// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Commandlets/DiffAssetRegistriesCommandlet.h" #ifdef UNREALED_DiffAssetRegistriesCommandlet_generated_h #error "DiffAssetRegistriesCommandlet.generated.h already included, missing '#pragma once' in DiffAssetRegistriesCommandlet.h" #endif #define UNREALED_DiffAssetRegistriesCommandlet_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDiffAssetRegistriesCommandlet ******************************************* struct Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics; UNREALED_API UClass* Z_Construct_UClass_UDiffAssetRegistriesCommandlet_NoRegister(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_INCLASS \ private: \ static void StaticRegisterNativesUDiffAssetRegistriesCommandlet(); \ friend struct ::Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UNREALED_API UClass* ::Z_Construct_UClass_UDiffAssetRegistriesCommandlet_NoRegister(); \ public: \ DECLARE_CLASS2(UDiffAssetRegistriesCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UDiffAssetRegistriesCommandlet_NoRegister) \ DECLARE_SERIALIZER(UDiffAssetRegistriesCommandlet) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \ #define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_STANDARD_CONSTRUCTORS \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDiffAssetRegistriesCommandlet) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDiffAssetRegistriesCommandlet); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDiffAssetRegistriesCommandlet); \ /** Deleted move- and copy-constructors, should never be used */ \ UDiffAssetRegistriesCommandlet(UDiffAssetRegistriesCommandlet&&) = delete; \ UDiffAssetRegistriesCommandlet(const UDiffAssetRegistriesCommandlet&) = delete; \ NO_API virtual ~UDiffAssetRegistriesCommandlet(); #define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_15_PROLOG #define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_INCLASS \ FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h_146_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDiffAssetRegistriesCommandlet; // ********** End Class UDiffAssetRegistriesCommandlet ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h PRAGMA_ENABLE_DEPRECATION_WARNINGS