// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/ProgressBar.h" #ifdef UMG_ProgressBar_generated_h #error "ProgressBar.generated.h already included, missing '#pragma once' in ProgressBar.h" #endif #define UMG_ProgressBar_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FLinearColor; // ********** Begin Class UProgressBar ************************************************************* #define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetFillColorAndOpacity); \ DECLARE_FUNCTION(execSetIsMarquee); \ DECLARE_FUNCTION(execSetPercent); #define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_ACCESSORS \ static void GetWidgetStyle_WrapperImpl(const void* Object, void* OutValue); \ static void SetWidgetStyle_WrapperImpl(void* Object, const void* InValue); \ static void GetPercent_WrapperImpl(const void* Object, void* OutValue); \ static void SetPercent_WrapperImpl(void* Object, const void* InValue); \ static void GetBarFillType_WrapperImpl(const void* Object, void* OutValue); \ static void SetBarFillType_WrapperImpl(void* Object, const void* InValue); \ static void GetBarFillStyle_WrapperImpl(const void* Object, void* OutValue); \ static void SetBarFillStyle_WrapperImpl(void* Object, const void* InValue); \ static void GetbIsMarquee_WrapperImpl(const void* Object, void* OutValue); \ static void SetbIsMarquee_WrapperImpl(void* Object, const void* InValue); \ static void GetBorderPadding_WrapperImpl(const void* Object, void* OutValue); \ static void SetBorderPadding_WrapperImpl(void* Object, const void* InValue); \ static void GetFillColorAndOpacity_WrapperImpl(const void* Object, void* OutValue); \ static void SetFillColorAndOpacity_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UProgressBar_Statics; UMG_API UClass* Z_Construct_UClass_UProgressBar_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_INCLASS \ private: \ static void StaticRegisterNativesUProgressBar(); \ friend struct ::Z_Construct_UClass_UProgressBar_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UProgressBar_NoRegister(); \ public: \ DECLARE_CLASS2(UProgressBar, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UProgressBar_NoRegister) \ DECLARE_SERIALIZER(UProgressBar) #define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UProgressBar(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UProgressBar) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UProgressBar); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UProgressBar); \ /** Deleted move- and copy-constructors, should never be used */ \ UProgressBar(UProgressBar&&) = delete; \ UProgressBar(const UProgressBar&) = delete; \ UMG_API virtual ~UProgressBar(); #define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_FIELDNOTIFY \ UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_BEGIN(UMG_API ) \ UE_FIELD_NOTIFICATION_DECLARE_FIELD(Percent,UMG_API ) \ UE_FIELD_NOTIFICATION_DECLARE_FIELD(bIsMarquee,UMG_API ) \ UE_FIELD_NOTIFICATION_DECLARE_FIELD(FillColorAndOpacity,UMG_API ) \ UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD_BEGIN(Percent) \ UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD(bIsMarquee) \ UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD(FillColorAndOpacity) \ UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD_END() \ UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_END(); #define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_20_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_STANDARD_CONSTRUCTORS \ FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h_23_FIELDNOTIFY \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UProgressBar; // ********** End Class UProgressBar *************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_ProgressBar_h PRAGMA_ENABLE_DEPRECATION_WARNINGS