Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT/SubobjectDataAdapterBase.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

55 lines
2.9 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SubobjectDataAdapterBase.h"
#ifdef SUBOBJECTDATAINTERFACE_SubobjectDataAdapterBase_generated_h
#error "SubobjectDataAdapterBase.generated.h already included, missing '#pragma once' in SubobjectDataAdapterBase.h"
#endif
#define SUBOBJECTDATAINTERFACE_SubobjectDataAdapterBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FSubobjectDataSubsystemContextDataBase ****************************
struct Z_Construct_UScriptStruct_FSubobjectDataSubsystemContextDataBase_Statics;
#define FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataAdapterBase_h_43_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSubobjectDataSubsystemContextDataBase_Statics; \
SUBOBJECTDATAINTERFACE_API static class UScriptStruct* StaticStruct();
struct FSubobjectDataSubsystemContextDataBase;
// ********** End ScriptStruct FSubobjectDataSubsystemContextDataBase ******************************
// ********** Begin ScriptStruct FSubobjectDataSubsystemContextData_SingleUObjectContextObject *****
struct Z_Construct_UScriptStruct_FSubobjectDataSubsystemContextData_SingleUObjectContextObject_Statics;
#define FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataAdapterBase_h_52_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSubobjectDataSubsystemContextData_SingleUObjectContextObject_Statics; \
SUBOBJECTDATAINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FSubobjectDataSubsystemContextDataBase Super;
struct FSubobjectDataSubsystemContextData_SingleUObjectContextObject;
// ********** End ScriptStruct FSubobjectDataSubsystemContextData_SingleUObjectContextObject *******
// ********** Begin ScriptStruct FSubobjectDataSubsystemContextData_TedsRow ************************
struct Z_Construct_UScriptStruct_FSubobjectDataSubsystemContextData_TedsRow_Statics;
#define FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataAdapterBase_h_65_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSubobjectDataSubsystemContextData_TedsRow_Statics; \
SUBOBJECTDATAINTERFACE_API static class UScriptStruct* StaticStruct(); \
typedef FSubobjectDataSubsystemContextDataBase Super;
struct FSubobjectDataSubsystemContextData_TedsRow;
// ********** End ScriptStruct FSubobjectDataSubsystemContextData_TedsRow **************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_SubobjectDataInterface_Public_SubobjectDataAdapterBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS