64 lines
3.1 KiB
C++
64 lines
3.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Commandlets/ReplaceAssetsCommandlet.h"
|
|
|
|
#ifdef UNREALED_ReplaceAssetsCommandlet_generated_h
|
|
#error "ReplaceAssetsCommandlet.generated.h already included, missing '#pragma once' in ReplaceAssetsCommandlet.h"
|
|
#endif
|
|
#define UNREALED_ReplaceAssetsCommandlet_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin Class UReplaceAssetsCommandlet *************************************************
|
|
struct Z_Construct_UClass_UReplaceAssetsCommandlet_Statics;
|
|
UNREALED_API UClass* Z_Construct_UClass_UReplaceAssetsCommandlet_NoRegister();
|
|
|
|
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_ReplaceAssetsCommandlet_h_14_INCLASS \
|
|
private: \
|
|
static void StaticRegisterNativesUReplaceAssetsCommandlet(); \
|
|
friend struct ::Z_Construct_UClass_UReplaceAssetsCommandlet_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend UNREALED_API UClass* ::Z_Construct_UClass_UReplaceAssetsCommandlet_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UReplaceAssetsCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UReplaceAssetsCommandlet_NoRegister) \
|
|
DECLARE_SERIALIZER(UReplaceAssetsCommandlet)
|
|
|
|
|
|
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_ReplaceAssetsCommandlet_h_14_STANDARD_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
NO_API UReplaceAssetsCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UReplaceAssetsCommandlet) \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UReplaceAssetsCommandlet); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UReplaceAssetsCommandlet); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UReplaceAssetsCommandlet(UReplaceAssetsCommandlet&&) = delete; \
|
|
UReplaceAssetsCommandlet(const UReplaceAssetsCommandlet&) = delete; \
|
|
NO_API virtual ~UReplaceAssetsCommandlet();
|
|
|
|
|
|
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_ReplaceAssetsCommandlet_h_11_PROLOG
|
|
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_ReplaceAssetsCommandlet_h_14_GENERATED_BODY_LEGACY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_ReplaceAssetsCommandlet_h_14_INCLASS \
|
|
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_ReplaceAssetsCommandlet_h_14_STANDARD_CONSTRUCTORS \
|
|
public: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UReplaceAssetsCommandlet;
|
|
|
|
// ********** End Class UReplaceAssetsCommandlet ***************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_ReplaceAssetsCommandlet_h
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|