Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/INodeAndChannelMappings.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

79 lines
3.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "INodeAndChannelMappings.h"
#ifdef MOVIESCENE_INodeAndChannelMappings_generated_h
#error "INodeAndChannelMappings.generated.h already included, missing '#pragma once' in INodeAndChannelMappings.h"
#endif
#define MOVIESCENE_INodeAndChannelMappings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UNodeAndChannelMappings **********************************************
struct Z_Construct_UClass_UNodeAndChannelMappings_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UNodeAndChannelMappings_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENE_API UNodeAndChannelMappings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNodeAndChannelMappings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UNodeAndChannelMappings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNodeAndChannelMappings); \
/** Deleted move- and copy-constructors, should never be used */ \
UNodeAndChannelMappings(UNodeAndChannelMappings&&) = delete; \
UNodeAndChannelMappings(const UNodeAndChannelMappings&) = delete; \
virtual ~UNodeAndChannelMappings() = default;
#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUNodeAndChannelMappings(); \
friend struct ::Z_Construct_UClass_UNodeAndChannelMappings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UNodeAndChannelMappings_NoRegister(); \
public: \
DECLARE_CLASS2(UNodeAndChannelMappings, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UNodeAndChannelMappings_NoRegister) \
DECLARE_SERIALIZER(UNodeAndChannelMappings)
#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_STANDARD_CONSTRUCTORS \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_INCLASS_IINTERFACE \
protected: \
virtual ~INodeAndChannelMappings() {} \
public: \
typedef UNodeAndChannelMappings UClassType; \
typedef INodeAndChannelMappings ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_102_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_110_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h_105_INCLASS_IINTERFACE \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UNodeAndChannelMappings;
// ********** End Interface UNodeAndChannelMappings ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_INodeAndChannelMappings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS