Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Persona/UHT/PersonaAssetFamily.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

228 lines
14 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PersonaAssetFamily.h"
#ifdef PERSONA_PersonaAssetFamily_generated_h
#error "PersonaAssetFamily.generated.h already included, missing '#pragma once' in PersonaAssetFamily.h"
#endif
#define PERSONA_PersonaAssetFamily_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimationEditorsAssetFamilyExtension_SkeletonAsset **********************
struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_Statics;
PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_NoRegister();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_SkeletonAsset(); \
friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_SkeletonAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_NoRegister) \
DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_SkeletonAsset)
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAnimationEditorsAssetFamilyExtension_SkeletonAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationEditorsAssetFamilyExtension_SkeletonAsset(UAnimationEditorsAssetFamilyExtension_SkeletonAsset&&) = delete; \
UAnimationEditorsAssetFamilyExtension_SkeletonAsset(const UAnimationEditorsAssetFamilyExtension_SkeletonAsset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_SkeletonAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_SkeletonAsset); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_SkeletonAsset) \
NO_API virtual ~UAnimationEditorsAssetFamilyExtension_SkeletonAsset();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_20_PROLOG
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationEditorsAssetFamilyExtension_SkeletonAsset;
// ********** End Class UAnimationEditorsAssetFamilyExtension_SkeletonAsset ************************
// ********** Begin Class UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset ******************
struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_Statics;
PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_NoRegister();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(); \
friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_NoRegister) \
DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset)
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset&&) = delete; \
UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(const UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset) \
NO_API virtual ~UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_36_PROLOG
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset;
// ********** End Class UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset ********************
// ********** Begin Class UAnimationEditorsAssetFamilyExtension_AnimationAsset *********************
struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_Statics;
PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_NoRegister();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_AnimationAsset(); \
friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_AnimationAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_NoRegister) \
DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_AnimationAsset)
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAnimationEditorsAssetFamilyExtension_AnimationAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationEditorsAssetFamilyExtension_AnimationAsset(UAnimationEditorsAssetFamilyExtension_AnimationAsset&&) = delete; \
UAnimationEditorsAssetFamilyExtension_AnimationAsset(const UAnimationEditorsAssetFamilyExtension_AnimationAsset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_AnimationAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_AnimationAsset); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_AnimationAsset) \
NO_API virtual ~UAnimationEditorsAssetFamilyExtension_AnimationAsset();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_52_PROLOG
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationEditorsAssetFamilyExtension_AnimationAsset;
// ********** End Class UAnimationEditorsAssetFamilyExtension_AnimationAsset ***********************
// ********** Begin Class UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset *****************
struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_Statics;
PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_NoRegister();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(); \
friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_NoRegister) \
DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset)
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset&&) = delete; \
UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(const UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset) \
NO_API virtual ~UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_68_PROLOG
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset;
// ********** End Class UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset *******************
// ********** Begin Class UAnimationEditorsAssetFamilyExtension_PhysicsAsset ***********************
struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_Statics;
PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_NoRegister();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_PhysicsAsset(); \
friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_PhysicsAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_NoRegister) \
DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_PhysicsAsset)
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAnimationEditorsAssetFamilyExtension_PhysicsAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationEditorsAssetFamilyExtension_PhysicsAsset(UAnimationEditorsAssetFamilyExtension_PhysicsAsset&&) = delete; \
UAnimationEditorsAssetFamilyExtension_PhysicsAsset(const UAnimationEditorsAssetFamilyExtension_PhysicsAsset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_PhysicsAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_PhysicsAsset); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_PhysicsAsset) \
NO_API virtual ~UAnimationEditorsAssetFamilyExtension_PhysicsAsset();
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_84_PROLOG
#define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationEditorsAssetFamilyExtension_PhysicsAsset;
// ********** End Class UAnimationEditorsAssetFamilyExtension_PhysicsAsset *************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS