69 lines
2.9 KiB
C++
69 lines
2.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/NamedSlot.h"
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#ifdef UMG_NamedSlot_generated_h
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#error "NamedSlot.generated.h already included, missing '#pragma once' in NamedSlot.h"
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#endif
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#define UMG_NamedSlot_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UNamedSlot ***************************************************************
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h_20_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UNamedSlot, UMG_API)
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struct Z_Construct_UClass_UNamedSlot_Statics;
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UMG_API UClass* Z_Construct_UClass_UNamedSlot_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h_20_INCLASS \
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private: \
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static void StaticRegisterNativesUNamedSlot(); \
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friend struct ::Z_Construct_UClass_UNamedSlot_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UNamedSlot_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNamedSlot, UContentWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UNamedSlot_NoRegister) \
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DECLARE_SERIALIZER(UNamedSlot) \
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FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h_20_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h_20_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UNamedSlot(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNamedSlot) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UNamedSlot); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNamedSlot); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNamedSlot(UNamedSlot&&) = delete; \
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UNamedSlot(const UNamedSlot&) = delete; \
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UMG_API virtual ~UNamedSlot();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h_17_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h_20_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h_20_INCLASS \
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FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h_20_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNamedSlot;
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// ********** End Class UNamedSlot *****************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_NamedSlot_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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