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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Persona/UHT/PersonaPreviewSceneSkelMeshInstanceController.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

62 lines
3.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PersonaPreviewSceneSkelMeshInstanceController.h"
#ifdef PERSONA_PersonaPreviewSceneSkelMeshInstanceController_generated_h
#error "PersonaPreviewSceneSkelMeshInstanceController.generated.h already included, missing '#pragma once' in PersonaPreviewSceneSkelMeshInstanceController.h"
#endif
#define PERSONA_PersonaPreviewSceneSkelMeshInstanceController_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPersonaPreviewSceneSkelMeshInstanceController ***************************
struct Z_Construct_UClass_UPersonaPreviewSceneSkelMeshInstanceController_Statics;
PERSONA_API UClass* Z_Construct_UClass_UPersonaPreviewSceneSkelMeshInstanceController_NoRegister();
#define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneSkelMeshInstanceController_h_57_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPersonaPreviewSceneSkelMeshInstanceController(); \
friend struct ::Z_Construct_UClass_UPersonaPreviewSceneSkelMeshInstanceController_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PERSONA_API UClass* ::Z_Construct_UClass_UPersonaPreviewSceneSkelMeshInstanceController_NoRegister(); \
public: \
DECLARE_CLASS2(UPersonaPreviewSceneSkelMeshInstanceController, UPersonaPreviewSceneController, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UPersonaPreviewSceneSkelMeshInstanceController_NoRegister) \
DECLARE_SERIALIZER(UPersonaPreviewSceneSkelMeshInstanceController)
#define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneSkelMeshInstanceController_h_57_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UPersonaPreviewSceneSkelMeshInstanceController(UPersonaPreviewSceneSkelMeshInstanceController&&) = delete; \
UPersonaPreviewSceneSkelMeshInstanceController(const UPersonaPreviewSceneSkelMeshInstanceController&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPersonaPreviewSceneSkelMeshInstanceController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPersonaPreviewSceneSkelMeshInstanceController); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UPersonaPreviewSceneSkelMeshInstanceController) \
NO_API virtual ~UPersonaPreviewSceneSkelMeshInstanceController();
#define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneSkelMeshInstanceController_h_53_PROLOG
#define FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneSkelMeshInstanceController_h_57_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneSkelMeshInstanceController_h_57_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneSkelMeshInstanceController_h_57_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPersonaPreviewSceneSkelMeshInstanceController;
// ********** End Class UPersonaPreviewSceneSkelMeshInstanceController *****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_Persona_Private_PersonaPreviewSceneSkelMeshInstanceController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS