// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "RewindDebuggerVLogSettings.h" #ifdef REWINDDEBUGGERVLOG_RewindDebuggerVLogSettings_generated_h #error "RewindDebuggerVLogSettings.generated.h already included, missing '#pragma once' in RewindDebuggerVLogSettings.h" #endif #define REWINDDEBUGGERVLOG_RewindDebuggerVLogSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class URewindDebuggerVLogSettings ********************************************** struct Z_Construct_UClass_URewindDebuggerVLogSettings_Statics; REWINDDEBUGGERVLOG_API UClass* Z_Construct_UClass_URewindDebuggerVLogSettings_NoRegister(); #define FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesURewindDebuggerVLogSettings(); \ friend struct ::Z_Construct_UClass_URewindDebuggerVLogSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend REWINDDEBUGGERVLOG_API UClass* ::Z_Construct_UClass_URewindDebuggerVLogSettings_NoRegister(); \ public: \ DECLARE_CLASS2(URewindDebuggerVLogSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/RewindDebuggerVLog"), Z_Construct_UClass_URewindDebuggerVLogSettings_NoRegister) \ DECLARE_SERIALIZER(URewindDebuggerVLogSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ URewindDebuggerVLogSettings(URewindDebuggerVLogSettings&&) = delete; \ URewindDebuggerVLogSettings(const URewindDebuggerVLogSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, URewindDebuggerVLogSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URewindDebuggerVLogSettings); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(URewindDebuggerVLogSettings) \ NO_API virtual ~URewindDebuggerVLogSettings(); #define FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_13_PROLOG #define FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h_16_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class URewindDebuggerVLogSettings; // ********** End Class URewindDebuggerVLogSettings ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebuggerVLog_Private_RewindDebuggerVLogSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS