Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/Breakpoint.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

150 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Kismet2/Breakpoint.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBreakpoint() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode_NoRegister();
UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintBreakpoint();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FBlueprintBreakpoint **********************************************
struct Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBlueprintBreakpoint); }
static inline consteval int16 GetStructAlignment() { return alignof(FBlueprintBreakpoint); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnabled_MetaData[] = {
{ "Comment", "// Is the breakpoint currently enabled?\n" },
{ "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" },
{ "ToolTip", "Is the breakpoint currently enabled?" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Comment", "// Node that the breakpoint is placed on\n" },
{ "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" },
{ "ToolTip", "Node that the breakpoint is placed on" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStepOnce_MetaData[] = {
{ "Comment", "// Is this breakpoint auto-generated, and should be removed when next hit?\n" },
{ "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" },
{ "ToolTip", "Is this breakpoint auto-generated, and should be removed when next hit?" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStepOnce_WasPreviouslyDisabled_MetaData[] = {
{ "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStepOnce_RemoveAfterHit_MetaData[] = {
{ "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBlueprintBreakpoint constinit property declarations **************
static void NewProp_bEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnabled;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_Node;
static void NewProp_bStepOnce_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bStepOnce;
static void NewProp_bStepOnce_WasPreviouslyDisabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bStepOnce_WasPreviouslyDisabled;
static void NewProp_bStepOnce_RemoveAfterHit_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bStepOnce_RemoveAfterHit;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FBlueprintBreakpoint constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBlueprintBreakpoint>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint;
class UScriptStruct* FBlueprintBreakpoint::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlueprintBreakpoint, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("BlueprintBreakpoint"));
}
return Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.OuterSingleton;
}
// ********** Begin ScriptStruct FBlueprintBreakpoint Property Definitions *************************
void Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bEnabled_SetBit(void* Obj)
{
((FBlueprintBreakpoint*)Obj)->bEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bEnabled = { "bEnabled", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FBlueprintBreakpoint), &Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnabled_MetaData), NewProp_bEnabled_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintBreakpoint, Node), Z_Construct_UClass_UEdGraphNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) };
void Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_SetBit(void* Obj)
{
((FBlueprintBreakpoint*)Obj)->bStepOnce = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce = { "bStepOnce", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FBlueprintBreakpoint), &Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStepOnce_MetaData), NewProp_bStepOnce_MetaData) };
void Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_WasPreviouslyDisabled_SetBit(void* Obj)
{
((FBlueprintBreakpoint*)Obj)->bStepOnce_WasPreviouslyDisabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_WasPreviouslyDisabled = { "bStepOnce_WasPreviouslyDisabled", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FBlueprintBreakpoint), &Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_WasPreviouslyDisabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStepOnce_WasPreviouslyDisabled_MetaData), NewProp_bStepOnce_WasPreviouslyDisabled_MetaData) };
void Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_RemoveAfterHit_SetBit(void* Obj)
{
((FBlueprintBreakpoint*)Obj)->bStepOnce_RemoveAfterHit = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_RemoveAfterHit = { "bStepOnce_RemoveAfterHit", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FBlueprintBreakpoint), &Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_RemoveAfterHit_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStepOnce_RemoveAfterHit_MetaData), NewProp_bStepOnce_RemoveAfterHit_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_Node,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_WasPreviouslyDisabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_RemoveAfterHit,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FBlueprintBreakpoint Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
nullptr,
&NewStructOps,
"BlueprintBreakpoint",
Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::PropPointers),
sizeof(FBlueprintBreakpoint),
alignof(FBlueprintBreakpoint),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBlueprintBreakpoint()
{
if (!Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.InnerSingleton, Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.InnerSingleton);
}
// ********** End ScriptStruct FBlueprintBreakpoint ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBlueprintBreakpoint::StaticStruct, Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewStructOps, TEXT("BlueprintBreakpoint"),&Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlueprintBreakpoint), 214676283U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_1107927003{
TEXT("/Script/UnrealEd"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS