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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SessionMessages/UHT/SessionServiceMessages.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

73 lines
3.5 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SessionServiceMessages.h"
#ifdef SESSIONMESSAGES_SessionServiceMessages_generated_h
#error "SessionServiceMessages.generated.h already included, missing '#pragma once' in SessionServiceMessages.h"
#endif
#define SESSIONMESSAGES_SessionServiceMessages_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FSessionServicePing ***********************************************
struct Z_Construct_UScriptStruct_FSessionServicePing_Statics;
#define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_20_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSessionServicePing_Statics; \
SESSIONMESSAGES_API static class UScriptStruct* StaticStruct();
struct FSessionServicePing;
// ********** End ScriptStruct FSessionServicePing *************************************************
// ********** Begin ScriptStruct FSessionServicePong ***********************************************
struct Z_Construct_UScriptStruct_FSessionServicePong_Statics;
#define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_42_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSessionServicePong_Statics; \
SESSIONMESSAGES_API static class UScriptStruct* StaticStruct();
struct FSessionServicePong;
// ********** End ScriptStruct FSessionServicePong *************************************************
// ********** Begin ScriptStruct FSessionServiceLog ************************************************
struct Z_Construct_UScriptStruct_FSessionServiceLog_Statics;
#define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_95_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSessionServiceLog_Statics; \
SESSIONMESSAGES_API static class UScriptStruct* StaticStruct();
struct FSessionServiceLog;
// ********** End ScriptStruct FSessionServiceLog **************************************************
// ********** Begin ScriptStruct FSessionServiceLogSubscribe ***************************************
struct Z_Construct_UScriptStruct_FSessionServiceLogSubscribe_Statics;
#define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_141_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSessionServiceLogSubscribe_Statics; \
SESSIONMESSAGES_API static class UScriptStruct* StaticStruct();
struct FSessionServiceLogSubscribe;
// ********** End ScriptStruct FSessionServiceLogSubscribe *****************************************
// ********** Begin ScriptStruct FSessionServiceLogUnsubscribe *************************************
struct Z_Construct_UScriptStruct_FSessionServiceLogUnsubscribe_Statics;
#define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_151_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSessionServiceLogUnsubscribe_Statics; \
SESSIONMESSAGES_API static class UScriptStruct* StaticStruct();
struct FSessionServiceLogUnsubscribe;
// ********** End ScriptStruct FSessionServiceLogUnsubscribe ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS