Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/WatchedPin.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

124 lines
9.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Kismet2/WatchedPin.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeWatchedPin() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode_NoRegister();
UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintWatchedPin();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FBlueprintWatchedPin **********************************************
struct Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBlueprintWatchedPin); }
static inline consteval int16 GetStructAlignment() { return alignof(FBlueprintWatchedPin); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Contains information about a watched pin in a Blueprint graph for local settings data.\n */" },
{ "ModuleRelativePath", "Public/Kismet2/WatchedPin.h" },
{ "ToolTip", "Contains information about a watched pin in a Blueprint graph for local settings data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OwningNode_MetaData[] = {
{ "Comment", "/** Node that owns the pin that the watch is placed on */" },
{ "ModuleRelativePath", "Public/Kismet2/WatchedPin.h" },
{ "ToolTip", "Node that owns the pin that the watch is placed on" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PinId_MetaData[] = {
{ "Comment", "/** Unique ID of the pin that the watch is placed on */" },
{ "ModuleRelativePath", "Public/Kismet2/WatchedPin.h" },
{ "ToolTip", "Unique ID of the pin that the watch is placed on" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PathToProperty_MetaData[] = {
{ "Comment", "/** Path from the pin to a nested property, empty if just watching the Pin\n\x09 * NOTE: each segment of the path is Property->GetAuthoredName\n\x09 */" },
{ "ModuleRelativePath", "Public/Kismet2/WatchedPin.h" },
{ "ToolTip", "Path from the pin to a nested property, empty if just watching the Pin\nNOTE: each segment of the path is Property->GetAuthoredName" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBlueprintWatchedPin constinit property declarations **************
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_OwningNode;
static const UECodeGen_Private::FStructPropertyParams NewProp_PinId;
static const UECodeGen_Private::FNamePropertyParams NewProp_PathToProperty_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PathToProperty;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FBlueprintWatchedPin constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBlueprintWatchedPin>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin;
class UScriptStruct* FBlueprintWatchedPin::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlueprintWatchedPin, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("BlueprintWatchedPin"));
}
return Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.OuterSingleton;
}
// ********** Begin ScriptStruct FBlueprintWatchedPin Property Definitions *************************
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_OwningNode = { "OwningNode", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintWatchedPin, OwningNode), Z_Construct_UClass_UEdGraphNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OwningNode_MetaData), NewProp_OwningNode_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PinId = { "PinId", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintWatchedPin, PinId), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PinId_MetaData), NewProp_PinId_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PathToProperty_Inner = { "PathToProperty", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PathToProperty = { "PathToProperty", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintWatchedPin, PathToProperty), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PathToProperty_MetaData), NewProp_PathToProperty_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_OwningNode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PinId,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PathToProperty_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PathToProperty,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FBlueprintWatchedPin Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
nullptr,
&NewStructOps,
"BlueprintWatchedPin",
Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::PropPointers),
sizeof(FBlueprintWatchedPin),
alignof(FBlueprintWatchedPin),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBlueprintWatchedPin()
{
if (!Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.InnerSingleton, Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.InnerSingleton);
}
// ********** End ScriptStruct FBlueprintWatchedPin ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBlueprintWatchedPin::StaticStruct, Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewStructOps, TEXT("BlueprintWatchedPin"),&Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlueprintWatchedPin), 591950178U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_969613852{
TEXT("/Script/UnrealEd"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS