105 lines
5.2 KiB
C++
105 lines
5.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/BackgroundBlur.h"
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#ifdef UMG_BackgroundBlur_generated_h
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#error "BackgroundBlur.generated.h already included, missing '#pragma once' in BackgroundBlur.h"
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#endif
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#define UMG_BackgroundBlur_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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struct FMargin;
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struct FSlateBrush;
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// ********** Begin Class UBackgroundBlur **********************************************************
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#define FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_RPC_WRAPPERS \
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DECLARE_FUNCTION(execSetLowQualityFallbackBrush); \
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DECLARE_FUNCTION(execSetCornerRadius); \
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DECLARE_FUNCTION(execSetBlurStrength); \
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DECLARE_FUNCTION(execSetBlurRadius); \
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DECLARE_FUNCTION(execSetApplyAlphaToBlur); \
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DECLARE_FUNCTION(execSetVerticalAlignment); \
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DECLARE_FUNCTION(execSetHorizontalAlignment); \
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DECLARE_FUNCTION(execSetPadding);
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#define FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_ACCESSORS \
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static void GetPadding_WrapperImpl(const void* Object, void* OutValue); \
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static void SetPadding_WrapperImpl(void* Object, const void* InValue); \
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static void GetHorizontalAlignment_WrapperImpl(const void* Object, void* OutValue); \
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static void SetHorizontalAlignment_WrapperImpl(void* Object, const void* InValue); \
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static void GetVerticalAlignment_WrapperImpl(const void* Object, void* OutValue); \
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static void SetVerticalAlignment_WrapperImpl(void* Object, const void* InValue); \
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static void GetbApplyAlphaToBlur_WrapperImpl(const void* Object, void* OutValue); \
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static void SetbApplyAlphaToBlur_WrapperImpl(void* Object, const void* InValue); \
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static void GetBlurStrength_WrapperImpl(const void* Object, void* OutValue); \
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static void SetBlurStrength_WrapperImpl(void* Object, const void* InValue); \
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static void GetbOverrideAutoRadiusCalculation_WrapperImpl(const void* Object, void* OutValue); \
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static void SetbOverrideAutoRadiusCalculation_WrapperImpl(void* Object, const void* InValue); \
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static void GetBlurRadius_WrapperImpl(const void* Object, void* OutValue); \
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static void SetBlurRadius_WrapperImpl(void* Object, const void* InValue); \
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static void GetCornerRadius_WrapperImpl(const void* Object, void* OutValue); \
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static void SetCornerRadius_WrapperImpl(void* Object, const void* InValue); \
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static void GetLowQualityFallbackBrush_WrapperImpl(const void* Object, void* OutValue); \
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static void SetLowQualityFallbackBrush_WrapperImpl(void* Object, const void* InValue);
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#define FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UBackgroundBlur, UMG_API)
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struct Z_Construct_UClass_UBackgroundBlur_Statics;
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UMG_API UClass* Z_Construct_UClass_UBackgroundBlur_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_INCLASS \
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private: \
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static void StaticRegisterNativesUBackgroundBlur(); \
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friend struct ::Z_Construct_UClass_UBackgroundBlur_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UBackgroundBlur_NoRegister(); \
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public: \
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DECLARE_CLASS2(UBackgroundBlur, UContentWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UBackgroundBlur_NoRegister) \
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DECLARE_SERIALIZER(UBackgroundBlur) \
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FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UBackgroundBlur(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBackgroundBlur) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UBackgroundBlur); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBackgroundBlur); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UBackgroundBlur(UBackgroundBlur&&) = delete; \
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UBackgroundBlur(const UBackgroundBlur&) = delete; \
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UMG_API virtual ~UBackgroundBlur();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_15_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_ACCESSORS \
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FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_INCLASS \
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FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h_18_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UBackgroundBlur;
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// ********** End Class UBackgroundBlur ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_BackgroundBlur_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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