Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/RewindDebuggerVLog/UHT/RewindDebuggerVLogSettings.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "RewindDebuggerVLogSettings.h"
#ifdef REWINDDEBUGGERVLOG_RewindDebuggerVLogSettings_generated_h
#error "RewindDebuggerVLogSettings.generated.h already included, missing '#pragma once' in RewindDebuggerVLogSettings.h"
#endif
#define REWINDDEBUGGERVLOG_RewindDebuggerVLogSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class URewindDebuggerVLogSettings **********************************************
struct Z_Construct_UClass_URewindDebuggerVLogSettings_Statics;
REWINDDEBUGGERVLOG_API UClass* Z_Construct_UClass_URewindDebuggerVLogSettings_NoRegister();
#define FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesURewindDebuggerVLogSettings(); \
friend struct ::Z_Construct_UClass_URewindDebuggerVLogSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend REWINDDEBUGGERVLOG_API UClass* ::Z_Construct_UClass_URewindDebuggerVLogSettings_NoRegister(); \
public: \
DECLARE_CLASS2(URewindDebuggerVLogSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/RewindDebuggerVLog"), Z_Construct_UClass_URewindDebuggerVLogSettings_NoRegister) \
DECLARE_SERIALIZER(URewindDebuggerVLogSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
URewindDebuggerVLogSettings(URewindDebuggerVLogSettings&&) = delete; \
URewindDebuggerVLogSettings(const URewindDebuggerVLogSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, URewindDebuggerVLogSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URewindDebuggerVLogSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(URewindDebuggerVLogSettings) \
NO_API virtual ~URewindDebuggerVLogSettings();
#define FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_13_PROLOG
#define FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class URewindDebuggerVLogSettings;
// ********** End Class URewindDebuggerVLogSettings ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS