// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Settings/ClassViewerSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeClassViewerSettings() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UNREALED_API UClass* Z_Construct_UClass_UClassViewerSettings(); UNREALED_API UClass* Z_Construct_UClass_UClassViewerSettings_NoRegister(); UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EClassViewerDeveloperType ************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EClassViewerDeveloperType; static UEnum* EClassViewerDeveloperType_StaticEnum() { if (!Z_Registration_Info_UEnum_EClassViewerDeveloperType.OuterSingleton) { Z_Registration_Info_UEnum_EClassViewerDeveloperType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("EClassViewerDeveloperType")); } return Z_Registration_Info_UEnum_EClassViewerDeveloperType.OuterSingleton; } template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EClassViewerDeveloperType_StaticEnum(); } struct Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/** The developer folder view modes used in SClassViewer */" }, { "CVDT_All.Comment", "/** Allow all users' developer folders to be displayed.*/" }, { "CVDT_All.Name", "EClassViewerDeveloperType::CVDT_All" }, { "CVDT_All.ToolTip", "Allow all users' developer folders to be displayed." }, { "CVDT_CurrentUser.Comment", "/** Allow the current user's developer folder to be displayed. */" }, { "CVDT_CurrentUser.Name", "EClassViewerDeveloperType::CVDT_CurrentUser" }, { "CVDT_CurrentUser.ToolTip", "Allow the current user's developer folder to be displayed." }, { "CVDT_Max.Comment", "/** Max developer type*/" }, { "CVDT_Max.Name", "EClassViewerDeveloperType::CVDT_Max" }, { "CVDT_Max.ToolTip", "Max developer type" }, { "CVDT_None.Comment", "/** Display no developer folders*/" }, { "CVDT_None.Name", "EClassViewerDeveloperType::CVDT_None" }, { "CVDT_None.ToolTip", "Display no developer folders" }, { "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" }, { "ToolTip", "The developer folder view modes used in SClassViewer" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EClassViewerDeveloperType::CVDT_None", (int64)EClassViewerDeveloperType::CVDT_None }, { "EClassViewerDeveloperType::CVDT_CurrentUser", (int64)EClassViewerDeveloperType::CVDT_CurrentUser }, { "EClassViewerDeveloperType::CVDT_All", (int64)EClassViewerDeveloperType::CVDT_All }, { "EClassViewerDeveloperType::CVDT_Max", (int64)EClassViewerDeveloperType::CVDT_Max }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, "EClassViewerDeveloperType", "EClassViewerDeveloperType", Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType() { if (!Z_Registration_Info_UEnum_EClassViewerDeveloperType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EClassViewerDeveloperType.InnerSingleton, Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType_Statics::EnumParams); } return Z_Registration_Info_UEnum_EClassViewerDeveloperType.InnerSingleton; } // ********** End Enum EClassViewerDeveloperType *************************************************** // ********** Begin Class UClassViewerSettings ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UClassViewerSettings; UClass* UClassViewerSettings::GetPrivateStaticClass() { using TClass = UClassViewerSettings; if (!Z_Registration_Info_UClass_UClassViewerSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ClassViewerSettings"), Z_Registration_Info_UClass_UClassViewerSettings.InnerSingleton, StaticRegisterNativesUClassViewerSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UClassViewerSettings.InnerSingleton; } UClass* Z_Construct_UClass_UClassViewerSettings_NoRegister() { return UClassViewerSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UClassViewerSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Implements the Class Viewer's loading and saving settings.\n */" }, { "IncludePath", "Settings/ClassViewerSettings.h" }, { "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" }, { "ToolTip", "Implements the Class Viewer's loading and saving settings." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllowedClasses_MetaData[] = { { "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayInternalClasses_MetaData[] = { { "Comment", "/** Whether to display internal use classes. */" }, { "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" }, { "ToolTip", "Whether to display internal use classes." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DeveloperFolderType_MetaData[] = { { "Comment", "/** The developer folder view modes used in SClassViewer */" }, { "ModuleRelativePath", "Classes/Settings/ClassViewerSettings.h" }, { "ToolTip", "The developer folder view modes used in SClassViewer" }, }; #endif // WITH_METADATA // ********** Begin Class UClassViewerSettings constinit property declarations ********************* static const UECodeGen_Private::FStrPropertyParams NewProp_AllowedClasses_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AllowedClasses; static void NewProp_DisplayInternalClasses_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_DisplayInternalClasses; static const UECodeGen_Private::FBytePropertyParams NewProp_DeveloperFolderType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_DeveloperFolderType; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UClassViewerSettings constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UClassViewerSettings_Statics // ********** Begin Class UClassViewerSettings Property Definitions ******************************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_AllowedClasses_Inner = { "AllowedClasses", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_AllowedClasses = { "AllowedClasses", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClassViewerSettings, AllowedClasses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllowedClasses_MetaData), NewProp_AllowedClasses_MetaData) }; void Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DisplayInternalClasses_SetBit(void* Obj) { ((UClassViewerSettings*)Obj)->DisplayInternalClasses = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DisplayInternalClasses = { "DisplayInternalClasses", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UClassViewerSettings), &Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DisplayInternalClasses_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayInternalClasses_MetaData), NewProp_DisplayInternalClasses_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DeveloperFolderType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DeveloperFolderType = { "DeveloperFolderType", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClassViewerSettings, DeveloperFolderType), Z_Construct_UEnum_UnrealEd_EClassViewerDeveloperType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DeveloperFolderType_MetaData), NewProp_DeveloperFolderType_MetaData) }; // 766795342 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UClassViewerSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_AllowedClasses_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_AllowedClasses, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DisplayInternalClasses, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DeveloperFolderType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClassViewerSettings_Statics::NewProp_DeveloperFolderType, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClassViewerSettings_Statics::PropPointers) < 2048); // ********** End Class UClassViewerSettings Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UClassViewerSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClassViewerSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UClassViewerSettings_Statics::ClassParams = { &UClassViewerSettings::StaticClass, "EditorPerProjectUserSettings", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UClassViewerSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UClassViewerSettings_Statics::PropPointers), 0, 0x000800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UClassViewerSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UClassViewerSettings_Statics::Class_MetaDataParams) }; void UClassViewerSettings::StaticRegisterNativesUClassViewerSettings() { } UClass* Z_Construct_UClass_UClassViewerSettings() { if (!Z_Registration_Info_UClass_UClassViewerSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UClassViewerSettings.OuterSingleton, Z_Construct_UClass_UClassViewerSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UClassViewerSettings.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UClassViewerSettings); UClassViewerSettings::~UClassViewerSettings() {} // ********** End Class UClassViewerSettings ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EClassViewerDeveloperType_StaticEnum, TEXT("EClassViewerDeveloperType"), &Z_Registration_Info_UEnum_EClassViewerDeveloperType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 766795342U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UClassViewerSettings, UClassViewerSettings::StaticClass, TEXT("UClassViewerSettings"), &Z_Registration_Info_UClass_UClassViewerSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UClassViewerSettings), 2937988064U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_2279623732{ TEXT("/Script/UnrealEd"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Settings_ClassViewerSettings_h__Script_UnrealEd_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS