Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/ClassViewerSettings.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

230 lines
15 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Settings/ClassViewerSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeClassViewerSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UNREALED_API UClass* Z_Construct_UClass_UClassViewerSettings();
UNREALED_API UClass* Z_Construct_UClass_UClassViewerSettings_NoRegister();
UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EClassViewerDeveloperType *************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EClassViewerDeveloperType;
static UEnum* EClassViewerDeveloperType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EClassViewerDeveloperType.OuterSingleton)
{
Z_Registration_Info_UEnum_EClassViewerDeveloperType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("EClassViewerDeveloperType"));
}
return Z_Registration_Info_UEnum_EClassViewerDeveloperType.OuterSingleton;
}
template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum<EClassViewerDeveloperType>()
{
return EClassViewerDeveloperType_StaticEnum();
}
struct Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** The developer folder view modes used in SClassViewer */" },
{ "CVDT_All.Comment", "/** Allow all users' developer folders to be displayed.*/" },
{ "CVDT_All.Name", "EClassViewerDeveloperType::CVDT_All" },
{ "CVDT_All.ToolTip", "Allow all users' developer folders to be displayed." },
{ "CVDT_CurrentUser.Comment", "/** Allow the current user's developer folder to be displayed. */" },
{ "CVDT_CurrentUser.Name", "EClassViewerDeveloperType::CVDT_CurrentUser" },
{ "CVDT_CurrentUser.ToolTip", "Allow the current user's developer folder to be displayed." },
{ "CVDT_Max.Comment", "/** Max developer type*/" },
{ "CVDT_Max.Name", "EClassViewerDeveloperType::CVDT_Max" },
{ "CVDT_Max.ToolTip", "Max developer type" },
{ "CVDT_None.Comment", "/** Display no developer folders*/" },
{ "CVDT_None.Name", "EClassViewerDeveloperType::CVDT_None" },
{ "CVDT_None.ToolTip", "Display no developer folders" },
{ "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" },
{ "ToolTip", "The developer folder view modes used in SClassViewer" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EClassViewerDeveloperType::CVDT_None", (int64)EClassViewerDeveloperType::CVDT_None },
{ "EClassViewerDeveloperType::CVDT_CurrentUser", (int64)EClassViewerDeveloperType::CVDT_CurrentUser },
{ "EClassViewerDeveloperType::CVDT_All", (int64)EClassViewerDeveloperType::CVDT_All },
{ "EClassViewerDeveloperType::CVDT_Max", (int64)EClassViewerDeveloperType::CVDT_Max },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_UnrealEd,
nullptr,
"EClassViewerDeveloperType",
"EClassViewerDeveloperType",
Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType()
{
if (!Z_Registration_Info_UEnum_EClassViewerDeveloperType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EClassViewerDeveloperType.InnerSingleton, Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EClassViewerDeveloperType.InnerSingleton;
}
// ********** End Enum EClassViewerDeveloperType ***************************************************
// ********** Begin Class UClassViewerSettings *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UClassViewerSettings;
UClass* UClassViewerSettings::GetPrivateStaticClass()
{
using TClass = UClassViewerSettings;
if (!Z_Registration_Info_UClass_UClassViewerSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ClassViewerSettings"),
Z_Registration_Info_UClass_UClassViewerSettings.InnerSingleton,
StaticRegisterNativesUClassViewerSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UClassViewerSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UClassViewerSettings_NoRegister()
{
return UClassViewerSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UClassViewerSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Implements the Class Viewer's loading and saving settings.\n */" },
{ "IncludePath", "Settings/ClassViewerSettings.h" },
{ "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" },
{ "ToolTip", "Implements the Class Viewer's loading and saving settings." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllowedClasses_MetaData[] = {
{ "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayInternalClasses_MetaData[] = {
{ "Comment", "/** Whether to display internal use classes. */" },
{ "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" },
{ "ToolTip", "Whether to display internal use classes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeveloperFolderType_MetaData[] = {
{ "Comment", "/** The developer folder view modes used in SClassViewer */" },
{ "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" },
{ "ToolTip", "The developer folder view modes used in SClassViewer" },
};
#endif // WITH_METADATA
// ********** Begin Class UClassViewerSettings constinit property declarations *********************
static const UECodeGen_Private::FStrPropertyParams NewProp_AllowedClasses_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AllowedClasses;
static void NewProp_DisplayInternalClasses_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_DisplayInternalClasses;
static const UECodeGen_Private::FBytePropertyParams NewProp_DeveloperFolderType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DeveloperFolderType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UClassViewerSettings constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UClassViewerSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UClassViewerSettings_Statics
// ********** Begin Class UClassViewerSettings Property Definitions ********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_AllowedClasses_Inner = { "AllowedClasses", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_AllowedClasses = { "AllowedClasses", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClassViewerSettings, AllowedClasses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllowedClasses_MetaData), NewProp_AllowedClasses_MetaData) };
void Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DisplayInternalClasses_SetBit(void* Obj)
{
((UClassViewerSettings*)Obj)->DisplayInternalClasses = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DisplayInternalClasses = { "DisplayInternalClasses", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UClassViewerSettings), &Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DisplayInternalClasses_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayInternalClasses_MetaData), NewProp_DisplayInternalClasses_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DeveloperFolderType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DeveloperFolderType = { "DeveloperFolderType", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClassViewerSettings, DeveloperFolderType), Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeveloperFolderType_MetaData), NewProp_DeveloperFolderType_MetaData) }; // 766795342
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UClassViewerSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_AllowedClasses_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_AllowedClasses,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DisplayInternalClasses,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DeveloperFolderType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DeveloperFolderType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClassViewerSettings_Statics::PropPointers) < 2048);
// ********** End Class UClassViewerSettings Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UClassViewerSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClassViewerSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UClassViewerSettings_Statics::ClassParams = {
&UClassViewerSettings::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UClassViewerSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UClassViewerSettings_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UClassViewerSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UClassViewerSettings_Statics::Class_MetaDataParams)
};
void UClassViewerSettings::StaticRegisterNativesUClassViewerSettings()
{
}
UClass* Z_Construct_UClass_UClassViewerSettings()
{
if (!Z_Registration_Info_UClass_UClassViewerSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UClassViewerSettings.OuterSingleton, Z_Construct_UClass_UClassViewerSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UClassViewerSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UClassViewerSettings);
UClassViewerSettings::~UClassViewerSettings() {}
// ********** End Class UClassViewerSettings *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EClassViewerDeveloperType_StaticEnum, TEXT("EClassViewerDeveloperType"), &Z_Registration_Info_UEnum_EClassViewerDeveloperType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 766795342U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UClassViewerSettings, UClassViewerSettings::StaticClass, TEXT("UClassViewerSettings"), &Z_Registration_Info_UClass_UClassViewerSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UClassViewerSettings), 2937988064U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_2279623732{
TEXT("/Script/UnrealEd"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS