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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/DiffAssetRegistriesCommandlet.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Commandlets/DiffAssetRegistriesCommandlet.h"
#ifdef UNREALED_DiffAssetRegistriesCommandlet_generated_h
#error "DiffAssetRegistriesCommandlet.generated.h already included, missing '#pragma once' in DiffAssetRegistriesCommandlet.h"
#endif
#define UNREALED_DiffAssetRegistriesCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDiffAssetRegistriesCommandlet *******************************************
struct Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics;
UNREALED_API UClass* Z_Construct_UClass_UDiffAssetRegistriesCommandlet_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_INCLASS \
private: \
static void StaticRegisterNativesUDiffAssetRegistriesCommandlet(); \
friend struct ::Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UDiffAssetRegistriesCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UDiffAssetRegistriesCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UDiffAssetRegistriesCommandlet_NoRegister) \
DECLARE_SERIALIZER(UDiffAssetRegistriesCommandlet) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_STANDARD_CONSTRUCTORS \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDiffAssetRegistriesCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDiffAssetRegistriesCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDiffAssetRegistriesCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UDiffAssetRegistriesCommandlet(UDiffAssetRegistriesCommandlet&&) = delete; \
UDiffAssetRegistriesCommandlet(const UDiffAssetRegistriesCommandlet&) = delete; \
NO_API virtual ~UDiffAssetRegistriesCommandlet();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_15_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDiffAssetRegistriesCommandlet;
// ********** End Class UDiffAssetRegistriesCommandlet *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS