Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AIModule/UHT/EnvQueryContext_BlueprintBase.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

386 lines
30 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h"
#include "GameFramework/Actor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeEnvQueryContext_BlueprintBase() {}
// ********** Begin Cross Module References ********************************************************
AIMODULE_API UClass* Z_Construct_UClass_UEnvQueryContext();
AIMODULE_API UClass* Z_Construct_UClass_UEnvQueryContext_BlueprintBase();
AIMODULE_API UClass* Z_Construct_UClass_UEnvQueryContext_BlueprintBase_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
UPackage* Z_Construct_UPackage__Script_AIModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UEnvQueryContext_BlueprintBase Function ProvideActorsSet *****************
struct EnvQueryContext_BlueprintBase_eventProvideActorsSet_Parms
{
UObject* QuerierObject;
AActor* QuerierActor;
TArray<AActor*> ResultingActorsSet;
};
static FName NAME_UEnvQueryContext_BlueprintBase_ProvideActorsSet = FName(TEXT("ProvideActorsSet"));
void UEnvQueryContext_BlueprintBase::ProvideActorsSet(UObject* QuerierObject, AActor* QuerierActor, TArray<AActor*>& ResultingActorsSet) const
{
EnvQueryContext_BlueprintBase_eventProvideActorsSet_Parms Parms;
Parms.QuerierObject=QuerierObject;
Parms.QuerierActor=QuerierActor;
Parms.ResultingActorsSet=ResultingActorsSet;
UFunction* Func = FindFunctionChecked(NAME_UEnvQueryContext_BlueprintBase_ProvideActorsSet);
const_cast<UEnvQueryContext_BlueprintBase*>(this)->ProcessEvent(Func,&Parms);
ResultingActorsSet=Parms.ResultingActorsSet;
}
struct Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Function ProvideActorsSet constinit property declarations **********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_QuerierObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_QuerierActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ResultingActorsSet_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ResultingActorsSet;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ProvideActorsSet constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ProvideActorsSet Property Definitions *********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::NewProp_QuerierObject = { "QuerierObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideActorsSet_Parms, QuerierObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::NewProp_QuerierActor = { "QuerierActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideActorsSet_Parms, QuerierActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::NewProp_ResultingActorsSet_Inner = { "ResultingActorsSet", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::NewProp_ResultingActorsSet = { "ResultingActorsSet", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideActorsSet_Parms, ResultingActorsSet), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::NewProp_QuerierObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::NewProp_QuerierActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::NewProp_ResultingActorsSet_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::NewProp_ResultingActorsSet,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::PropPointers) < 2048);
// ********** End Function ProvideActorsSet Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEnvQueryContext_BlueprintBase, nullptr, "ProvideActorsSet", Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::PropPointers),
sizeof(EnvQueryContext_BlueprintBase_eventProvideActorsSet_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48420800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(EnvQueryContext_BlueprintBase_eventProvideActorsSet_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UEnvQueryContext_BlueprintBase Function ProvideActorsSet *******************
// ********** Begin Class UEnvQueryContext_BlueprintBase Function ProvideLocationsSet **************
struct EnvQueryContext_BlueprintBase_eventProvideLocationsSet_Parms
{
UObject* QuerierObject;
AActor* QuerierActor;
TArray<FVector> ResultingLocationSet;
};
static FName NAME_UEnvQueryContext_BlueprintBase_ProvideLocationsSet = FName(TEXT("ProvideLocationsSet"));
void UEnvQueryContext_BlueprintBase::ProvideLocationsSet(UObject* QuerierObject, AActor* QuerierActor, TArray<FVector>& ResultingLocationSet) const
{
EnvQueryContext_BlueprintBase_eventProvideLocationsSet_Parms Parms;
Parms.QuerierObject=QuerierObject;
Parms.QuerierActor=QuerierActor;
Parms.ResultingLocationSet=ResultingLocationSet;
UFunction* Func = FindFunctionChecked(NAME_UEnvQueryContext_BlueprintBase_ProvideLocationsSet);
const_cast<UEnvQueryContext_BlueprintBase*>(this)->ProcessEvent(Func,&Parms);
ResultingLocationSet=Parms.ResultingLocationSet;
}
struct Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Function ProvideLocationsSet constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_QuerierObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_QuerierActor;
static const UECodeGen_Private::FStructPropertyParams NewProp_ResultingLocationSet_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ResultingLocationSet;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ProvideLocationsSet constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ProvideLocationsSet Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::NewProp_QuerierObject = { "QuerierObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideLocationsSet_Parms, QuerierObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::NewProp_QuerierActor = { "QuerierActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideLocationsSet_Parms, QuerierActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::NewProp_ResultingLocationSet_Inner = { "ResultingLocationSet", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::NewProp_ResultingLocationSet = { "ResultingLocationSet", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideLocationsSet_Parms, ResultingLocationSet), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::NewProp_QuerierObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::NewProp_QuerierActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::NewProp_ResultingLocationSet_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::NewProp_ResultingLocationSet,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::PropPointers) < 2048);
// ********** End Function ProvideLocationsSet Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEnvQueryContext_BlueprintBase, nullptr, "ProvideLocationsSet", Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::PropPointers),
sizeof(EnvQueryContext_BlueprintBase_eventProvideLocationsSet_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48420800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(EnvQueryContext_BlueprintBase_eventProvideLocationsSet_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UEnvQueryContext_BlueprintBase Function ProvideLocationsSet ****************
// ********** Begin Class UEnvQueryContext_BlueprintBase Function ProvideSingleActor ***************
struct EnvQueryContext_BlueprintBase_eventProvideSingleActor_Parms
{
UObject* QuerierObject;
AActor* QuerierActor;
AActor* ResultingActor;
};
static FName NAME_UEnvQueryContext_BlueprintBase_ProvideSingleActor = FName(TEXT("ProvideSingleActor"));
void UEnvQueryContext_BlueprintBase::ProvideSingleActor(UObject* QuerierObject, AActor* QuerierActor, AActor*& ResultingActor) const
{
EnvQueryContext_BlueprintBase_eventProvideSingleActor_Parms Parms;
Parms.QuerierObject=QuerierObject;
Parms.QuerierActor=QuerierActor;
Parms.ResultingActor=ResultingActor;
UFunction* Func = FindFunctionChecked(NAME_UEnvQueryContext_BlueprintBase_ProvideSingleActor);
const_cast<UEnvQueryContext_BlueprintBase*>(this)->ProcessEvent(Func,&Parms);
ResultingActor=Parms.ResultingActor;
}
struct Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Function ProvideSingleActor constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_QuerierObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_QuerierActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ResultingActor;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ProvideSingleActor constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ProvideSingleActor Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::NewProp_QuerierObject = { "QuerierObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideSingleActor_Parms, QuerierObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::NewProp_QuerierActor = { "QuerierActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideSingleActor_Parms, QuerierActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::NewProp_ResultingActor = { "ResultingActor", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideSingleActor_Parms, ResultingActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::NewProp_QuerierObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::NewProp_QuerierActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::NewProp_ResultingActor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::PropPointers) < 2048);
// ********** End Function ProvideSingleActor Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEnvQueryContext_BlueprintBase, nullptr, "ProvideSingleActor", Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::PropPointers),
sizeof(EnvQueryContext_BlueprintBase_eventProvideSingleActor_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48420800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(EnvQueryContext_BlueprintBase_eventProvideSingleActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UEnvQueryContext_BlueprintBase Function ProvideSingleActor *****************
// ********** Begin Class UEnvQueryContext_BlueprintBase Function ProvideSingleLocation ************
struct EnvQueryContext_BlueprintBase_eventProvideSingleLocation_Parms
{
UObject* QuerierObject;
AActor* QuerierActor;
FVector ResultingLocation;
};
static FName NAME_UEnvQueryContext_BlueprintBase_ProvideSingleLocation = FName(TEXT("ProvideSingleLocation"));
void UEnvQueryContext_BlueprintBase::ProvideSingleLocation(UObject* QuerierObject, AActor* QuerierActor, FVector& ResultingLocation) const
{
EnvQueryContext_BlueprintBase_eventProvideSingleLocation_Parms Parms;
Parms.QuerierObject=QuerierObject;
Parms.QuerierActor=QuerierActor;
Parms.ResultingLocation=ResultingLocation;
UFunction* Func = FindFunctionChecked(NAME_UEnvQueryContext_BlueprintBase_ProvideSingleLocation);
const_cast<UEnvQueryContext_BlueprintBase*>(this)->ProcessEvent(Func,&Parms);
ResultingLocation=Parms.ResultingLocation;
}
struct Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Function ProvideSingleLocation constinit property declarations *****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_QuerierObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_QuerierActor;
static const UECodeGen_Private::FStructPropertyParams NewProp_ResultingLocation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ProvideSingleLocation constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ProvideSingleLocation Property Definitions ****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::NewProp_QuerierObject = { "QuerierObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideSingleLocation_Parms, QuerierObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::NewProp_QuerierActor = { "QuerierActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideSingleLocation_Parms, QuerierActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::NewProp_ResultingLocation = { "ResultingLocation", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(EnvQueryContext_BlueprintBase_eventProvideSingleLocation_Parms, ResultingLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::NewProp_QuerierObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::NewProp_QuerierActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::NewProp_ResultingLocation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::PropPointers) < 2048);
// ********** End Function ProvideSingleLocation Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UEnvQueryContext_BlueprintBase, nullptr, "ProvideSingleLocation", Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::PropPointers),
sizeof(EnvQueryContext_BlueprintBase_eventProvideSingleLocation_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48C20800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(EnvQueryContext_BlueprintBase_eventProvideSingleLocation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UEnvQueryContext_BlueprintBase Function ProvideSingleLocation **************
// ********** Begin Class UEnvQueryContext_BlueprintBase *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UEnvQueryContext_BlueprintBase;
UClass* UEnvQueryContext_BlueprintBase::GetPrivateStaticClass()
{
using TClass = UEnvQueryContext_BlueprintBase;
if (!Z_Registration_Info_UClass_UEnvQueryContext_BlueprintBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("EnvQueryContext_BlueprintBase"),
Z_Registration_Info_UClass_UEnvQueryContext_BlueprintBase.InnerSingleton,
StaticRegisterNativesUEnvQueryContext_BlueprintBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UEnvQueryContext_BlueprintBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UEnvQueryContext_BlueprintBase_NoRegister()
{
return UEnvQueryContext_BlueprintBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UEnvQueryContext_BlueprintBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UEnvQueryContext_BlueprintBase constinit property declarations ***********
// ********** End Class UEnvQueryContext_BlueprintBase constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideActorsSet, "ProvideActorsSet" }, // 2929265252
{ &Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideLocationsSet, "ProvideLocationsSet" }, // 1524007578
{ &Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleActor, "ProvideSingleActor" }, // 3697534795
{ &Z_Construct_UFunction_UEnvQueryContext_BlueprintBase_ProvideSingleLocation, "ProvideSingleLocation" }, // 2115285978
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEnvQueryContext_BlueprintBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UEnvQueryContext_BlueprintBase_Statics
UObject* (*const Z_Construct_UClass_UEnvQueryContext_BlueprintBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEnvQueryContext,
(UObject* (*)())Z_Construct_UPackage__Script_AIModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEnvQueryContext_BlueprintBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEnvQueryContext_BlueprintBase_Statics::ClassParams = {
&UEnvQueryContext_BlueprintBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEnvQueryContext_BlueprintBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UEnvQueryContext_BlueprintBase_Statics::Class_MetaDataParams)
};
void UEnvQueryContext_BlueprintBase::StaticRegisterNativesUEnvQueryContext_BlueprintBase()
{
}
UClass* Z_Construct_UClass_UEnvQueryContext_BlueprintBase()
{
if (!Z_Registration_Info_UClass_UEnvQueryContext_BlueprintBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEnvQueryContext_BlueprintBase.OuterSingleton, Z_Construct_UClass_UEnvQueryContext_BlueprintBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEnvQueryContext_BlueprintBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEnvQueryContext_BlueprintBase);
UEnvQueryContext_BlueprintBase::~UEnvQueryContext_BlueprintBase() {}
// ********** End Class UEnvQueryContext_BlueprintBase *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_Contexts_EnvQueryContext_BlueprintBase_h__Script_AIModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEnvQueryContext_BlueprintBase, UEnvQueryContext_BlueprintBase::StaticClass, TEXT("UEnvQueryContext_BlueprintBase"), &Z_Registration_Info_UClass_UEnvQueryContext_BlueprintBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEnvQueryContext_BlueprintBase), 2457956407U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_Contexts_EnvQueryContext_BlueprintBase_h__Script_AIModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_Contexts_EnvQueryContext_BlueprintBase_h__Script_AIModule_3548659945{
TEXT("/Script/AIModule"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_Contexts_EnvQueryContext_BlueprintBase_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_Contexts_EnvQueryContext_BlueprintBase_h__Script_AIModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS