Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TemplateSequence/UHT/CameraAnimationSequenceSubsystem.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

397 lines
22 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CameraAnimationSequenceSubsystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraAnimationSequenceSubsystem() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UWorldSubsystem();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCameraAnimationSpawnableSystem ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem;
UClass* UCameraAnimationSpawnableSystem::GetPrivateStaticClass()
{
using TClass = UCameraAnimationSpawnableSystem;
if (!Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationSpawnableSystem"),
Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton,
StaticRegisterNativesUCameraAnimationSpawnableSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister()
{
return UCameraAnimationSpawnableSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CameraAnimationSequenceSubsystem.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationSpawnableSystem constinit property declarations **********
// ********** End Class UCameraAnimationSpawnableSystem constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationSpawnableSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics
UObject* (*const Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::ClassParams = {
&UCameraAnimationSpawnableSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::Class_MetaDataParams)
};
void UCameraAnimationSpawnableSystem::StaticRegisterNativesUCameraAnimationSpawnableSystem()
{
}
UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem()
{
if (!Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton, Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSpawnableSystem);
UCameraAnimationSpawnableSystem::~UCameraAnimationSpawnableSystem() {}
// ********** End Class UCameraAnimationSpawnableSystem ********************************************
// ********** Begin Class UCameraAnimationBoundObjectInstantiator **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator;
UClass* UCameraAnimationBoundObjectInstantiator::GetPrivateStaticClass()
{
using TClass = UCameraAnimationBoundObjectInstantiator;
if (!Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationBoundObjectInstantiator"),
Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton,
StaticRegisterNativesUCameraAnimationBoundObjectInstantiator,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister()
{
return UCameraAnimationBoundObjectInstantiator::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CameraAnimationSequenceSubsystem.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationBoundObjectInstantiator constinit property declarations **
// ********** End Class UCameraAnimationBoundObjectInstantiator constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationBoundObjectInstantiator>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics
UObject* (*const Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::ClassParams = {
&UCameraAnimationBoundObjectInstantiator::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::Class_MetaDataParams)
};
void UCameraAnimationBoundObjectInstantiator::StaticRegisterNativesUCameraAnimationBoundObjectInstantiator()
{
}
UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator()
{
if (!Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton, Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationBoundObjectInstantiator);
UCameraAnimationBoundObjectInstantiator::~UCameraAnimationBoundObjectInstantiator() {}
// ********** End Class UCameraAnimationBoundObjectInstantiator ************************************
// ********** Begin Class UCameraAnimationEntitySystemLinker ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker;
UClass* UCameraAnimationEntitySystemLinker::GetPrivateStaticClass()
{
using TClass = UCameraAnimationEntitySystemLinker;
if (!Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationEntitySystemLinker"),
Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton,
StaticRegisterNativesUCameraAnimationEntitySystemLinker,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister()
{
return UCameraAnimationEntitySystemLinker::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CameraAnimationSequenceSubsystem.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationEntitySystemLinker constinit property declarations *******
// ********** End Class UCameraAnimationEntitySystemLinker constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationEntitySystemLinker>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics
UObject* (*const Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystemLinker,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::ClassParams = {
&UCameraAnimationEntitySystemLinker::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::Class_MetaDataParams)
};
void UCameraAnimationEntitySystemLinker::StaticRegisterNativesUCameraAnimationEntitySystemLinker()
{
}
UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker()
{
if (!Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton, Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationEntitySystemLinker);
UCameraAnimationEntitySystemLinker::~UCameraAnimationEntitySystemLinker() {}
// ********** End Class UCameraAnimationEntitySystemLinker *****************************************
// ********** Begin Class UCameraAnimationSequenceSubsystem ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem;
UClass* UCameraAnimationSequenceSubsystem::GetPrivateStaticClass()
{
using TClass = UCameraAnimationSequenceSubsystem;
if (!Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationSequenceSubsystem"),
Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton,
StaticRegisterNativesUCameraAnimationSequenceSubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister()
{
return UCameraAnimationSequenceSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * World subsystem that holds global objects for handling camera animation sequences.\n */" },
{ "IncludePath", "CameraAnimationSequenceSubsystem.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ToolTip", "World subsystem that holds global objects for handling camera animation sequences." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Linker_MetaData[] = {
{ "Comment", "/** The global Sequencer linker that contains all the shakes and camera animations */" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ToolTip", "The global Sequencer linker that contains all the shakes and camera animations" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationSequenceSubsystem constinit property declarations ********
static const UECodeGen_Private::FObjectPropertyParams NewProp_Linker;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraAnimationSequenceSubsystem constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationSequenceSubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics
// ********** Begin Class UCameraAnimationSequenceSubsystem Property Definitions *******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::NewProp_Linker = { "Linker", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceSubsystem, Linker), Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Linker_MetaData), NewProp_Linker_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::NewProp_Linker,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers) < 2048);
// ********** End Class UCameraAnimationSequenceSubsystem Property Definitions *********************
UObject* (*const Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UWorldSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::ClassParams = {
&UCameraAnimationSequenceSubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::Class_MetaDataParams)
};
void UCameraAnimationSequenceSubsystem::StaticRegisterNativesUCameraAnimationSequenceSubsystem()
{
}
UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem()
{
if (!Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton, Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSequenceSubsystem);
// ********** End Class UCameraAnimationSequenceSubsystem ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraAnimationSpawnableSystem, UCameraAnimationSpawnableSystem::StaticClass, TEXT("UCameraAnimationSpawnableSystem"), &Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSpawnableSystem), 3232456185U) },
{ Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator, UCameraAnimationBoundObjectInstantiator::StaticClass, TEXT("UCameraAnimationBoundObjectInstantiator"), &Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationBoundObjectInstantiator), 1554325516U) },
{ Z_Construct_UClass_UCameraAnimationEntitySystemLinker, UCameraAnimationEntitySystemLinker::StaticClass, TEXT("UCameraAnimationEntitySystemLinker"), &Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationEntitySystemLinker), 1777820433U) },
{ Z_Construct_UClass_UCameraAnimationSequenceSubsystem, UCameraAnimationSequenceSubsystem::StaticClass, TEXT("UCameraAnimationSequenceSubsystem"), &Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSequenceSubsystem), 3449291164U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_4119434547{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS