129 lines
7.3 KiB
C++
129 lines
7.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Systems/MovieScenePredictionSystem.h"
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#ifdef MOVIESCENETRACKS_MovieScenePredictionSystem_generated_h
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#error "MovieScenePredictionSystem.generated.h already included, missing '#pragma once' in MovieScenePredictionSystem.h"
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#endif
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#define MOVIESCENETRACKS_MovieScenePredictionSystem_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UMovieSceneAsyncAction_SequencePrediction;
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class UMovieSceneSequencePlayer;
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class USceneComponent;
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struct FFrameTime;
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// ********** Begin Delegate FMovieSceneActorPredictionResult **************************************
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_35_DELEGATE \
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MOVIESCENETRACKS_API void FMovieSceneActorPredictionResult_DelegateWrapper(const FMulticastScriptDelegate& MovieSceneActorPredictionResult, FTransform PredictedTransform);
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// ********** End Delegate FMovieSceneActorPredictionResult ****************************************
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// ********** Begin Delegate FMovieSceneActorPredictionFailure *************************************
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_36_DELEGATE \
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MOVIESCENETRACKS_API void FMovieSceneActorPredictionFailure_DelegateWrapper(const FMulticastScriptDelegate& MovieSceneActorPredictionFailure);
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// ********** End Delegate FMovieSceneActorPredictionFailure ***************************************
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// ********** Begin Class UMovieSceneAsyncAction_SequencePrediction ********************************
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execPredictLocalTransformAtFrame); \
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DECLARE_FUNCTION(execPredictLocalTransformAtTime); \
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DECLARE_FUNCTION(execPredictWorldTransformAtFrame); \
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DECLARE_FUNCTION(execPredictWorldTransformAtTime);
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struct Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_Statics;
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MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_NoRegister();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMovieSceneAsyncAction_SequencePrediction(); \
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friend struct ::Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieSceneAsyncAction_SequencePrediction, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneAsyncAction_SequencePrediction_NoRegister) \
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DECLARE_SERIALIZER(UMovieSceneAsyncAction_SequencePrediction)
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UMovieSceneAsyncAction_SequencePrediction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieSceneAsyncAction_SequencePrediction(UMovieSceneAsyncAction_SequencePrediction&&) = delete; \
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UMovieSceneAsyncAction_SequencePrediction(const UMovieSceneAsyncAction_SequencePrediction&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneAsyncAction_SequencePrediction); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneAsyncAction_SequencePrediction); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneAsyncAction_SequencePrediction) \
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NO_API virtual ~UMovieSceneAsyncAction_SequencePrediction();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_41_PROLOG
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_44_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieSceneAsyncAction_SequencePrediction;
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// ********** End Class UMovieSceneAsyncAction_SequencePrediction **********************************
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// ********** Begin Class UMovieScenePredictionSystem **********************************************
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struct Z_Construct_UClass_UMovieScenePredictionSystem_Statics;
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MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePredictionSystem_NoRegister();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMovieScenePredictionSystem(); \
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friend struct ::Z_Construct_UClass_UMovieScenePredictionSystem_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieScenePredictionSystem_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieScenePredictionSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieScenePredictionSystem_NoRegister) \
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DECLARE_SERIALIZER(UMovieScenePredictionSystem)
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieScenePredictionSystem(UMovieScenePredictionSystem&&) = delete; \
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UMovieScenePredictionSystem(const UMovieScenePredictionSystem&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieScenePredictionSystem); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScenePredictionSystem); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScenePredictionSystem) \
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MOVIESCENETRACKS_API virtual ~UMovieScenePredictionSystem();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_177_PROLOG
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h_182_ENHANCED_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieScenePredictionSystem;
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// ********** End Class UMovieScenePredictionSystem ************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieScenePredictionSystem_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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