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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneSpawnableBinding.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Bindings/MovieSceneSpawnableBinding.h"
#ifdef MOVIESCENE_MovieSceneSpawnableBinding_generated_h
#error "MovieSceneSpawnableBinding.generated.h already included, missing '#pragma once' in MovieSceneSpawnableBinding.h"
#endif
#define MOVIESCENE_MovieSceneSpawnableBinding_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneSpawnableBindingBase ******************************************
struct Z_Construct_UClass_UMovieSceneSpawnableBindingBase_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSpawnableBindingBase_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_Bindings_MovieSceneSpawnableBinding_h_36_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneSpawnableBindingBase(); \
friend struct ::Z_Construct_UClass_UMovieSceneSpawnableBindingBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSpawnableBindingBase_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSpawnableBindingBase, UMovieSceneCustomBinding, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSpawnableBindingBase_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSpawnableBindingBase)
#define FID_Engine_Source_Runtime_MovieScene_Public_Bindings_MovieSceneSpawnableBinding_h_36_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENE_API UMovieSceneSpawnableBindingBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSpawnableBindingBase(UMovieSceneSpawnableBindingBase&&) = delete; \
UMovieSceneSpawnableBindingBase(const UMovieSceneSpawnableBindingBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSpawnableBindingBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSpawnableBindingBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSpawnableBindingBase) \
MOVIESCENE_API virtual ~UMovieSceneSpawnableBindingBase();
#define FID_Engine_Source_Runtime_MovieScene_Public_Bindings_MovieSceneSpawnableBinding_h_30_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_Bindings_MovieSceneSpawnableBinding_h_36_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_Bindings_MovieSceneSpawnableBinding_h_36_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_Bindings_MovieSceneSpawnableBinding_h_36_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSpawnableBindingBase;
// ********** End Class UMovieSceneSpawnableBindingBase ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Bindings_MovieSceneSpawnableBinding_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS