// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "CameraAnimationSequenceSubsystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraAnimationSequenceSubsystem() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UWorldSubsystem(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_TemplateSequence(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UCameraAnimationSpawnableSystem ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem; UClass* UCameraAnimationSpawnableSystem::GetPrivateStaticClass() { using TClass = UCameraAnimationSpawnableSystem; if (!Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraAnimationSpawnableSystem"), Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton, StaticRegisterNativesUCameraAnimationSpawnableSystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton; } UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister() { return UCameraAnimationSpawnableSystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "CameraAnimationSequenceSubsystem.h" }, { "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraAnimationSpawnableSystem constinit property declarations ********** // ********** End Class UCameraAnimationSpawnableSystem constinit property declarations ************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics UObject* (*const Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::ClassParams = { &UCameraAnimationSpawnableSystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::Class_MetaDataParams) }; void UCameraAnimationSpawnableSystem::StaticRegisterNativesUCameraAnimationSpawnableSystem() { } UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem() { if (!Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton, Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSpawnableSystem); UCameraAnimationSpawnableSystem::~UCameraAnimationSpawnableSystem() {} // ********** End Class UCameraAnimationSpawnableSystem ******************************************** // ********** Begin Class UCameraAnimationBoundObjectInstantiator ********************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator; UClass* UCameraAnimationBoundObjectInstantiator::GetPrivateStaticClass() { using TClass = UCameraAnimationBoundObjectInstantiator; if (!Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraAnimationBoundObjectInstantiator"), Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton, StaticRegisterNativesUCameraAnimationBoundObjectInstantiator, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton; } UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister() { return UCameraAnimationBoundObjectInstantiator::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "CameraAnimationSequenceSubsystem.h" }, { "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraAnimationBoundObjectInstantiator constinit property declarations ** // ********** End Class UCameraAnimationBoundObjectInstantiator constinit property declarations **** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics UObject* (*const Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::ClassParams = { &UCameraAnimationBoundObjectInstantiator::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::Class_MetaDataParams) }; void UCameraAnimationBoundObjectInstantiator::StaticRegisterNativesUCameraAnimationBoundObjectInstantiator() { } UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator() { if (!Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton, Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationBoundObjectInstantiator); UCameraAnimationBoundObjectInstantiator::~UCameraAnimationBoundObjectInstantiator() {} // ********** End Class UCameraAnimationBoundObjectInstantiator ************************************ // ********** Begin Class UCameraAnimationEntitySystemLinker *************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker; UClass* UCameraAnimationEntitySystemLinker::GetPrivateStaticClass() { using TClass = UCameraAnimationEntitySystemLinker; if (!Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraAnimationEntitySystemLinker"), Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton, StaticRegisterNativesUCameraAnimationEntitySystemLinker, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton; } UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister() { return UCameraAnimationEntitySystemLinker::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "CameraAnimationSequenceSubsystem.h" }, { "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraAnimationEntitySystemLinker constinit property declarations ******* // ********** End Class UCameraAnimationEntitySystemLinker constinit property declarations ********* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics UObject* (*const Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystemLinker, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::ClassParams = { &UCameraAnimationEntitySystemLinker::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::Class_MetaDataParams) }; void UCameraAnimationEntitySystemLinker::StaticRegisterNativesUCameraAnimationEntitySystemLinker() { } UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker() { if (!Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton, Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationEntitySystemLinker); UCameraAnimationEntitySystemLinker::~UCameraAnimationEntitySystemLinker() {} // ********** End Class UCameraAnimationEntitySystemLinker ***************************************** // ********** Begin Class UCameraAnimationSequenceSubsystem **************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem; UClass* UCameraAnimationSequenceSubsystem::GetPrivateStaticClass() { using TClass = UCameraAnimationSequenceSubsystem; if (!Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraAnimationSequenceSubsystem"), Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton, StaticRegisterNativesUCameraAnimationSequenceSubsystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton; } UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister() { return UCameraAnimationSequenceSubsystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * World subsystem that holds global objects for handling camera animation sequences.\n */" }, { "IncludePath", "CameraAnimationSequenceSubsystem.h" }, { "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" }, { "ToolTip", "World subsystem that holds global objects for handling camera animation sequences." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Linker_MetaData[] = { { "Comment", "/** The global Sequencer linker that contains all the shakes and camera animations */" }, { "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" }, { "ToolTip", "The global Sequencer linker that contains all the shakes and camera animations" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraAnimationSequenceSubsystem constinit property declarations ******** static const UECodeGen_Private::FObjectPropertyParams NewProp_Linker; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraAnimationSequenceSubsystem constinit property declarations ********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics // ********** Begin Class UCameraAnimationSequenceSubsystem Property Definitions ******************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::NewProp_Linker = { "Linker", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceSubsystem, Linker), Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Linker_MetaData), NewProp_Linker_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::NewProp_Linker, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers) < 2048); // ********** End Class UCameraAnimationSequenceSubsystem Property Definitions ********************* UObject* (*const Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UWorldSubsystem, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::ClassParams = { &UCameraAnimationSequenceSubsystem::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers), 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::Class_MetaDataParams) }; void UCameraAnimationSequenceSubsystem::StaticRegisterNativesUCameraAnimationSequenceSubsystem() { } UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem() { if (!Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton, Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSequenceSubsystem); // ********** End Class UCameraAnimationSequenceSubsystem ****************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraAnimationSpawnableSystem, UCameraAnimationSpawnableSystem::StaticClass, TEXT("UCameraAnimationSpawnableSystem"), &Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSpawnableSystem), 3232456185U) }, { Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator, UCameraAnimationBoundObjectInstantiator::StaticClass, TEXT("UCameraAnimationBoundObjectInstantiator"), &Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationBoundObjectInstantiator), 1554325516U) }, { Z_Construct_UClass_UCameraAnimationEntitySystemLinker, UCameraAnimationEntitySystemLinker::StaticClass, TEXT("UCameraAnimationEntitySystemLinker"), &Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationEntitySystemLinker), 1777820433U) }, { Z_Construct_UClass_UCameraAnimationSequenceSubsystem, UCameraAnimationSequenceSubsystem::StaticClass, TEXT("UCameraAnimationSequenceSubsystem"), &Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSequenceSubsystem), 3449291164U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_4119434547{ TEXT("/Script/TemplateSequence"), Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS