// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Kismet2/Breakpoint.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBreakpoint() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode_NoRegister(); UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintBreakpoint(); UPackage* Z_Construct_UPackage__Script_UnrealEd(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FBlueprintBreakpoint ********************************************** struct Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics { static inline consteval int32 GetStructSize() { return sizeof(FBlueprintBreakpoint); } static inline consteval int16 GetStructAlignment() { return alignof(FBlueprintBreakpoint); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnabled_MetaData[] = { { "Comment", "// Is the breakpoint currently enabled?\n" }, { "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" }, { "ToolTip", "Is the breakpoint currently enabled?" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = { { "Comment", "// Node that the breakpoint is placed on\n" }, { "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" }, { "ToolTip", "Node that the breakpoint is placed on" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStepOnce_MetaData[] = { { "Comment", "// Is this breakpoint auto-generated, and should be removed when next hit?\n" }, { "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" }, { "ToolTip", "Is this breakpoint auto-generated, and should be removed when next hit?" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStepOnce_WasPreviouslyDisabled_MetaData[] = { { "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bStepOnce_RemoveAfterHit_MetaData[] = { { "ModuleRelativePath", "Public/Kismet2/Breakpoint.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FBlueprintBreakpoint constinit property declarations ************** static void NewProp_bEnabled_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnabled; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_Node; static void NewProp_bStepOnce_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bStepOnce; static void NewProp_bStepOnce_WasPreviouslyDisabled_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bStepOnce_WasPreviouslyDisabled; static void NewProp_bStepOnce_RemoveAfterHit_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bStepOnce_RemoveAfterHit; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FBlueprintBreakpoint constinit property declarations **************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint; class UScriptStruct* FBlueprintBreakpoint::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.OuterSingleton) { Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlueprintBreakpoint, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("BlueprintBreakpoint")); } return Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.OuterSingleton; } // ********** Begin ScriptStruct FBlueprintBreakpoint Property Definitions ************************* void Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bEnabled_SetBit(void* Obj) { ((FBlueprintBreakpoint*)Obj)->bEnabled = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bEnabled = { "bEnabled", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FBlueprintBreakpoint), &Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnabled_MetaData), NewProp_bEnabled_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlueprintBreakpoint, Node), Z_Construct_UClass_UEdGraphNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; void Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_SetBit(void* Obj) { ((FBlueprintBreakpoint*)Obj)->bStepOnce = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce = { "bStepOnce", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FBlueprintBreakpoint), &Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStepOnce_MetaData), NewProp_bStepOnce_MetaData) }; void Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_WasPreviouslyDisabled_SetBit(void* Obj) { ((FBlueprintBreakpoint*)Obj)->bStepOnce_WasPreviouslyDisabled = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_WasPreviouslyDisabled = { "bStepOnce_WasPreviouslyDisabled", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FBlueprintBreakpoint), &Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_WasPreviouslyDisabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStepOnce_WasPreviouslyDisabled_MetaData), NewProp_bStepOnce_WasPreviouslyDisabled_MetaData) }; void Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_RemoveAfterHit_SetBit(void* Obj) { ((FBlueprintBreakpoint*)Obj)->bStepOnce_RemoveAfterHit = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_RemoveAfterHit = { "bStepOnce_RemoveAfterHit", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FBlueprintBreakpoint), &Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_RemoveAfterHit_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bStepOnce_RemoveAfterHit_MetaData), NewProp_bStepOnce_RemoveAfterHit_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bEnabled, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_Node, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_WasPreviouslyDisabled, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewProp_bStepOnce_RemoveAfterHit, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::PropPointers) < 2048); // ********** End ScriptStruct FBlueprintBreakpoint Property Definitions *************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_UnrealEd, nullptr, &NewStructOps, "BlueprintBreakpoint", Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::PropPointers), sizeof(FBlueprintBreakpoint), alignof(FBlueprintBreakpoint), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FBlueprintBreakpoint() { if (!Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.InnerSingleton, Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint.InnerSingleton); } // ********** End ScriptStruct FBlueprintBreakpoint ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FBlueprintBreakpoint::StaticStruct, Z_Construct_UScriptStruct_FBlueprintBreakpoint_Statics::NewStructOps, TEXT("BlueprintBreakpoint"),&Z_Registration_Info_UScriptStruct_FBlueprintBreakpoint, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlueprintBreakpoint), 214676283U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_1107927003{ TEXT("/Script/UnrealEd"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_Kismet2_Breakpoint_h__Script_UnrealEd_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS