103 lines
4.9 KiB
C++
103 lines
4.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/ProgressBar.h"
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#ifdef UMG_ProgressBar_generated_h
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#error "ProgressBar.generated.h already included, missing '#pragma once' in ProgressBar.h"
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#endif
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#define UMG_ProgressBar_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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struct FLinearColor;
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// ********** Begin Class UProgressBar *************************************************************
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#define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_RPC_WRAPPERS \
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DECLARE_FUNCTION(execSetFillColorAndOpacity); \
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DECLARE_FUNCTION(execSetIsMarquee); \
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DECLARE_FUNCTION(execSetPercent);
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#define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_ACCESSORS \
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static void GetWidgetStyle_WrapperImpl(const void* Object, void* OutValue); \
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static void SetWidgetStyle_WrapperImpl(void* Object, const void* InValue); \
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static void GetPercent_WrapperImpl(const void* Object, void* OutValue); \
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static void SetPercent_WrapperImpl(void* Object, const void* InValue); \
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static void GetBarFillType_WrapperImpl(const void* Object, void* OutValue); \
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static void SetBarFillType_WrapperImpl(void* Object, const void* InValue); \
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static void GetBarFillStyle_WrapperImpl(const void* Object, void* OutValue); \
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static void SetBarFillStyle_WrapperImpl(void* Object, const void* InValue); \
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static void GetbIsMarquee_WrapperImpl(const void* Object, void* OutValue); \
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static void SetbIsMarquee_WrapperImpl(void* Object, const void* InValue); \
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static void GetBorderPadding_WrapperImpl(const void* Object, void* OutValue); \
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static void SetBorderPadding_WrapperImpl(void* Object, const void* InValue); \
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static void GetFillColorAndOpacity_WrapperImpl(const void* Object, void* OutValue); \
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static void SetFillColorAndOpacity_WrapperImpl(void* Object, const void* InValue);
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struct Z_Construct_UClass_UProgressBar_Statics;
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UMG_API UClass* Z_Construct_UClass_UProgressBar_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_INCLASS \
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private: \
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static void StaticRegisterNativesUProgressBar(); \
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friend struct ::Z_Construct_UClass_UProgressBar_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UProgressBar_NoRegister(); \
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public: \
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DECLARE_CLASS2(UProgressBar, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UProgressBar_NoRegister) \
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DECLARE_SERIALIZER(UProgressBar)
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#define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UProgressBar(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UProgressBar) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UProgressBar); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UProgressBar); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UProgressBar(UProgressBar&&) = delete; \
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UProgressBar(const UProgressBar&) = delete; \
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UMG_API virtual ~UProgressBar();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_FIELDNOTIFY \
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UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_BEGIN(UMG_API ) \
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UE_FIELD_NOTIFICATION_DECLARE_FIELD(Percent,UMG_API ) \
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UE_FIELD_NOTIFICATION_DECLARE_FIELD(bIsMarquee,UMG_API ) \
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UE_FIELD_NOTIFICATION_DECLARE_FIELD(FillColorAndOpacity,UMG_API ) \
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UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD_BEGIN(Percent) \
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UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD(bIsMarquee) \
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UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD(FillColorAndOpacity) \
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UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD_END() \
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UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_END();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_20_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_ACCESSORS \
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FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_INCLASS \
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FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_STANDARD_CONSTRUCTORS \
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FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_FIELDNOTIFY \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UProgressBar;
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// ********** End Class UProgressBar ***************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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