Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/PanelExtensionSubsystem.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

62 lines
2.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Subsystems/PanelExtensionSubsystem.h"
#ifdef UNREALED_PanelExtensionSubsystem_generated_h
#error "PanelExtensionSubsystem.generated.h already included, missing '#pragma once' in PanelExtensionSubsystem.h"
#endif
#define UNREALED_PanelExtensionSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPanelExtensionSubsystem *************************************************
struct Z_Construct_UClass_UPanelExtensionSubsystem_Statics;
UNREALED_API UClass* Z_Construct_UClass_UPanelExtensionSubsystem_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_PanelExtensionSubsystem_h_99_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPanelExtensionSubsystem(); \
friend struct ::Z_Construct_UClass_UPanelExtensionSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UPanelExtensionSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UPanelExtensionSubsystem, UEditorSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UPanelExtensionSubsystem_NoRegister) \
DECLARE_SERIALIZER(UPanelExtensionSubsystem)
#define FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_PanelExtensionSubsystem_h_99_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UPanelExtensionSubsystem(UPanelExtensionSubsystem&&) = delete; \
UPanelExtensionSubsystem(const UPanelExtensionSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UPanelExtensionSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPanelExtensionSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UPanelExtensionSubsystem) \
UNREALED_API virtual ~UPanelExtensionSubsystem();
#define FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_PanelExtensionSubsystem_h_96_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_PanelExtensionSubsystem_h_99_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_PanelExtensionSubsystem_h_99_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_PanelExtensionSubsystem_h_99_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPanelExtensionSubsystem;
// ********** End Class UPanelExtensionSubsystem ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Public_Subsystems_PanelExtensionSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS