Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Sequencer/UHT/SequencerModuleScriptingLayer.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

70 lines
3.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Scripting/SequencerModuleScriptingLayer.h"
#ifdef SEQUENCER_SequencerModuleScriptingLayer_generated_h
#error "SequencerModuleScriptingLayer.generated.h already included, missing '#pragma once' in SequencerModuleScriptingLayer.h"
#endif
#define SEQUENCER_SequencerModuleScriptingLayer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class USequencerModuleOutlinerScriptingObject;
// ********** Begin Class USequencerModuleScriptingLayer *******************************************
#define FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetOutliner);
struct Z_Construct_UClass_USequencerModuleScriptingLayer_Statics;
SEQUENCER_API UClass* Z_Construct_UClass_USequencerModuleScriptingLayer_NoRegister();
#define FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSequencerModuleScriptingLayer(); \
friend struct ::Z_Construct_UClass_USequencerModuleScriptingLayer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend SEQUENCER_API UClass* ::Z_Construct_UClass_USequencerModuleScriptingLayer_NoRegister(); \
public: \
DECLARE_CLASS2(USequencerModuleScriptingLayer, USequencerScriptingLayer, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Sequencer"), Z_Construct_UClass_USequencerModuleScriptingLayer_NoRegister) \
DECLARE_SERIALIZER(USequencerModuleScriptingLayer)
#define FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
SEQUENCER_API USequencerModuleScriptingLayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USequencerModuleScriptingLayer(USequencerModuleScriptingLayer&&) = delete; \
USequencerModuleScriptingLayer(const USequencerModuleScriptingLayer&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(SEQUENCER_API, USequencerModuleScriptingLayer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USequencerModuleScriptingLayer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USequencerModuleScriptingLayer) \
SEQUENCER_API virtual ~USequencerModuleScriptingLayer();
#define FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h_10_PROLOG
#define FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h_15_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USequencerModuleScriptingLayer;
// ********** End Class USequencerModuleScriptingLayer *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_Sequencer_Public_Scripting_SequencerModuleScriptingLayer_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS