// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Widgets/Layout/SScaleBox.h" #ifdef SLATE_SScaleBox_generated_h #error "SScaleBox.generated.h already included, missing '#pragma once' in SScaleBox.h" #endif #define SLATE_SScaleBox_generated_h #include "Templates/IsUEnumClass.h" #include "UObject/ObjectMacros.h" #include "UObject/ReflectedTypeAccessors.h" #include "Templates/NoDestroy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Slate_Public_Widgets_Layout_SScaleBox_h // ********** Begin Enum EStretchDirection ********************************************************* #define FOREACH_ENUM_ESTRETCHDIRECTION(op) \ op(EStretchDirection::Both) \ op(EStretchDirection::DownOnly) \ op(EStretchDirection::UpOnly) namespace EStretchDirection { enum Type : int; } template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EStretchDirection *********************************************************** // ********** Begin Enum EStretch ****************************************************************** #define FOREACH_ENUM_ESTRETCH(op) \ op(EStretch::None) \ op(EStretch::Fill) \ op(EStretch::ScaleToFit) \ op(EStretch::ScaleToFitX) \ op(EStretch::ScaleToFitY) \ op(EStretch::ScaleToFill) \ op(EStretch::ScaleBySafeZone) \ op(EStretch::UserSpecified) \ op(EStretch::UserSpecifiedWithClipping) namespace EStretch { enum Type : int; } template<> SLATE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EStretch ******************************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS