51 lines
1.9 KiB
C++
51 lines
1.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Widgets/Layout/SScaleBox.h"
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#ifdef SLATE_SScaleBox_generated_h
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#error "SScaleBox.generated.h already included, missing '#pragma once' in SScaleBox.h"
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#endif
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#define SLATE_SScaleBox_generated_h
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#include "Templates/IsUEnumClass.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ReflectedTypeAccessors.h"
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#include "Templates/NoDestroy.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScaleBox_h
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// ********** Begin Enum EStretchDirection *********************************************************
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#define FOREACH_ENUM_ESTRETCHDIRECTION(op) \
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op(EStretchDirection::Both) \
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op(EStretchDirection::DownOnly) \
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op(EStretchDirection::UpOnly)
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namespace EStretchDirection { enum Type : int; }
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template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStretchDirection::Type>();
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// ********** End Enum EStretchDirection ***********************************************************
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// ********** Begin Enum EStretch ******************************************************************
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#define FOREACH_ENUM_ESTRETCH(op) \
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op(EStretch::None) \
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op(EStretch::Fill) \
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op(EStretch::ScaleToFit) \
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op(EStretch::ScaleToFitX) \
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op(EStretch::ScaleToFitY) \
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op(EStretch::ScaleToFill) \
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op(EStretch::ScaleBySafeZone) \
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op(EStretch::UserSpecified) \
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op(EStretch::UserSpecifiedWithClipping)
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namespace EStretch { enum Type : int; }
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template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStretch::Type>();
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// ********** End Enum EStretch ********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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