33 lines
1.5 KiB
C
33 lines
1.5 KiB
C
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "SequencerScriptingRange.h"
|
|
|
|
#ifdef SEQUENCERSCRIPTING_SequencerScriptingRange_generated_h
|
|
#error "SequencerScriptingRange.generated.h already included, missing '#pragma once' in SequencerScriptingRange.h"
|
|
#endif
|
|
#define SEQUENCERSCRIPTING_SequencerScriptingRange_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin ScriptStruct FSequencerScriptingRange ******************************************
|
|
struct Z_Construct_UScriptStruct_FSequencerScriptingRange_Statics;
|
|
#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Public_SequencerScriptingRange_h_17_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FSequencerScriptingRange_Statics; \
|
|
SEQUENCERSCRIPTING_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FSequencerScriptingRange;
|
|
// ********** End ScriptStruct FSequencerScriptingRange ********************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Public_SequencerScriptingRange_h
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|