Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Sequencer/UHT/ISequencerSection.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

34 lines
1.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ISequencerSection.h"
#ifdef SEQUENCER_ISequencerSection_generated_h
#error "ISequencerSection.generated.h already included, missing '#pragma once' in ISequencerSection.h"
#endif
#define SEQUENCER_ISequencerSection_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_Sequencer_Public_ISequencerSection_h
// ********** Begin Enum ESequencerSectionResizeMode ***********************************************
#define FOREACH_ENUM_ESEQUENCERSECTIONRESIZEMODE(op) \
op(SSRM_LeadingEdge) \
op(SSRM_TrailingEdge)
enum ESequencerSectionResizeMode : int;
template<> SEQUENCER_NON_ATTRIBUTED_API UEnum* StaticEnum<ESequencerSectionResizeMode>();
// ********** End Enum ESequencerSectionResizeMode *************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS