// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Commandlets/GenerateTextLocalizationResourceCommandlet.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeGenerateTextLocalizationResourceCommandlet() {} // ********** Begin Cross Module References ******************************************************** UNREALED_API UClass* Z_Construct_UClass_UGatherTextCommandletBase(); UNREALED_API UClass* Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet(); UNREALED_API UClass* Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_NoRegister(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UGenerateTextLocalizationResourceCommandlet ****************************** FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet; UClass* UGenerateTextLocalizationResourceCommandlet::GetPrivateStaticClass() { using TClass = UGenerateTextLocalizationResourceCommandlet; if (!Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("GenerateTextLocalizationResourceCommandlet"), Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.InnerSingleton, StaticRegisterNativesUGenerateTextLocalizationResourceCommandlet, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.InnerSingleton; } UClass* Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_NoRegister() { return UGenerateTextLocalizationResourceCommandlet::GetPrivateStaticClass(); } struct Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n *\x09UGenerateTextLocalizationResourceCommandlet: Localization commandlet that generates a table of FText keys to localized string values.\n */" }, { "IncludePath", "Commandlets/GenerateTextLocalizationResourceCommandlet.h" }, { "ModuleRelativePath", "Classes/Commandlets/GenerateTextLocalizationResourceCommandlet.h" }, { "ToolTip", "UGenerateTextLocalizationResourceCommandlet: Localization commandlet that generates a table of FText keys to localized string values." }, }; #endif // WITH_METADATA // ********** Begin Class UGenerateTextLocalizationResourceCommandlet constinit property declarations // ********** End Class UGenerateTextLocalizationResourceCommandlet constinit property declarations static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics UObject* (*const Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UGatherTextCommandletBase, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::ClassParams = { &UGenerateTextLocalizationResourceCommandlet::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::Class_MetaDataParams) }; void UGenerateTextLocalizationResourceCommandlet::StaticRegisterNativesUGenerateTextLocalizationResourceCommandlet() { } UClass* Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet() { if (!Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.OuterSingleton, Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet_Statics::ClassParams); } return Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateTextLocalizationResourceCommandlet); UGenerateTextLocalizationResourceCommandlet::~UGenerateTextLocalizationResourceCommandlet() {} // ********** End Class UGenerateTextLocalizationResourceCommandlet ******************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UGenerateTextLocalizationResourceCommandlet, UGenerateTextLocalizationResourceCommandlet::StaticClass, TEXT("UGenerateTextLocalizationResourceCommandlet"), &Z_Registration_Info_UClass_UGenerateTextLocalizationResourceCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateTextLocalizationResourceCommandlet), 3568351999U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_2997475454{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_GenerateTextLocalizationResourceCommandlet_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS