// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SessionServiceMessages.h" #ifdef SESSIONMESSAGES_SessionServiceMessages_generated_h #error "SessionServiceMessages.generated.h already included, missing '#pragma once' in SessionServiceMessages.h" #endif #define SESSIONMESSAGES_SessionServiceMessages_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FSessionServicePing *********************************************** struct Z_Construct_UScriptStruct_FSessionServicePing_Statics; #define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_20_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSessionServicePing_Statics; \ SESSIONMESSAGES_API static class UScriptStruct* StaticStruct(); struct FSessionServicePing; // ********** End ScriptStruct FSessionServicePing ************************************************* // ********** Begin ScriptStruct FSessionServicePong *********************************************** struct Z_Construct_UScriptStruct_FSessionServicePong_Statics; #define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_42_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSessionServicePong_Statics; \ SESSIONMESSAGES_API static class UScriptStruct* StaticStruct(); struct FSessionServicePong; // ********** End ScriptStruct FSessionServicePong ************************************************* // ********** Begin ScriptStruct FSessionServiceLog ************************************************ struct Z_Construct_UScriptStruct_FSessionServiceLog_Statics; #define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_95_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSessionServiceLog_Statics; \ SESSIONMESSAGES_API static class UScriptStruct* StaticStruct(); struct FSessionServiceLog; // ********** End ScriptStruct FSessionServiceLog ************************************************** // ********** Begin ScriptStruct FSessionServiceLogSubscribe *************************************** struct Z_Construct_UScriptStruct_FSessionServiceLogSubscribe_Statics; #define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_141_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSessionServiceLogSubscribe_Statics; \ SESSIONMESSAGES_API static class UScriptStruct* StaticStruct(); struct FSessionServiceLogSubscribe; // ********** End ScriptStruct FSessionServiceLogSubscribe ***************************************** // ********** Begin ScriptStruct FSessionServiceLogUnsubscribe ************************************* struct Z_Construct_UScriptStruct_FSessionServiceLogUnsubscribe_Statics; #define FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h_151_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSessionServiceLogUnsubscribe_Statics; \ SESSIONMESSAGES_API static class UScriptStruct* StaticStruct(); struct FSessionServiceLogUnsubscribe; // ********** End ScriptStruct FSessionServiceLogUnsubscribe *************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_SessionMessages_Public_SessionServiceMessages_h PRAGMA_ENABLE_DEPRECATION_WARNINGS