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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Niagara/UHT/NiagaraSystemEmitterState.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

84 lines
4.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NiagaraSystemEmitterState.h"
#ifdef NIAGARA_NiagaraSystemEmitterState_generated_h
#error "NiagaraSystemEmitterState.generated.h already included, missing '#pragma once' in NiagaraSystemEmitterState.h"
#endif
#define NIAGARA_NiagaraSystemEmitterState_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FNiagaraSystemStateData *******************************************
struct Z_Construct_UScriptStruct_FNiagaraSystemStateData_Statics;
#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Internal_NiagaraSystemEmitterState_h_48_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNiagaraSystemStateData_Statics; \
NIAGARA_API static class UScriptStruct* StaticStruct();
struct FNiagaraSystemStateData;
// ********** End ScriptStruct FNiagaraSystemStateData *********************************************
// ********** Begin ScriptStruct FNiagaraEmitterStateData ******************************************
struct Z_Construct_UScriptStruct_FNiagaraEmitterStateData_Statics;
#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Internal_NiagaraSystemEmitterState_h_90_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNiagaraEmitterStateData_Statics; \
NIAGARA_API static class UScriptStruct* StaticStruct();
struct FNiagaraEmitterStateData;
// ********** End ScriptStruct FNiagaraEmitterStateData ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_FX_Niagara_Source_Niagara_Internal_NiagaraSystemEmitterState_h
// ********** Begin Enum ENiagaraSystemInactiveResponse ********************************************
#define FOREACH_ENUM_ENIAGARASYSTEMINACTIVERESPONSE(op) \
op(ENiagaraSystemInactiveResponse::Complete) \
op(ENiagaraSystemInactiveResponse::Kill)
enum class ENiagaraSystemInactiveResponse : uint8;
template<> struct TIsUEnumClass<ENiagaraSystemInactiveResponse> { enum { Value = true }; };
template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum<ENiagaraSystemInactiveResponse>();
// ********** End Enum ENiagaraSystemInactiveResponse **********************************************
// ********** Begin Enum ENiagaraEmitterInactiveResponse *******************************************
#define FOREACH_ENUM_ENIAGARAEMITTERINACTIVERESPONSE(op) \
op(ENiagaraEmitterInactiveResponse::Complete) \
op(ENiagaraEmitterInactiveResponse::Kill)
enum class ENiagaraEmitterInactiveResponse : uint8;
template<> struct TIsUEnumClass<ENiagaraEmitterInactiveResponse> { enum { Value = true }; };
template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum<ENiagaraEmitterInactiveResponse>();
// ********** End Enum ENiagaraEmitterInactiveResponse *********************************************
// ********** Begin Enum ENiagaraLoopBehavior ******************************************************
#define FOREACH_ENUM_ENIAGARALOOPBEHAVIOR(op) \
op(ENiagaraLoopBehavior::Infinite) \
op(ENiagaraLoopBehavior::Multiple) \
op(ENiagaraLoopBehavior::Once)
enum class ENiagaraLoopBehavior : uint8;
template<> struct TIsUEnumClass<ENiagaraLoopBehavior> { enum { Value = true }; };
template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum<ENiagaraLoopBehavior>();
// ********** End Enum ENiagaraLoopBehavior ********************************************************
// ********** Begin Enum ENiagaraLoopDurationMode **************************************************
#define FOREACH_ENUM_ENIAGARALOOPDURATIONMODE(op) \
op(ENiagaraLoopDurationMode::Fixed) \
op(ENiagaraLoopDurationMode::Infinite)
enum class ENiagaraLoopDurationMode : uint8;
template<> struct TIsUEnumClass<ENiagaraLoopDurationMode> { enum { Value = true }; };
template<> NIAGARA_NON_ATTRIBUTED_API UEnum* StaticEnum<ENiagaraLoopDurationMode>();
// ********** End Enum ENiagaraLoopDurationMode ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS