222 lines
14 KiB
C++
222 lines
14 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Settings/StructViewerSettings.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeStructViewerSettings() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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UNREALED_API UClass* Z_Construct_UClass_UStructViewerSettings();
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UNREALED_API UClass* Z_Construct_UClass_UStructViewerSettings_NoRegister();
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UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType();
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UPackage* Z_Construct_UPackage__Script_UnrealEd();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum EStructViewerDeveloperType ************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStructViewerDeveloperType;
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static UEnum* EStructViewerDeveloperType_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_EStructViewerDeveloperType.OuterSingleton)
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{
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Z_Registration_Info_UEnum_EStructViewerDeveloperType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("EStructViewerDeveloperType"));
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}
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return Z_Registration_Info_UEnum_EStructViewerDeveloperType.OuterSingleton;
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}
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template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum<EStructViewerDeveloperType>()
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{
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return EStructViewerDeveloperType_StaticEnum();
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}
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struct Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "Comment", "/** The developer folder view modes used in SStructViewer */" },
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{ "ModuleRelativePath", "Classes/Settings/StructViewerSettings.h" },
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{ "SVDT_All.Comment", "/** Allow all users' developer folders to be displayed.*/" },
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{ "SVDT_All.Name", "EStructViewerDeveloperType::SVDT_All" },
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{ "SVDT_All.ToolTip", "Allow all users' developer folders to be displayed." },
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{ "SVDT_CurrentUser.Comment", "/** Allow the current user's developer folder to be displayed. */" },
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{ "SVDT_CurrentUser.Name", "EStructViewerDeveloperType::SVDT_CurrentUser" },
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{ "SVDT_CurrentUser.ToolTip", "Allow the current user's developer folder to be displayed." },
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{ "SVDT_Max.Comment", "/** Max developer type*/" },
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{ "SVDT_Max.Name", "EStructViewerDeveloperType::SVDT_Max" },
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{ "SVDT_Max.ToolTip", "Max developer type" },
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{ "SVDT_None.Comment", "/** Display no developer folders*/" },
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{ "SVDT_None.Name", "EStructViewerDeveloperType::SVDT_None" },
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{ "SVDT_None.ToolTip", "Display no developer folders" },
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{ "ToolTip", "The developer folder view modes used in SStructViewer" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "EStructViewerDeveloperType::SVDT_None", (int64)EStructViewerDeveloperType::SVDT_None },
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{ "EStructViewerDeveloperType::SVDT_CurrentUser", (int64)EStructViewerDeveloperType::SVDT_CurrentUser },
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{ "EStructViewerDeveloperType::SVDT_All", (int64)EStructViewerDeveloperType::SVDT_All },
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{ "EStructViewerDeveloperType::SVDT_Max", (int64)EStructViewerDeveloperType::SVDT_Max },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_UnrealEd,
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nullptr,
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"EStructViewerDeveloperType",
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"EStructViewerDeveloperType",
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Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType()
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{
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if (!Z_Registration_Info_UEnum_EStructViewerDeveloperType.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStructViewerDeveloperType.InnerSingleton, Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_EStructViewerDeveloperType.InnerSingleton;
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}
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// ********** End Enum EStructViewerDeveloperType **************************************************
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// ********** Begin Class UStructViewerSettings ****************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UStructViewerSettings;
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UClass* UStructViewerSettings::GetPrivateStaticClass()
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{
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using TClass = UStructViewerSettings;
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if (!Z_Registration_Info_UClass_UStructViewerSettings.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("StructViewerSettings"),
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Z_Registration_Info_UClass_UStructViewerSettings.InnerSingleton,
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StaticRegisterNativesUStructViewerSettings,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UStructViewerSettings.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UStructViewerSettings_NoRegister()
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{
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return UStructViewerSettings::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UStructViewerSettings_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Implements the Struct Viewer's loading and saving settings.\n */" },
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{ "IncludePath", "Settings/StructViewerSettings.h" },
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{ "ModuleRelativePath", "Classes/Settings/StructViewerSettings.h" },
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{ "ToolTip", "Implements the Struct Viewer's loading and saving settings." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayInternalStructs_MetaData[] = {
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{ "Comment", "/** Whether to display internal use structs. */" },
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{ "ModuleRelativePath", "Classes/Settings/StructViewerSettings.h" },
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{ "ToolTip", "Whether to display internal use structs." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeveloperFolderType_MetaData[] = {
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{ "Comment", "/** The developer folder view modes used in SStructViewer */" },
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{ "ModuleRelativePath", "Classes/Settings/StructViewerSettings.h" },
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{ "ToolTip", "The developer folder view modes used in SStructViewer" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UStructViewerSettings constinit property declarations ********************
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static void NewProp_DisplayInternalStructs_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_DisplayInternalStructs;
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static const UECodeGen_Private::FBytePropertyParams NewProp_DeveloperFolderType_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_DeveloperFolderType;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UStructViewerSettings constinit property declarations **********************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UStructViewerSettings>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UStructViewerSettings_Statics
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// ********** Begin Class UStructViewerSettings Property Definitions *******************************
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void Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DisplayInternalStructs_SetBit(void* Obj)
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{
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((UStructViewerSettings*)Obj)->DisplayInternalStructs = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DisplayInternalStructs = { "DisplayInternalStructs", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStructViewerSettings), &Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DisplayInternalStructs_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayInternalStructs_MetaData), NewProp_DisplayInternalStructs_MetaData) };
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DeveloperFolderType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DeveloperFolderType = { "DeveloperFolderType", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStructViewerSettings, DeveloperFolderType), Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeveloperFolderType_MetaData), NewProp_DeveloperFolderType_MetaData) }; // 488306047
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStructViewerSettings_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DisplayInternalStructs,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DeveloperFolderType_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DeveloperFolderType,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStructViewerSettings_Statics::PropPointers) < 2048);
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// ********** End Class UStructViewerSettings Property Definitions *********************************
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UObject* (*const Z_Construct_UClass_UStructViewerSettings_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStructViewerSettings_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UStructViewerSettings_Statics::ClassParams = {
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&UStructViewerSettings::StaticClass,
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"EditorPerProjectUserSettings",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UStructViewerSettings_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UStructViewerSettings_Statics::PropPointers),
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0,
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0x000800A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStructViewerSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStructViewerSettings_Statics::Class_MetaDataParams)
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};
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void UStructViewerSettings::StaticRegisterNativesUStructViewerSettings()
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{
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}
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UClass* Z_Construct_UClass_UStructViewerSettings()
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{
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if (!Z_Registration_Info_UClass_UStructViewerSettings.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStructViewerSettings.OuterSingleton, Z_Construct_UClass_UStructViewerSettings_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UStructViewerSettings.OuterSingleton;
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}
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UStructViewerSettings::UStructViewerSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStructViewerSettings);
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UStructViewerSettings::~UStructViewerSettings() {}
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// ********** End Class UStructViewerSettings ******************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics
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{
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static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
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{ EStructViewerDeveloperType_StaticEnum, TEXT("EStructViewerDeveloperType"), &Z_Registration_Info_UEnum_EStructViewerDeveloperType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 488306047U) },
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};
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UStructViewerSettings, UStructViewerSettings::StaticClass, TEXT("UStructViewerSettings"), &Z_Registration_Info_UClass_UStructViewerSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStructViewerSettings), 2577363188U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_1697183579{
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TEXT("/Script/UnrealEd"),
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Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics::ClassInfo),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics::EnumInfo),
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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