// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Settings/StructViewerSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeStructViewerSettings() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UNREALED_API UClass* Z_Construct_UClass_UStructViewerSettings(); UNREALED_API UClass* Z_Construct_UClass_UStructViewerSettings_NoRegister(); UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EStructViewerDeveloperType ************************************************ static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStructViewerDeveloperType; static UEnum* EStructViewerDeveloperType_StaticEnum() { if (!Z_Registration_Info_UEnum_EStructViewerDeveloperType.OuterSingleton) { Z_Registration_Info_UEnum_EStructViewerDeveloperType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("EStructViewerDeveloperType")); } return Z_Registration_Info_UEnum_EStructViewerDeveloperType.OuterSingleton; } template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EStructViewerDeveloperType_StaticEnum(); } struct Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/** The developer folder view modes used in SStructViewer */" }, { "ModuleRelativePath", "Classes/Settings/StructViewerSettings.h" }, { "SVDT_All.Comment", "/** Allow all users' developer folders to be displayed.*/" }, { "SVDT_All.Name", "EStructViewerDeveloperType::SVDT_All" }, { "SVDT_All.ToolTip", "Allow all users' developer folders to be displayed." }, { "SVDT_CurrentUser.Comment", "/** Allow the current user's developer folder to be displayed. */" }, { "SVDT_CurrentUser.Name", "EStructViewerDeveloperType::SVDT_CurrentUser" }, { "SVDT_CurrentUser.ToolTip", "Allow the current user's developer folder to be displayed." }, { "SVDT_Max.Comment", "/** Max developer type*/" }, { "SVDT_Max.Name", "EStructViewerDeveloperType::SVDT_Max" }, { "SVDT_Max.ToolTip", "Max developer type" }, { "SVDT_None.Comment", "/** Display no developer folders*/" }, { "SVDT_None.Name", "EStructViewerDeveloperType::SVDT_None" }, { "SVDT_None.ToolTip", "Display no developer folders" }, { "ToolTip", "The developer folder view modes used in SStructViewer" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EStructViewerDeveloperType::SVDT_None", (int64)EStructViewerDeveloperType::SVDT_None }, { "EStructViewerDeveloperType::SVDT_CurrentUser", (int64)EStructViewerDeveloperType::SVDT_CurrentUser }, { "EStructViewerDeveloperType::SVDT_All", (int64)EStructViewerDeveloperType::SVDT_All }, { "EStructViewerDeveloperType::SVDT_Max", (int64)EStructViewerDeveloperType::SVDT_Max }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, "EStructViewerDeveloperType", "EStructViewerDeveloperType", Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType() { if (!Z_Registration_Info_UEnum_EStructViewerDeveloperType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStructViewerDeveloperType.InnerSingleton, Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType_Statics::EnumParams); } return Z_Registration_Info_UEnum_EStructViewerDeveloperType.InnerSingleton; } // ********** End Enum EStructViewerDeveloperType ************************************************** // ********** Begin Class UStructViewerSettings **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UStructViewerSettings; UClass* UStructViewerSettings::GetPrivateStaticClass() { using TClass = UStructViewerSettings; if (!Z_Registration_Info_UClass_UStructViewerSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("StructViewerSettings"), Z_Registration_Info_UClass_UStructViewerSettings.InnerSingleton, StaticRegisterNativesUStructViewerSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UStructViewerSettings.InnerSingleton; } UClass* Z_Construct_UClass_UStructViewerSettings_NoRegister() { return UStructViewerSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UStructViewerSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Implements the Struct Viewer's loading and saving settings.\n */" }, { "IncludePath", "Settings/StructViewerSettings.h" }, { "ModuleRelativePath", "Classes/Settings/StructViewerSettings.h" }, { "ToolTip", "Implements the Struct Viewer's loading and saving settings." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayInternalStructs_MetaData[] = { { "Comment", "/** Whether to display internal use structs. */" }, { "ModuleRelativePath", "Classes/Settings/StructViewerSettings.h" }, { "ToolTip", "Whether to display internal use structs." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeveloperFolderType_MetaData[] = { { "Comment", "/** The developer folder view modes used in SStructViewer */" }, { "ModuleRelativePath", "Classes/Settings/StructViewerSettings.h" }, { "ToolTip", "The developer folder view modes used in SStructViewer" }, }; #endif // WITH_METADATA // ********** Begin Class UStructViewerSettings constinit property declarations ******************** static void NewProp_DisplayInternalStructs_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_DisplayInternalStructs; static const UECodeGen_Private::FBytePropertyParams NewProp_DeveloperFolderType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_DeveloperFolderType; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UStructViewerSettings constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UStructViewerSettings_Statics // ********** Begin Class UStructViewerSettings Property Definitions ******************************* void Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DisplayInternalStructs_SetBit(void* Obj) { ((UStructViewerSettings*)Obj)->DisplayInternalStructs = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DisplayInternalStructs = { "DisplayInternalStructs", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStructViewerSettings), &Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DisplayInternalStructs_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayInternalStructs_MetaData), NewProp_DisplayInternalStructs_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DeveloperFolderType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DeveloperFolderType = { "DeveloperFolderType", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStructViewerSettings, DeveloperFolderType), Z_Construct_UEnum_UnrealEd_EStructViewerDeveloperType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeveloperFolderType_MetaData), NewProp_DeveloperFolderType_MetaData) }; // 488306047 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStructViewerSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DisplayInternalStructs, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DeveloperFolderType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStructViewerSettings_Statics::NewProp_DeveloperFolderType, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStructViewerSettings_Statics::PropPointers) < 2048); // ********** End Class UStructViewerSettings Property Definitions ********************************* UObject* (*const Z_Construct_UClass_UStructViewerSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStructViewerSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UStructViewerSettings_Statics::ClassParams = { &UStructViewerSettings::StaticClass, "EditorPerProjectUserSettings", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UStructViewerSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UStructViewerSettings_Statics::PropPointers), 0, 0x000800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStructViewerSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UStructViewerSettings_Statics::Class_MetaDataParams) }; void UStructViewerSettings::StaticRegisterNativesUStructViewerSettings() { } UClass* Z_Construct_UClass_UStructViewerSettings() { if (!Z_Registration_Info_UClass_UStructViewerSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStructViewerSettings.OuterSingleton, Z_Construct_UClass_UStructViewerSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UStructViewerSettings.OuterSingleton; } UStructViewerSettings::UStructViewerSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStructViewerSettings); UStructViewerSettings::~UStructViewerSettings() {} // ********** End Class UStructViewerSettings ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EStructViewerDeveloperType_StaticEnum, TEXT("EStructViewerDeveloperType"), &Z_Registration_Info_UEnum_EStructViewerDeveloperType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 488306047U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UStructViewerSettings, UStructViewerSettings::StaticClass, TEXT("UStructViewerSettings"), &Z_Registration_Info_UClass_UStructViewerSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStructViewerSettings), 2577363188U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_1697183579{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_StructViewerSettings_h__Script_UnrealEd_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS