// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PersonaAssetFamily.h" #ifdef PERSONA_PersonaAssetFamily_generated_h #error "PersonaAssetFamily.generated.h already included, missing '#pragma once' in PersonaAssetFamily.h" #endif #define PERSONA_PersonaAssetFamily_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAnimationEditorsAssetFamilyExtension_SkeletonAsset ********************** struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_Statics; PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_NoRegister(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_SkeletonAsset(); \ friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_SkeletonAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletonAsset_NoRegister) \ DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_SkeletonAsset) #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAnimationEditorsAssetFamilyExtension_SkeletonAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimationEditorsAssetFamilyExtension_SkeletonAsset(UAnimationEditorsAssetFamilyExtension_SkeletonAsset&&) = delete; \ UAnimationEditorsAssetFamilyExtension_SkeletonAsset(const UAnimationEditorsAssetFamilyExtension_SkeletonAsset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_SkeletonAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_SkeletonAsset); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_SkeletonAsset) \ NO_API virtual ~UAnimationEditorsAssetFamilyExtension_SkeletonAsset(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_20_PROLOG #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_23_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimationEditorsAssetFamilyExtension_SkeletonAsset; // ********** End Class UAnimationEditorsAssetFamilyExtension_SkeletonAsset ************************ // ********** Begin Class UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset ****************** struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_Statics; PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_NoRegister(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(); \ friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset_NoRegister) \ DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset) #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset&&) = delete; \ UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(const UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset) \ NO_API virtual ~UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_36_PROLOG #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_39_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset; // ********** End Class UAnimationEditorsAssetFamilyExtension_SkeletalMeshAsset ******************** // ********** Begin Class UAnimationEditorsAssetFamilyExtension_AnimationAsset ********************* struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_Statics; PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_NoRegister(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_AnimationAsset(); \ friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_AnimationAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimationAsset_NoRegister) \ DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_AnimationAsset) #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAnimationEditorsAssetFamilyExtension_AnimationAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimationEditorsAssetFamilyExtension_AnimationAsset(UAnimationEditorsAssetFamilyExtension_AnimationAsset&&) = delete; \ UAnimationEditorsAssetFamilyExtension_AnimationAsset(const UAnimationEditorsAssetFamilyExtension_AnimationAsset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_AnimationAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_AnimationAsset); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_AnimationAsset) \ NO_API virtual ~UAnimationEditorsAssetFamilyExtension_AnimationAsset(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_52_PROLOG #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_55_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimationEditorsAssetFamilyExtension_AnimationAsset; // ********** End Class UAnimationEditorsAssetFamilyExtension_AnimationAsset *********************** // ********** Begin Class UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset ***************** struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_Statics; PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_NoRegister(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(); \ friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset_NoRegister) \ DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset) #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset&&) = delete; \ UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(const UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset) \ NO_API virtual ~UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_68_PROLOG #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_71_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset; // ********** End Class UAnimationEditorsAssetFamilyExtension_AnimBlueprintAsset ******************* // ********** Begin Class UAnimationEditorsAssetFamilyExtension_PhysicsAsset *********************** struct Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_Statics; PERSONA_API UClass* Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_NoRegister(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimationEditorsAssetFamilyExtension_PhysicsAsset(); \ friend struct ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend PERSONA_API UClass* ::Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimationEditorsAssetFamilyExtension_PhysicsAsset, UAnimationEditorsAssetFamilyExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Persona"), Z_Construct_UClass_UAnimationEditorsAssetFamilyExtension_PhysicsAsset_NoRegister) \ DECLARE_SERIALIZER(UAnimationEditorsAssetFamilyExtension_PhysicsAsset) #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAnimationEditorsAssetFamilyExtension_PhysicsAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimationEditorsAssetFamilyExtension_PhysicsAsset(UAnimationEditorsAssetFamilyExtension_PhysicsAsset&&) = delete; \ UAnimationEditorsAssetFamilyExtension_PhysicsAsset(const UAnimationEditorsAssetFamilyExtension_PhysicsAsset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationEditorsAssetFamilyExtension_PhysicsAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationEditorsAssetFamilyExtension_PhysicsAsset); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationEditorsAssetFamilyExtension_PhysicsAsset) \ NO_API virtual ~UAnimationEditorsAssetFamilyExtension_PhysicsAsset(); #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_84_PROLOG #define FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h_87_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimationEditorsAssetFamilyExtension_PhysicsAsset; // ********** End Class UAnimationEditorsAssetFamilyExtension_PhysicsAsset ************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Persona_Private_PersonaAssetFamily_h PRAGMA_ENABLE_DEPRECATION_WARNINGS