190 lines
14 KiB
C++
190 lines
14 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "AnimBoneCompressionCodec_ACLBase.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimBoneCompressionCodec_ACLBase() {}
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// ********** Begin Cross Module References ********************************************************
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ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase();
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ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_NoRegister();
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ACLPLUGIN_API UEnum* Z_Construct_UEnum_ACLPlugin_ACLCompressionLevel();
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ACLPLUGIN_API UEnum* Z_Construct_UEnum_ACLPlugin_ACLPhantomTrackMode();
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ENGINE_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec();
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UPackage* Z_Construct_UPackage__Script_ACLPlugin();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UAnimBoneCompressionCodec_ACLBase ****************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase;
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UClass* UAnimBoneCompressionCodec_ACLBase::GetPrivateStaticClass()
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{
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using TClass = UAnimBoneCompressionCodec_ACLBase;
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if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("AnimBoneCompressionCodec_ACLBase"),
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Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.InnerSingleton,
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StaticRegisterNativesUAnimBoneCompressionCodec_ACLBase,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_NoRegister()
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{
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return UAnimBoneCompressionCodec_ACLBase::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/** The base codec implementation for ACL support. */" },
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{ "HideCategories", "Object" },
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{ "IncludePath", "AnimBoneCompressionCodec_ACLBase.h" },
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{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" },
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{ "ToolTip", "The base codec implementation for ACL support." },
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};
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#if WITH_EDITORONLY_DATA
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompressionLevel_MetaData[] = {
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{ "Category", "ACL Options" },
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{ "Comment", "/** The compression level to use. Higher levels will be slower to compress but yield a lower memory footprint. */" },
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{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" },
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{ "ToolTip", "The compression level to use. Higher levels will be slower to compress but yield a lower memory footprint." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PhantomTrackMode_MetaData[] = {
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{ "Category", "ACL Options" },
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{ "Comment", "/** How to treat phantom tracks. Phantom tracks are not mapped to a skeleton bone. */" },
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{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" },
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{ "ToolTip", "How to treat phantom tracks. Phantom tracks are not mapped to a skeleton bone." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultVirtualVertexDistance_MetaData[] = {
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{ "Category", "ACL Options" },
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{ "ClampMin", "0" },
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{ "Comment", "/** The default virtual vertex distance for normal bones. */" },
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{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" },
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{ "ToolTip", "The default virtual vertex distance for normal bones." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SafeVirtualVertexDistance_MetaData[] = {
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{ "Category", "ACL Options" },
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{ "ClampMin", "0" },
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{ "Comment", "/** The virtual vertex distance for bones that requires extra accuracy. */" },
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{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" },
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{ "ToolTip", "The virtual vertex distance for bones that requires extra accuracy." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ErrorThreshold_MetaData[] = {
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{ "Category", "ACL Options" },
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{ "ClampMin", "0" },
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{ "Comment", "/** The error threshold to use when optimizing and compressing the animation sequence. */" },
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{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" },
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{ "ToolTip", "The error threshold to use when optimizing and compressing the animation sequence." },
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};
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#endif // WITH_EDITORONLY_DATA
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#endif // WITH_METADATA
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// ********** Begin Class UAnimBoneCompressionCodec_ACLBase constinit property declarations ********
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#if WITH_EDITORONLY_DATA
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static const UECodeGen_Private::FBytePropertyParams NewProp_CompressionLevel;
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static const UECodeGen_Private::FBytePropertyParams NewProp_PhantomTrackMode_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_PhantomTrackMode;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_DefaultVirtualVertexDistance;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_SafeVirtualVertexDistance;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_ErrorThreshold;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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#endif // WITH_EDITORONLY_DATA
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// ********** End Class UAnimBoneCompressionCodec_ACLBase constinit property declarations **********
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UAnimBoneCompressionCodec_ACLBase>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics
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// ********** Begin Class UAnimBoneCompressionCodec_ACLBase Property Definitions *******************
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#if WITH_EDITORONLY_DATA
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_CompressionLevel = { "CompressionLevel", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, CompressionLevel), Z_Construct_UEnum_ACLPlugin_ACLCompressionLevel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompressionLevel_MetaData), NewProp_CompressionLevel_MetaData) }; // 1637058822
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_PhantomTrackMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_PhantomTrackMode = { "PhantomTrackMode", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, PhantomTrackMode), Z_Construct_UEnum_ACLPlugin_ACLPhantomTrackMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PhantomTrackMode_MetaData), NewProp_PhantomTrackMode_MetaData) }; // 3774477705
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_DefaultVirtualVertexDistance = { "DefaultVirtualVertexDistance", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, DefaultVirtualVertexDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultVirtualVertexDistance_MetaData), NewProp_DefaultVirtualVertexDistance_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_SafeVirtualVertexDistance = { "SafeVirtualVertexDistance", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, SafeVirtualVertexDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SafeVirtualVertexDistance_MetaData), NewProp_SafeVirtualVertexDistance_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_ErrorThreshold = { "ErrorThreshold", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, ErrorThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ErrorThreshold_MetaData), NewProp_ErrorThreshold_MetaData) };
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#endif // WITH_EDITORONLY_DATA
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#if WITH_EDITORONLY_DATA
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_CompressionLevel,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_PhantomTrackMode_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_PhantomTrackMode,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_DefaultVirtualVertexDistance,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_SafeVirtualVertexDistance,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_ErrorThreshold,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::PropPointers) < 2048);
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#endif // WITH_EDITORONLY_DATA
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// ********** End Class UAnimBoneCompressionCodec_ACLBase Property Definitions *********************
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UObject* (*const Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UAnimBoneCompressionCodec,
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(UObject* (*)())Z_Construct_UPackage__Script_ACLPlugin,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::ClassParams = {
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&UAnimBoneCompressionCodec_ACLBase::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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IF_WITH_EDITORONLY_DATA(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::PropPointers, nullptr),
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::PropPointers), 0),
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0,
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0x000810A1u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::Class_MetaDataParams)
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};
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void UAnimBoneCompressionCodec_ACLBase::StaticRegisterNativesUAnimBoneCompressionCodec_ACLBase()
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{
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}
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UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase()
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{
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if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.OuterSingleton, Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBoneCompressionCodec_ACLBase);
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UAnimBoneCompressionCodec_ACLBase::~UAnimBoneCompressionCodec_ACLBase() {}
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// ********** End Class UAnimBoneCompressionCodec_ACLBase ******************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase, UAnimBoneCompressionCodec_ACLBase::StaticClass, TEXT("UAnimBoneCompressionCodec_ACLBase"), &Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBoneCompressionCodec_ACLBase), 2841652037U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_816437944{
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TEXT("/Script/ACLPlugin"),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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