Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/GenerateTextLocalizationResourceCommandlet.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

121 lines
7.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Commandlets/GenerateTextLocalizationResourceCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeGenerateTextLocalizationResourceCommandlet() {}
// ********** Begin Cross Module References ********************************************************
UNREALED_API UClass* Z_Construct_UClass_UGatherTextCommandletBase();
UNREALED_API UClass* Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet();
UNREALED_API UClass* Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_NoRegister();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UGenerateTextLocalizationResourceCommandlet ******************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet;
UClass* UGenerateTextLocalizationResourceCommandlet::GetPrivateStaticClass()
{
using TClass = UGenerateTextLocalizationResourceCommandlet;
if (!Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GenerateTextLocalizationResourceCommandlet"),
Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.InnerSingleton,
StaticRegisterNativesUGenerateTextLocalizationResourceCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_NoRegister()
{
return UGenerateTextLocalizationResourceCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n *\x09UGenerateTextLocalizationResourceCommandlet: Localization commandlet that generates a table of FText keys to localized string values.\n */" },
{ "IncludePath", "Commandlets/GenerateTextLocalizationResourceCommandlet.h" },
{ "ModuleRelativePath", "Classes/Commandlets/GenerateTextLocalizationResourceCommandlet.h" },
{ "ToolTip", "UGenerateTextLocalizationResourceCommandlet: Localization commandlet that generates a table of FText keys to localized string values." },
};
#endif // WITH_METADATA
// ********** Begin Class UGenerateTextLocalizationResourceCommandlet constinit property declarations
// ********** End Class UGenerateTextLocalizationResourceCommandlet constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGenerateTextLocalizationResourceCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics
UObject* (*const Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGatherTextCommandletBase,
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::ClassParams = {
&UGenerateTextLocalizationResourceCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::Class_MetaDataParams)
};
void UGenerateTextLocalizationResourceCommandlet::StaticRegisterNativesUGenerateTextLocalizationResourceCommandlet()
{
}
UClass* Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet()
{
if (!Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.OuterSingleton, Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateTextLocalizationResourceCommandlet);
UGenerateTextLocalizationResourceCommandlet::~UGenerateTextLocalizationResourceCommandlet() {}
// ********** End Class UGenerateTextLocalizationResourceCommandlet ********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet, UGenerateTextLocalizationResourceCommandlet::StaticClass, TEXT("UGenerateTextLocalizationResourceCommandlet"), &Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateTextLocalizationResourceCommandlet), 3568351999U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_2997475454{
TEXT("/Script/UnrealEd"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS