FK */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" }, { "ToolTip", "Bone for Left Hand FK" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RightHandIK_MetaData[] = { { "Category", "HandIKRetargeting" }, { "Comment", "/** Bone for Right Hand IK */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" }, { "ToolTip", "Bone for Right Hand IK" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeftHandIK_MetaData[] = { { "Category", "HandIKRetargeting" }, { "Comment", "/** Bone for Left Hand IK */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" }, { "ToolTip", "Bone for Left Hand IK" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IKBonesToMove_MetaData[] = { { "Category", "HandIKRetargeting" }, { "Comment", "/** IK Bones to move. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" }, { "ToolTip", "IK Bones to move." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PerAxisAlpha_MetaData[] = { { "Category", "HandIKRetargeting" }, { "Comment", "// Alpha values per axis to apply on the resulting retargeting translation\n" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "Alpha values per axis to apply on the resulting retargeting translation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HandFKWeight_MetaData[] = { { "Category", "HandIKRetargeting" }, { "Comment", "/** Which hand to favor. 0.5 is equal weight for both, 1 = right hand, 0 = left hand. */" }, { "ModuleRelativePath", "Public/BoneControllers/AnimNode_HandIKRetargeting.h" }, { "PinShownByDefault", "" }, { "ToolTip", "Which hand to favor. 0.5 is equal weight for both, 1 = right hand, 0 = left hand." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_HandIKRetargeting constinit property declarations ******* static const UECodeGen_Private::FStructPropertyParams NewProp_RightHandFK; static const UECodeGen_Private::FStructPropertyParams NewProp_LeftHandFK; static const UECodeGen_Private::FStructPropertyParams NewProp_RightHandIK; static const UECodeGen_Private::FStructPropertyParams NewProp_LeftHandIK; static const UECodeGen_Private::FStructPropertyParams NewProp_IKBonesToMove_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_IKBonesToMove; static const UECodeGen_Private::FStructPropertyParams NewProp_PerAxisAlpha; static const UECodeGen_Private::FFloatPropertyParams NewProp_HandFKWeight; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_HandIKRetargeting constinit property declarations ********* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_HandIKRetargeting cannot be polymorphic unless super FAnimNode_SkeletalControlBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting; class UScriptStruct* FAnimNode_HandIKRetargeting::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_HandIKRetargeting")); } return Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_HandIKRetargeting Property Definitions ****************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandFK = { "RightHandFK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, RightHandFK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightHandFK_MetaData), NewProp_RightHandFK_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandFK = { "LeftHandFK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, LeftHandFK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftHandFK_MetaData), NewProp_LeftHandFK_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandIK = { "RightHandIK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, RightHandIK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RightHandIK_MetaData), NewProp_RightHandIK_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandIK = { "LeftHandIK", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, LeftHandIK), Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeftHandIK_MetaData), NewProp_LeftHandIK_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove_Inner = { "IKBonesToMove", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(0, nullptr) }; // 1102615820 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove = { "IKBonesToMove", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, IKBonesToMove), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IKBonesToMove_MetaData), NewProp_IKBonesToMove_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_PerAxisAlpha = { "PerAxisAlpha", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, PerAxisAlpha), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PerAxisAlpha_MetaData), NewProp_PerAxisAlpha_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_HandFKWeight = { "HandFKWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_HandIKRetargeting, HandFKWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HandFKWeight_MetaData), NewProp_HandFKWeight_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandFK, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandFK, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_RightHandIK, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_LeftHandIK, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_IKBonesToMove, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_PerAxisAlpha, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewProp_HandFKWeight, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_HandIKRetargeting Property Definitions ******************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime, Z_Construct_UScriptStruct_FAnimNode_SkeletalControlBase, &NewStructOps, "AnimNode_HandIKRetargeting", Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::PropPointers), sizeof(FAnimNode_HandIKRetargeting), alignof(FAnimNode_HandIKRetargeting), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting.InnerSingleton); } // ********** End ScriptStruct FAnimNode_HandIKRetargeting ***************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_HandIKRetargeting::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_HandIKRetargeting_Statics::NewStructOps, TEXT("AnimNode_HandIKRetargeting"),&Z_Registration_Info_UScriptStruct_FAnimNode_HandIKRetargeting, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_HandIKRetargeting), 408850644U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_854872429{ TEXT("/Script/AnimGraphRuntime"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_BoneControllers_AnimNode_HandIKRetargeting_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS