// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimBoneCompressionCodec_ACLBase.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimBoneCompressionCodec_ACLBase() {} // ********** Begin Cross Module References ******************************************************** ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase(); ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_NoRegister(); ACLPLUGIN_API UEnum* Z_Construct_UEnum_ACLPlugin_ACLCompressionLevel(); ACLPLUGIN_API UEnum* Z_Construct_UEnum_ACLPlugin_ACLPhantomTrackMode(); ENGINE_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec(); UPackage* Z_Construct_UPackage__Script_ACLPlugin(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimBoneCompressionCodec_ACLBase **************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase; UClass* UAnimBoneCompressionCodec_ACLBase::GetPrivateStaticClass() { using TClass = UAnimBoneCompressionCodec_ACLBase; if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimBoneCompressionCodec_ACLBase"), Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.InnerSingleton, StaticRegisterNativesUAnimBoneCompressionCodec_ACLBase, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.InnerSingleton; } UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_NoRegister() { return UAnimBoneCompressionCodec_ACLBase::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** The base codec implementation for ACL support. */" }, { "HideCategories", "Object" }, { "IncludePath", "AnimBoneCompressionCodec_ACLBase.h" }, { "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" }, { "ToolTip", "The base codec implementation for ACL support." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompressionLevel_MetaData[] = { { "Category", "ACL Options" }, { "Comment", "/** The compression level to use. Higher levels will be slower to compress but yield a lower memory footprint. */" }, { "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" }, { "ToolTip", "The compression level to use. Higher levels will be slower to compress but yield a lower memory footprint." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PhantomTrackMode_MetaData[] = { { "Category", "ACL Options" }, { "Comment", "/** How to treat phantom tracks. Phantom tracks are not mapped to a skeleton bone. */" }, { "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" }, { "ToolTip", "How to treat phantom tracks. Phantom tracks are not mapped to a skeleton bone." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultVirtualVertexDistance_MetaData[] = { { "Category", "ACL Options" }, { "ClampMin", "0" }, { "Comment", "/** The default virtual vertex distance for normal bones. */" }, { "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" }, { "ToolTip", "The default virtual vertex distance for normal bones." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SafeVirtualVertexDistance_MetaData[] = { { "Category", "ACL Options" }, { "ClampMin", "0" }, { "Comment", "/** The virtual vertex distance for bones that requires extra accuracy. */" }, { "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" }, { "ToolTip", "The virtual vertex distance for bones that requires extra accuracy." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ErrorThreshold_MetaData[] = { { "Category", "ACL Options" }, { "ClampMin", "0" }, { "Comment", "/** The error threshold to use when optimizing and compressing the animation sequence. */" }, { "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLBase.h" }, { "ToolTip", "The error threshold to use when optimizing and compressing the animation sequence." }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UAnimBoneCompressionCodec_ACLBase constinit property declarations ******** #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FBytePropertyParams NewProp_CompressionLevel; static const UECodeGen_Private::FBytePropertyParams NewProp_PhantomTrackMode_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_PhantomTrackMode; static const UECodeGen_Private::FFloatPropertyParams NewProp_DefaultVirtualVertexDistance; static const UECodeGen_Private::FFloatPropertyParams NewProp_SafeVirtualVertexDistance; static const UECodeGen_Private::FFloatPropertyParams NewProp_ErrorThreshold; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; #endif // WITH_EDITORONLY_DATA // ********** End Class UAnimBoneCompressionCodec_ACLBase constinit property declarations ********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics // ********** Begin Class UAnimBoneCompressionCodec_ACLBase Property Definitions ******************* #if WITH_EDITORONLY_DATA const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_CompressionLevel = { "CompressionLevel", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, CompressionLevel), Z_Construct_UEnum_ACLPlugin_ACLCompressionLevel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompressionLevel_MetaData), NewProp_CompressionLevel_MetaData) }; // 1637058822 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_PhantomTrackMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_PhantomTrackMode = { "PhantomTrackMode", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, PhantomTrackMode), Z_Construct_UEnum_ACLPlugin_ACLPhantomTrackMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PhantomTrackMode_MetaData), NewProp_PhantomTrackMode_MetaData) }; // 3774477705 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_DefaultVirtualVertexDistance = { "DefaultVirtualVertexDistance", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, DefaultVirtualVertexDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultVirtualVertexDistance_MetaData), NewProp_DefaultVirtualVertexDistance_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_SafeVirtualVertexDistance = { "SafeVirtualVertexDistance", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, SafeVirtualVertexDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SafeVirtualVertexDistance_MetaData), NewProp_SafeVirtualVertexDistance_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_ErrorThreshold = { "ErrorThreshold", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLBase, ErrorThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ErrorThreshold_MetaData), NewProp_ErrorThreshold_MetaData) }; #endif // WITH_EDITORONLY_DATA #if WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_CompressionLevel, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_PhantomTrackMode_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_PhantomTrackMode, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_DefaultVirtualVertexDistance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_SafeVirtualVertexDistance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::NewProp_ErrorThreshold, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::PropPointers) < 2048); #endif // WITH_EDITORONLY_DATA // ********** End Class UAnimBoneCompressionCodec_ACLBase Property Definitions ********************* UObject* (*const Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAnimBoneCompressionCodec, (UObject* (*)())Z_Construct_UPackage__Script_ACLPlugin, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::ClassParams = { &UAnimBoneCompressionCodec_ACLBase::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, IF_WITH_EDITORONLY_DATA(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::PropPointers, nullptr), nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::PropPointers), 0), 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::Class_MetaDataParams) }; void UAnimBoneCompressionCodec_ACLBase::StaticRegisterNativesUAnimBoneCompressionCodec_ACLBase() { } UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase() { if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.OuterSingleton, Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBoneCompressionCodec_ACLBase); UAnimBoneCompressionCodec_ACLBase::~UAnimBoneCompressionCodec_ACLBase() {} // ********** End Class UAnimBoneCompressionCodec_ACLBase ****************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase, UAnimBoneCompressionCodec_ACLBase::StaticClass, TEXT("UAnimBoneCompressionCodec_ACLBase"), &Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBoneCompressionCodec_ACLBase), 2841652037U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_816437944{ TEXT("/Script/ACLPlugin"), Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLBase_h__Script_ACLPlugin_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS