// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Kismet2/WatchedPin.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeWatchedPin() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode_NoRegister(); UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintWatchedPin(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FBlueprintWatchedPin ********************************************** struct Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics { static inline consteval int32 GetStructSize() { return sizeof(FBlueprintWatchedPin); } static inline consteval int16 GetStructAlignment() { return alignof(FBlueprintWatchedPin); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Contains information about a watched pin in a Blueprint graph for local settings data.\n */" }, { "ModuleRelativePath", "Public/Kismet2/WatchedPin.h" }, { "ToolTip", "Contains information about a watched pin in a Blueprint graph for local settings data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OwningNode_MetaData[] = { { "Comment", "/** Node that owns the pin that the watch is placed on */" }, { "ModuleRelativePath", "Public/Kismet2/WatchedPin.h" }, { "ToolTip", "Node that owns the pin that the watch is placed on" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PinId_MetaData[] = { { "Comment", "/** Unique ID of the pin that the watch is placed on */" }, { "ModuleRelativePath", "Public/Kismet2/WatchedPin.h" }, { "ToolTip", "Unique ID of the pin that the watch is placed on" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PathToProperty_MetaData[] = { { "Comment", "/** Path from the pin to a nested property, empty if just watching the Pin\n\x09 * NOTE: each segment of the path is Property->GetAuthoredName\n\x09 */" }, { "ModuleRelativePath", "Public/Kismet2/WatchedPin.h" }, { "ToolTip", "Path from the pin to a nested property, empty if just watching the Pin\nNOTE: each segment of the path is Property->GetAuthoredName" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FBlueprintWatchedPin constinit property declarations ************** static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_OwningNode; static const UECodeGen_Private::FStructPropertyParams NewProp_PinId; static const UECodeGen_Private::FNamePropertyParams NewProp_PathToProperty_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PathToProperty; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FBlueprintWatchedPin constinit property declarations **************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin; class UScriptStruct* FBlueprintWatchedPin::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.OuterSingleton) { Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlueprintWatchedPin, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("BlueprintWatchedPin")); } return Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.OuterSingleton; } // ********** Begin ScriptStruct FBlueprintWatchedPin Property Definitions ************************* const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_OwningNode = { "OwningNode", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintWatchedPin, OwningNode), Z_Construct_UClass_UEdGraphNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OwningNode_MetaData), NewProp_OwningNode_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PinId = { "PinId", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintWatchedPin, PinId), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PinId_MetaData), NewProp_PinId_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PathToProperty_Inner = { "PathToProperty", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PathToProperty = { "PathToProperty", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintWatchedPin, PathToProperty), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PathToProperty_MetaData), NewProp_PathToProperty_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_OwningNode, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PinId, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PathToProperty_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewProp_PathToProperty, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::PropPointers) < 2048); // ********** End ScriptStruct FBlueprintWatchedPin Property Definitions *************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, &NewStructOps, "BlueprintWatchedPin", Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::PropPointers), sizeof(FBlueprintWatchedPin), alignof(FBlueprintWatchedPin), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FBlueprintWatchedPin() { if (!Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.InnerSingleton, Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin.InnerSingleton); } // ********** End ScriptStruct FBlueprintWatchedPin ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FBlueprintWatchedPin::StaticStruct, Z_Construct_UScriptStruct_FBlueprintWatchedPin_Statics::NewStructOps, TEXT("BlueprintWatchedPin"),&Z_Registration_Info_UScriptStruct_FBlueprintWatchedPin, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlueprintWatchedPin), 591950178U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_969613852{ TEXT("/Script/UnrealEd"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_WatchedPin_h__Script_UnrealEd_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS