57 lines
2.3 KiB
C++
57 lines
2.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "VisualGraphElement.h"
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#ifdef VISUALGRAPHUTILS_VisualGraphElement_generated_h
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#error "VisualGraphElement.generated.h already included, missing '#pragma once' in VisualGraphElement.h"
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#endif
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#define VISUALGRAPHUTILS_VisualGraphElement_generated_h
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#include "Templates/IsUEnumClass.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ReflectedTypeAccessors.h"
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#include "Templates/NoDestroy.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Developer_VisualGraphUtils_Public_VisualGraphElement_h
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// ********** Begin Enum EVisualGraphShape *********************************************************
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#define FOREACH_ENUM_EVISUALGRAPHSHAPE(op) \
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op(EVisualGraphShape::Box) \
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op(EVisualGraphShape::Polygon) \
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op(EVisualGraphShape::Ellipse) \
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op(EVisualGraphShape::Circle) \
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op(EVisualGraphShape::Triangle) \
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op(EVisualGraphShape::PlainText) \
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op(EVisualGraphShape::Diamond) \
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op(EVisualGraphShape::Parallelogram) \
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op(EVisualGraphShape::House)
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enum class EVisualGraphShape : uint8;
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template<> struct TIsUEnumClass<EVisualGraphShape> { enum { Value = true }; };
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template<> VISUALGRAPHUTILS_NON_ATTRIBUTED_API UEnum* StaticEnum<EVisualGraphShape>();
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// ********** End Enum EVisualGraphShape ***********************************************************
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// ********** Begin Enum EVisualGraphStyle *********************************************************
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#define FOREACH_ENUM_EVISUALGRAPHSTYLE(op) \
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op(EVisualGraphStyle::Filled) \
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op(EVisualGraphStyle::Diagonals) \
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op(EVisualGraphStyle::Rounded) \
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op(EVisualGraphStyle::Dashed) \
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op(EVisualGraphStyle::Dotted) \
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op(EVisualGraphStyle::Solid) \
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op(EVisualGraphStyle::Bold)
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enum class EVisualGraphStyle : uint8;
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template<> struct TIsUEnumClass<EVisualGraphStyle> { enum { Value = true }; };
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template<> VISUALGRAPHUTILS_NON_ATTRIBUTED_API UEnum* StaticEnum<EVisualGraphStyle>();
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// ********** End Enum EVisualGraphStyle ***********************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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