Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT/MovieSceneParticleTemplate.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

34 lines
1.5 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieSceneParticleTemplate.h"
#ifdef MOVIESCENETRACKS_MovieSceneParticleTemplate_generated_h
#error "MovieSceneParticleTemplate.generated.h already included, missing '#pragma once' in MovieSceneParticleTemplate.h"
#endif
#define MOVIESCENETRACKS_MovieSceneParticleTemplate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneParticleSectionTemplate ********************************
struct Z_Construct_UScriptStruct_FMovieSceneParticleSectionTemplate_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneParticleTemplate_h_17_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneParticleSectionTemplate_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneEvalTemplate Super;
struct FMovieSceneParticleSectionTemplate;
// ********** End ScriptStruct FMovieSceneParticleSectionTemplate **********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Private_Evaluation_MovieSceneParticleTemplate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS